some bugfixes
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f4132aba02
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@ -61,7 +61,7 @@ local function start_node(pos, mem, state)
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minetest.sound_play("techage_generator", {
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pos = pos,
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gain = 1,
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max_hear_distance = 7})
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max_hear_distance = 10})
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end
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local function stop_node(pos, mem, state)
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@ -107,7 +107,7 @@ local function node_timer(pos, elapsed)
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minetest.sound_play("techage_generator", {
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pos = pos,
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gain = 1,
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max_hear_distance = 7})
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max_hear_distance = 10})
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return true
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else
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mem.provided = 0
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@ -107,9 +107,11 @@ end
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local function set_velocity(obj, pos, vel)
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obj:set_acceleration({x = 0, y = 0, z = 0})
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local p = obj:get_pos()
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if p then
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obj:set_pos({x=p.x, y=p.y-0.3, z=p.z})
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obj:set_velocity(vel)
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end
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end
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local function add_object(pos, name)
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local dir = determine_water_dir(pos)
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@ -285,7 +285,7 @@ function techage.send_multi(numbers, placer_name, clicker_name, topic, payload)
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for _,num in ipairs(string_split(numbers, " ")) do
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if Number2Pos[num] and Number2Pos[num].name then
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local data = Number2Pos[num]
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if not_protected(data.pos, placer_name, clicker_name) then
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if data.pos and not_protected(data.pos, placer_name, clicker_name) then
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if NodeDef[data.name] and NodeDef[data.name].on_recv_message then
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NodeDef[data.name].on_recv_message(data.pos, topic, payload)
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end
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@ -297,7 +297,7 @@ end
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function techage.send_single(number, topic, payload)
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if Number2Pos[number] and Number2Pos[number].name then
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local data = Number2Pos[number]
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if NodeDef[data.name] and NodeDef[data.name].on_recv_message then
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if data.pos and NodeDef[data.name] and NodeDef[data.name].on_recv_message then
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return NodeDef[data.name].on_recv_message(data.pos, topic, payload)
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end
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end
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@ -61,6 +61,10 @@ local function node_timer(pos, elapsed)
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elseif state ~= techage.NOPOWER and got < crd.power_consumption then
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crd.State:nopower(pos, mem)
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end
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elseif state == techage.STANDBY then
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if not power_available(pos, 0) then
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crd.State:nopower(pos, mem)
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end
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end
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-- call the secondary timer routine with the requested frequency
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local res
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@ -42,12 +42,13 @@ end
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local function formspec_help(idx)
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local bttn
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local box = "box[7.5,0.9;1,1.1;#BBBBBB]"
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if ItemNames[idx] == "-" then
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bttn = ""
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elseif ItemNames[idx] == "plan" then
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bttn = "button[7.6,1;1,1;plan;"..S("Plan").."]"
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else
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bttn = "item_image[7.6,1;1,1;"..ItemNames[idx].."]"
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bttn = box.."item_image[7.6,1;1,1;"..ItemNames[idx].."]"
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end
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return "size[9,9]"..
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default.gui_bg..
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@ -56,7 +57,8 @@ local function formspec_help(idx)
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"item_image[7.6,0;1,1;techage:construction_board]"..
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bttn..
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"table[0.1,0;7,3;page;"..NamesAsStr..";"..idx.."]"..
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"textarea[0.3,3.7;9,6.2;help;"..S("Help")..":;"..Recipes[idx].."]"
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"textarea[0.3,3.7;9,6.2;help;"..S("Help")..":;"..Recipes[idx].."]"..
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"box[0,3.7;8.775,5.25;#000000]"
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end
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local function formspec_plan(idx)
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@ -1,86 +0,0 @@
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--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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Junction for power distribution
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]]--
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-- for lazy programmers
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local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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local function bit(p)
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return 2 ^ (p - 1) -- 1-based indexing
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end
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-- Typical call: if hasbit(x, bit(3)) then ...
