quarry and power distribution improvements

This commit is contained in:
Joachim Stolberg 2020-04-05 12:36:32 +02:00
parent 22c561a6e2
commit f10dae4a20
21 changed files with 104 additions and 77 deletions

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@ -24,7 +24,7 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
local S = techage.S
local STANDBY_TICKS = 6
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 4
@ -122,6 +122,7 @@ end
local function keep_running(pos, elapsed)
print("autocrafter keep_running")
local nvm = techage.get_nvm(pos)
local crd = CRD(pos)
local inv = M(pos):get_inventory()

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@ -22,8 +22,8 @@ local S = techage.S
local SRC_INV_SIZE = 8
local COUNTDOWN_TICKS = 10
local STANDBY_TICKS = 10
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 4
local INFO = [[Turn port on/off: command = 'port', payload = red/green/blue/yellow=on/off]]

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@ -18,8 +18,8 @@ local M = minetest.get_meta
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local S = techage.S
local STANDBY_TICKS = 5
local COUNTDOWN_TICKS = 6
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 6
local recipes = techage.recipes

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@ -19,8 +19,8 @@ local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 10
local COUNTDOWN_TICKS = 10
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 4
local Probability = {}

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@ -19,7 +19,7 @@ local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 6
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 4

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@ -19,7 +19,7 @@ local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 6
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 4

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@ -19,8 +19,8 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
local S = techage.S
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 2
local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 3
local CYCLE_TIME = 8
local function formspec(self, pos, nvm)

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@ -29,8 +29,8 @@ local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 5
local COUNTDOWN_TICKS = 5
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local function ta4_formspec(self, pos, nvm)

