From dfa9f2c7cbed929405f72c44a552144fe5542b12 Mon Sep 17 00:00:00 2001 From: Konstantin Logashenko Date: Tue, 22 Feb 2022 11:50:35 +0300 Subject: [PATCH] Update md manual file for light detector (lua file not generated) and add item entry to doc/items.lua --- doc/items.lua | 1 + manuals/manual_ta3_EN.md | 6 ++++++ 2 files changed, 7 insertions(+) diff --git a/doc/items.lua b/doc/items.lua index abad424..b163cc8 100644 --- a/doc/items.lua +++ b/doc/items.lua @@ -110,6 +110,7 @@ techage.Items = { ta3_logic = "techage:ta3_logic", ta3_nodedetector = "techage:ta3_nodedetector_off", ta3_playerdetector = "techage:ta3_playerdetector_off", + ta3_lightdetector = "techage:ta3_lightdetector_off", ta3_repeater = "techage:ta3_repeater", ta3_sequencer = "techage:ta3_sequencer", ta3_timer = "techage:ta3_timer", diff --git a/manuals/manual_ta3_EN.md b/manuals/manual_ta3_EN.md index b24434c..1226097 100644 --- a/manuals/manual_ta3_EN.md +++ b/manuals/manual_ta3_EN.md @@ -730,6 +730,12 @@ If the search should be limited to specific players, these player names can also [ta3_playerdetector|image] +### TA3 Light Detector + +The light detector sends an `on` command if the light level of the block above exceeds a certain level, which can be set through the right-click menu. +If you have a TA4 Lua Controller, you can get the exact light level with $get_cmd(num, 'light_level') + +[ta3_lightdetector|image] ## TA3 Machines