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local function hasbit(x, p)
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return x % (p + p) >= p
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end
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local function setbit(x, p)
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return hasbit(x, p) and x or x + p
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end
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local function get_node_box(val, size, boxes)
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local fixed = {{-size, -size, -size, size, size, size}}
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for i = 1,6 do
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if hasbit(val, bit(i)) then
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for _,box in ipairs(boxes[i]) do
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table.insert(fixed, box)
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end
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end
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end
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return {
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type = "fixed",
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fixed = fixed,
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}
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end
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-- 'size' is the size of the junction cube without any connection, e.g. 1/8
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-- 'boxes' is a table with 6 table elements for the 6 possible connection arms
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-- 'network' is the tubelib2 instance
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-- 'node' is the node definition with tiles, callback functions, and so on
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function techage.register_junction(name, size, boxes, network, node)
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for idx = 0,63 do
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local ndef = table.copy(node)
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if idx == 0 then
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ndef.groups.not_in_creative_inventory = 0
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else
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ndef.groups.not_in_creative_inventory = 1
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end
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ndef.groups.techage_trowel = 1
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ndef.drawtype = "nodebox"
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ndef.node_box = get_node_box(idx, size, boxes)
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ndef.paramtype2 = "facedir"
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ndef.on_rotate = screwdriver.disallow
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ndef.paramtype = "light"
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ndef.sunlight_propagates = true
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ndef.is_ground_content = false
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ndef.drop = name.."0"
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-- use the original techage table!!!
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ndef.techage = node.techage
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minetest.register_node(name..idx, ndef)
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network:add_secondary_node_names({name..idx})
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end
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end
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function techage.junction_type(conn)
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local val = 0
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for idx = 1,6 do
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if conn[idx] then
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val = setbit(val, bit(idx))
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end
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end
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return val
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end
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@ -1,3 +0,0 @@
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#!/bin/bash
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../intllib/tools/xgettext.sh ./tube_api.lua ./internal1.lua ./internal2.lua
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@ -90,9 +90,11 @@ end
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function techage.register_lamp(basename, ndef_off, ndef_on)
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ndef_off.on_construct = tubelib2.init_mem
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ndef_off.on_rightclick = lamp_on_rightclick
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ndef_off.on_rotate = on_rotate
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ndef_off.on_timer = node_timer
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if not ndef_off.on_rotate then
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ndef_off.on_place = on_place
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end
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ndef_off.on_rotate = ndef_off.on_rotate or on_rotate
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ndef_off.on_timer = node_timer
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ndef_off.paramtype = "light"
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ndef_off.light_source = 0
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ndef_off.sunlight_propagates = true
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@ -103,7 +105,7 @@ function techage.register_lamp(basename, ndef_off, ndef_on)
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ndef_on.on_construct = tubelib2.init_mem
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ndef_on.on_rightclick = lamp_on_rightclick
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ndef_on.on_rotate = on_rotate
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ndef_on.on_rotate = ndef_on.on_rotate or on_rotate
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ndef_on.on_timer = node_timer
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ndef_on.paramtype = "light"
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ndef_on.light_source = minetest.LIGHT_MAX
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@ -39,6 +39,8 @@ techage.register_lamp("techage:streetlamp", {
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type = "fixed",
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fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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},
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on_rotate = screwdriver.disallow,
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conn_sides = {"U", "D"},
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},{
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description = "TA Street Lamp",
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tiles = {
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@ -60,6 +62,7 @@ techage.register_lamp("techage:streetlamp", {
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type = "fixed",
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fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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},
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on_rotate = screwdriver.disallow,
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})
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minetest.register_craft({
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@ -25,7 +25,7 @@ local I,_ = dofile(MP.."/intllib.lua")
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 6
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local CYCLE_TIME = 8
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local CYCLE_TIME = 16
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local formspec0 = "size[5,4]"..
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default.gui_bg..
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@ -306,7 +306,7 @@ derrick when you press the button.
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5: Press the start button
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6: Remove the excavated material with Tubes/Pusher
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7: The drill stops when oil is found
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(drill speed is 1m/8s)
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(drill speed is 1m/16s)
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8: Replace the drill with the Pumpjack]]), node_name_ta3)
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minetest.register_lbm({
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