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@ -10,7 +10,7 @@
Quarry machine to dig stones and other ground blocks.
The Quarry digs a hole 5x5 blocks large and up to 80 blocks deep.
The Quarry digs a hole (default) 5x5 blocks large and up to 80 blocks deep.
It starts at the given level (0 is same level as the quarry block,
1 is one level higher and so on)) and goes down to the given depth number.
It digs one block every 4 seconds.
@ -26,28 +26,34 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
local S = techage.S
local CYCLE_TIME = 4
local CYCLE_TIME = 3
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local Side2Facedir = {F=0, R=1, B=2, L=3, D=4, U=5}
local Depth2Idx = {[1]=1 ,[2]=2, [3]=3, [5]=4, [10]=5, [15]=6, [20]=7, [25]=8, [40]=9, [60]=10, [80]=11}
local Holesize2Idx = {["3x3"] = 1, ["5x5"] = 2, ["7x7"] = 3, ["9x9"] = 4, ["11x11"] = 5}
local Holesize2Diameter = {["3x3"] = 3, ["5x5"] = 5, ["7x7"] = 7, ["9x9"] = 9, ["11x11"] = 11}
local Level2Idx = {[2]=1, [1]=2, [0]=3, [-1]=4, [-2]=5, [-3]=6,
[-5]=7, [-10]=8, [-15]=9, [-20]=10}
local function formspec(self, pos, nvm)
local tooltip = S("Start level = 0\nmeans the same Y-level\nas the quarry is placed")
local tooltip = S("Start level = 0\nmeans the same level\nas the quarry is placed")
local level_idx = Level2Idx[nvm.start_level or 1] or 2
local depth_idx = Depth2Idx[nvm.quarry_depth or 1] or 1
local hsize_idx = Holesize2Idx[nvm.hole_size or "5x5"] or 2
local level = nvm.level or "-"
local index = nvm.index or "-"
local hsize_list = "5x5"
if CRD(pos).stage == 4 then
hsize_list = "3x3,5x5,7x7,9x9,11x11"
end
local depth_list = "1,2,3,5,10,15,20,25,40,60,80"
if CRD(pos).stage == 3 then
depth_list = "1,2,3,5,10,15,20,25,40"
elseif CRD(pos).stage == 2 then
depth_list = "1,2,3,5,10,15,20"
end
nvm.quarry_depth = nvm.quarry_depth or 1
nvm.start_level = nvm.start_level or -1
return "size[8,8]"..
default.gui_bg..
default.gui_bg_img..
@ -55,11 +61,12 @@ local function formspec(self, pos, nvm)
"box[0,-0.1;7.8,0.5;#c6e8ff]"..
"label[3.5,-0.1;"..minetest.colorize( "#000000", S("Quarry")).."]"..
techage.question_mark_help(8, tooltip)..
"dropdown[0,0.8;1.5;level;2,1,0,-1,-2,-3,-5,-10,-15,-20;"..Level2Idx[nvm.start_level].."]"..
"dropdown[0,0.8;1.5;level;2,1,0,-1,-2,-3,-5,-10,-15,-20;"..level_idx.."]"..
"label[1.6,0.9;"..S("Start level").."]"..
"dropdown[0,1.8;1.5;depth;"..depth_list..";"..Depth2Idx[nvm.quarry_depth].."]"..
"label[1.6,1.9;"..S("Digging depth").."]"..
"label[0,2.9;"..S("level").."="..level..", "..S("pos=")..index.."/25]"..
"dropdown[0,1.8;1.5;depth;"..depth_list..";"..depth_idx.."]"..
"label[1.6,1.9;"..S("Digging depth").." ("..level..")]"..
"dropdown[0,2.8;1.5;hole_size;"..hsize_list..";"..hsize_idx.."]"..
"label[1.6,2.9;"..S("Hole size").."]"..
"list[context;main;5,0.8;3,3;]"..
"image[4,0.8;1,1;"..techage.get_power_image(pos, nvm).."]"..
"image_button[4,2.8;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
@ -123,32 +130,25 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
return stack:get_count()
end
local QuarryPath = {
3,3,3,3,2,
1,1,1,1,2,
3,3,3,3,2,
1,1,1,1,2,
3,3,3,3,2,
}
local function get_next_pos(pos, facedir, idx)
facedir = (facedir + QuarryPath[idx]) % 4
return vector.add(pos, core.facedir_to_dir(facedir))
local function get_quarry_pos(pos, xoffs, zoffs)
return {x = pos.x + xoffs - 1, y = pos.y, z = pos.z + zoffs - 1}
end
-- pos is the quarry pos, y_pos the current dug level
local function get_corner_positions(pos, facedir, y_pos)
local start_pos = get_pos(pos, facedir, "L")
local pos1 = get_pos(start_pos, facedir, "F", 2)
local pos2 = get_pos(start_pos, facedir, "B", 2)
pos2 = get_pos(pos2, facedir, "L", 4)
pos1.y = y_pos
pos2.y = y_pos
-- pos is the quarry pos
local function get_corner_positions(pos, facedir, hole_diameter)
local _pos = get_pos(pos, facedir, "L")
local pos1 = get_pos(_pos, facedir, "F", math.floor((hole_diameter - 1) / 2))
local pos2 = get_pos(_pos, facedir, "B", math.floor((hole_diameter - 1) / 2))
pos2 = get_pos(pos2, facedir, "L", hole_diameter - 1)
if pos1.x > pos2.x then pos1.x, pos2.x = pos2.x, pos1.x end
if pos1.y > pos2.y then pos1.y, pos2.y = pos2.y, pos1.y end
if pos1.z > pos2.z then pos1.z, pos2.z = pos2.z, pos1.z end
return pos1, pos2
end
local function is_air_level(pos1, pos2)
return #minetest.find_nodes_in_area(pos1, pos2, {"air"}) == 25
local function is_air_level(pos1, pos2, hole_diameter)
return #minetest.find_nodes_in_area(pos1, pos2, {"air"}) == hole_diameter * hole_diameter
end
local function mark_area(pos1, pos2, owner)
@ -177,39 +177,41 @@ end
local function quarry_task(pos, crd, nvm)
nvm.start_level = nvm.start_level or 0
nvm.quarry_depth = nvm.quarry_depth or 1
nvm.hole_diameter = nvm.hole_diameter or 5
local y_first = pos.y + nvm.start_level
local y_last = y_first - nvm.quarry_depth + 1
local facedir = minetest.get_node(pos).param2
local owner = M(pos):get_string("owner")
local pos1, pos2 = get_corner_positions(pos, facedir, nvm.hole_diameter)
nvm.level = 1
for y_curr = y_first, y_last, -1 do
local pos1, pos2 = get_corner_positions(pos, facedir, y_curr)
local qpos = {x = pos1.x, y = pos1.y, z = pos1.z}
pos1.y = y_curr
pos2.y = y_curr
if minetest.is_area_protected(pos1, pos2, owner, 5) then
crd.State:fault(pos, nvm, S("area is protected"))
return
end
if not is_air_level(pos1, pos2) then
if not is_air_level(pos1, pos2, nvm.hole_diameter) then
mark_area(pos1, pos2, owner)
coroutine.yield()
nvm.index = 1
for i = 1, 25 do
local item_name = peek_node(qpos)
if item_name then
if add_to_inv(pos, item_name) then
minetest.remove_node(qpos)
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS, 1)
else
crd.State:blocked(pos, nvm, S("inventory full"))
for zoffs = 1, nvm.hole_diameter do
for xoffs = 1, nvm.hole_diameter do
local qpos = get_quarry_pos(pos1, xoffs, zoffs)
local item_name = peek_node(qpos)
if item_name then
if add_to_inv(pos, item_name) then
minetest.remove_node(qpos)
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS, 1)
else
crd.State:blocked(pos, nvm, S("inventory full"))
end
coroutine.yield()
end
coroutine.yield()
end
qpos = get_next_pos(qpos, facedir, i)
nvm.index = nvm.index + 1
end
techage.unmark_position(owner)
end
@ -257,6 +259,11 @@ local function on_receive_fields(pos, formname, fields, player)
if fields.depth then
if tonumber(fields.depth) ~= nvm.quarry_depth then
nvm.quarry_depth = tonumber(fields.depth)
if CRD(pos).stage == 2 then
nvm.quarry_depth = math.min(nvm.quarry_depth, 20)
elseif CRD(pos).stage == 3 then
nvm.quarry_depth = math.min(nvm.quarry_depth, 40)
end
mem.co = nil
CRD(pos).State:stop(pos, nvm)
end
@ -270,6 +277,20 @@ local function on_receive_fields(pos, formname, fields, player)
end
end
if fields.hole_size then
if CRD(pos).stage == 4 then
if fields.hole_size ~= nvm.hole_size then
nvm.hole_size = fields.hole_size
nvm.hole_diameter = Holesize2Diameter[fields.hole_size or "5x5"] or 5
mem.co = nil
CRD(pos).State:stop(pos, nvm)
end
else
nvm.hole_size = "5x5"
nvm.hole_diameter = 5
end
end
CRD(pos).State:state_button_event(pos, nvm, fields)
end

