waterpump added

This commit is contained in:
Joachim Stolberg 2020-02-11 22:34:58 +01:00
parent 54c7267af7
commit d4bd5118b0
6 changed files with 197 additions and 6 deletions

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@ -8,7 +8,7 @@
GPL v3
See LICENSE.txt for more information
TA2/TA3/TA4 Liquid Sampler
TA2/TA3 Bucket based Liquid Sampler
]]--
@ -178,7 +178,7 @@ local tubing = {
end,
}
local node_name_ta2, node_name_ta3, node_name_ta4 =
local node_name_ta2, node_name_ta3, _ =
techage.register_consumer("liquidsampler", S("Liquid Sampler"), tiles, {
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
@ -202,7 +202,8 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
num_items = {0,1,2,4},
power_consumption = {0,3,5,8},
power_sides = {U=1},
})
},
{false, true, true, false}) -- TA2/A3
minetest.register_craft({
output = node_name_ta2,

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@ -22,8 +22,8 @@ minetest.register_craftitem("techage:ta4_fuelcellstack", {
minetest.register_craft({
output = "techage:ta4_fuelcellstack",
recipe = {
{'techage:baborium_ingot', 'techage:ta4_carbon_fiber', 'default:copper_ingot'},
{'default:gold_ingot', 'techage:ta4_carbon_fiber', 'default:tin_ingot'},
{"techage:baborium_ingot", 'techage:ta4_carbon_fiber', 'default:copper_ingot'},
{'default:copper_ingot', 'techage:ta4_carbon_fiber', 'default:copper_ingot'},
{'techage:baborium_ingot', 'techage:ta4_carbon_fiber', 'techage:baborium_ingot'},
{"techage:lye", 'techage:ta4_carbon_fiber', 'techage:lye'},
},
})

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@ -111,6 +111,7 @@ else
dofile(MP.."/liquids/filler.lua")
dofile(MP.."/liquids/silo.lua")
dofile(MP.."/liquids/pump.lua")
dofile(MP.."/liquids/waterpump.lua")
-- Coal power station
dofile(MP.."/coal_power_station/firebox.lua")

189
liquids/waterpump.lua Normal file
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@ -0,0 +1,189 @@
--[[
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
TA4 Water Pump
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local Cable = techage.ElectricCable
local power = techage.power
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local CYCLE_TIME = 4
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 3
local PWR_NEEDED = 4
local function formspec(self, pos, nvm)
return "size[3,2]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"box[0,-0.1;2.8,0.5;#c6e8ff]"..
"label[0.5,-0.1;"..minetest.colorize( "#000000", S("Water Pump")).."]"..
"image_button[1,1;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[1,1;1,1;"..self:get_state_tooltip(nvm).."]"
end
local function can_start(pos, nvm, state)
return power.power_available(pos, Cable)
end
local function start_node(pos, nvm, state)
power.consumer_start(pos, Cable, CYCLE_TIME)
end
local function stop_node(pos, nvm, state)
nvm.running = false
power.consumer_stop(pos, Cable)
end
local State = techage.NodeStates:new({
node_name_passive = "techage:t4_waterpump",
infotext_name = S("TA4 Water Pump"),
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
start_node = start_node,
stop_node = stop_node,
})
local function on_power(pos)
local nvm = techage.get_nvm(pos)
State:start(pos, nvm)
nvm.running = true
end
local function on_nopower(pos)
local nvm = techage.get_nvm(pos)
State:nopower(pos, nvm)
nvm.running = false
end
local function water_available(pos, nvm)
return true
end
local function pumping(pos, nvm)
if not nvm.running then
State:nopower(pos, nvm)
elseif water_available(pos, nvm) then
local leftover = liquid.put(pos, 6, "default:water_source", 1)
if leftover and leftover > 0 then
State:blocked(pos, nvm)
return
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return
end
State:idle(pos, nvm)
end
-- converts power into hydrogen
local function node_timer(pos, elapsed)
local nvm = techage.get_nvm(pos)
pumping(pos, nvm)
return State:is_active(nvm)
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
State:state_button_event(pos, nvm, fields)
M(pos):set_string("formspec", formspec(State, pos, nvm))
end
local function after_place_node(pos)
local nvm = techage.get_nvm(pos)
nvm.running = false
local number = techage.add_node(pos, "techage:t4_waterpump")
State:node_init(pos, nvm, number)
Pipe:after_place_node(pos)
Cable:after_place_node(pos)
end
local function after_dig_node(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
Cable:after_dig_node(pos)
techage.del_mem(pos)
end
local function tubelib2_on_update2(pos, outdir, tlib2, node)
if tlib2.tube_type == "pipe2" then
liquid.update_network(pos, outdir, tlib2)
else
power.update_network(pos, outdir, tlib2)
end
end
local netw_def = {
pipe2 = {
sides = {U = 1}, -- Pipe connection sides
ntype = "pump",
},
ele1 = {
sides = {L = 1}, -- Cable connection sides
ntype = "con1",
on_power = on_power,
on_nopower = on_nopower,
nominal = PWR_NEEDED,
},
}
minetest.register_node("techage:t4_waterpump", {
description = S("TA4 Water Pump"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_waterpump_top.png^techage_appl_hole_pipe.png",
"techage_filling_ta4.png^techage_frame_ta4.png",
"techage_filling_ta4.png^techage_frame_waterpump.png",
"techage_filling_ta4.png^techage_frame_waterpump.png^techage_appl_hole_electric.png",
"techage_filling_ta4.png^techage_frame_waterpump.png",
"techage_filling_ta4.png^techage_frame_waterpump.png",
},
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
networks = netw_def,
on_receive_fields = on_receive_fields,
on_timer = node_timer,
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
})
Cable:add_secondary_node_names({"techage:t4_waterpump"})
Pipe:add_secondary_node_names({"techage:t4_waterpump"})
techage.register_node({"techage:t4_waterpump"}, {
on_recv_message = function(pos, src, topic, payload)
return State:on_receive_message(pos, topic, payload)
end,
})
minetest.register_craft({
output = "techage:t4_waterpump",
recipe = {
{"", "default:mese_crystal", ""},
{"", "default:mese_crystal", ""},
{"", "techage:vacuum_tube", ""},
},
})

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