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@ -163,7 +163,7 @@ end
-- returns the node name, if node can be dropped, otherwise nil
function techage.dropped_node(node, ndef)
if node.name == "air" then return end
if ndef.buildable_to == true then return end
--if ndef.buildable_to == true then return end
if ndef.drop == "" then return end
if type(ndef.drop) == "table" then
return handle_drop(ndef.drop)

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@ -152,11 +152,11 @@ end
-- consumes power
function techage.needs_power(nvm)
local state = nvm.techage_state or STOPPED
return state < BLOCKED
return state == RUNNING or state == NOPOWER
end
function techage.needs_power2(state)
return state < BLOCKED
return state == RUNNING or state == NOPOWER
end
function techage.get_state_string(nvm)

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@ -23,8 +23,8 @@ local recipes = techage.recipes
local Liquids = {} -- {hash(pos) = {name = outdir},...}
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 3
local CYCLE_TIME = 10
-- to mark the pump source and destinstion node

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@ -23,7 +23,7 @@ local liquid = techage.liquid
local networks = techage.networks
local CYCLE_TIME = 2
local STANDBY_TICKS = 5
local STANDBY_TICKS = 3
local PWR_NEEDED = 30
local PWR_UNITS_PER_HYDROGEN_ITEM = 80
local CAPACITY = 200

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@ -23,7 +23,7 @@ local liquid = techage.liquid
local networks = techage.networks
local CYCLE_TIME = 2
local STANDBY_TICKS = 5
local STANDBY_TICKS = 4
local PWR_CAPA = 25
local PWR_UNITS_PER_HYDROGEN_ITEM = 80
local CAPACITY = 100

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@ -21,8 +21,8 @@ local networks = techage.networks
local liquid = techage.liquid
local Flip = techage.networks.Flip
local STANDBY_TICKS = 5
local COUNTDOWN_TICKS = 5
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local CAPA = 4

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@ -19,8 +19,8 @@ local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 5
local COUNTDOWN_TICKS = 6
local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 16
local formspec0 = "size[5,4]"..

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@ -24,7 +24,7 @@ local liquid = techage.liquid
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local CRDN = function(node) return (minetest.registered_nodes[node.name] or {}).consumer end
local STANDBY_TICKS = 1
local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 10
local CYCLE_TIME = 8

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@ -13,6 +13,7 @@
]]--
local N = function(pos) return techage.get_node_lvm(pos).name end
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local net_def = techage.networks.net_def
local STOPPED = techage.power.STOPPED
@ -56,7 +57,7 @@ local function get_generator_sum(tbl, tlib_type)
local def = nvm[tlib_type] -- power related network data
if def and def["gstate"] ~= STOPPED then
def["galive"] = (def["galive"] or 1) - 1
if def["galive"] > 0 then
if def["galive"] >= 0 then
sum = sum + (def.curr_power or v.nominal)
end
end
@ -71,10 +72,11 @@ local function get_consumer_sum(tbl, tlib_type)
local def = nvm[tlib_type] -- power related network data
if def and def["cstate"] ~= STOPPED then
def["calive"] = (def["calive"] or 1) - 1
if def["calive"] > 0 then
if def["calive"] >= 0 then
sum = sum + v.nominal
end
end
--print(N(v.pos), P2S(v.pos), def["cstate"], def["calive"])
end
return sum
end

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@ -151,7 +151,7 @@ function techage.power.consumer_stop(pos, Cable)
local nvm = techage.get_nvm(pos)
local tlib_type = Cable.tube_type
nvm[tlib_type] = nvm[tlib_type] or {}
nvm[tlib_type]["calive"] = 0
nvm[tlib_type]["calive"] = -1
nvm[tlib_type]["cstate"] = STOPPED
nvm[tlib_type]["taken"] = 0
end
@ -195,7 +195,7 @@ function techage.power.generator_stop(pos, Cable, outdir)
local nvm = techage.get_nvm(pos)
local tlib_type = Cable.tube_type
nvm[tlib_type] = nvm[tlib_type] or {}
nvm[tlib_type]["galive"] = 0
nvm[tlib_type]["galive"] = -1
nvm[tlib_type]["gstate"] = STOPPED
nvm[tlib_type]["given"] = 0
end

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@ -188,10 +188,12 @@ minetest.register_node("techage:power_pole2", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
M(pos):set_string("owner", placer:get_player_name())
if techage.is_protected(pos, placer:get_player_name()) then
minetest.chat_send_player(placer:get_player_name(), "position is protected ")
minetest.remove_node(pos)
return true
end
if not Cable:after_place_tube(pos, placer, pointed_thing) then
minetest.chat_send_player(placer:get_player_name(), "invalid pole position ")
minetest.remove_node(pos)
return true
end
@ -252,6 +254,7 @@ minetest.register_node("techage:power_pole", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
M(pos):set_string("owner", placer:get_player_name())
if techage.is_protected(pos, placer:get_player_name()) then
minetest.chat_send_player(placer:get_player_name(), "position is protected ")
minetest.remove_node(pos)
return true
end

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@ -39,7 +39,7 @@ local function generator_data(gen_tbl)
if nvm.ele1 and nvm.ele1.gstate and nvm.ele1.gstate ~= STOPPED then
tbl.num_on = tbl.num_on + 1
tbl.pow_on = tbl.pow_on + (nvm.ele1.curr_power or gen.nominal or 0)
if (nvm.ele1.galive or 0) > 0 then
if (nvm.ele1.galive or -1) >= 0 then
tbl.num_act = tbl.num_act + 1
tbl.pow_act = tbl.pow_act + (nvm.ele1.curr_power or gen.nominal or 0)
if (nvm.ele1.given or 0) > 0 then
@ -65,7 +65,7 @@ local function consumer_data(con_tbl)
if nvm.ele1 and nvm.ele1.cstate and nvm.ele1.cstate ~= STOPPED then
tbl.num_on = tbl.num_on + 1
tbl.pow_on = tbl.pow_on + (gen.nominal or 0)
if (nvm.ele1.calive or 0) > 0 then
if (nvm.ele1.calive or -1) >= 0 then
tbl.num_act = tbl.num_act + 1
tbl.pow_act = tbl.pow_act + (gen.nominal or 0)
if (nvm.ele1.taken or 0) > 0 then