quarry and power distribution improvements
This commit is contained in:
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22c561a6e2
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f10dae4a20
@ -24,7 +24,7 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
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local S = techage.S
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local STANDBY_TICKS = 6
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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@ -122,6 +122,7 @@ end
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local function keep_running(pos, elapsed)
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print("autocrafter keep_running")
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local nvm = techage.get_nvm(pos)
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local crd = CRD(pos)
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local inv = M(pos):get_inventory()
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@ -22,8 +22,8 @@ local S = techage.S
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local SRC_INV_SIZE = 8
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local COUNTDOWN_TICKS = 10
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local STANDBY_TICKS = 10
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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local INFO = [[Turn port on/off: command = 'port', payload = red/green/blue/yellow=on/off]]
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@ -18,8 +18,8 @@ local M = minetest.get_meta
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local S = techage.S
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local STANDBY_TICKS = 5
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local COUNTDOWN_TICKS = 6
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 6
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local recipes = techage.recipes
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@ -19,8 +19,8 @@ local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 10
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local COUNTDOWN_TICKS = 10
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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local Probability = {}
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@ -19,7 +19,7 @@ local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 6
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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@ -19,7 +19,7 @@ local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 6
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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@ -19,8 +19,8 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
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local S = techage.S
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 2
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 3
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local CYCLE_TIME = 8
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local function formspec(self, pos, nvm)
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@ -29,8 +29,8 @@ local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 5
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local COUNTDOWN_TICKS = 5
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local function ta4_formspec(self, pos, nvm)
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@ -10,7 +10,7 @@
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Quarry machine to dig stones and other ground blocks.
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The Quarry digs a hole 5x5 blocks large and up to 80 blocks deep.
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The Quarry digs a hole (default) 5x5 blocks large and up to 80 blocks deep.
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It starts at the given level (0 is same level as the quarry block,
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1 is one level higher and so on)) and goes down to the given depth number.
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It digs one block every 4 seconds.
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@ -26,28 +26,34 @@ local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm
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local S = techage.S
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local CYCLE_TIME = 4
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local CYCLE_TIME = 3
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local Side2Facedir = {F=0, R=1, B=2, L=3, D=4, U=5}
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local Depth2Idx = {[1]=1 ,[2]=2, [3]=3, [5]=4, [10]=5, [15]=6, [20]=7, [25]=8, [40]=9, [60]=10, [80]=11}
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local Holesize2Idx = {["3x3"] = 1, ["5x5"] = 2, ["7x7"] = 3, ["9x9"] = 4, ["11x11"] = 5}
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local Holesize2Diameter = {["3x3"] = 3, ["5x5"] = 5, ["7x7"] = 7, ["9x9"] = 9, ["11x11"] = 11}
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local Level2Idx = {[2]=1, [1]=2, [0]=3, [-1]=4, [-2]=5, [-3]=6,
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[-5]=7, [-10]=8, [-15]=9, [-20]=10}
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local function formspec(self, pos, nvm)
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local tooltip = S("Start level = 0\nmeans the same Y-level\nas the quarry is placed")
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local tooltip = S("Start level = 0\nmeans the same level\nas the quarry is placed")
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local level_idx = Level2Idx[nvm.start_level or 1] or 2
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local depth_idx = Depth2Idx[nvm.quarry_depth or 1] or 1
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local hsize_idx = Holesize2Idx[nvm.hole_size or "5x5"] or 2
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local level = nvm.level or "-"
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local index = nvm.index or "-"
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local hsize_list = "5x5"
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if CRD(pos).stage == 4 then
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hsize_list = "3x3,5x5,7x7,9x9,11x11"
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end
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local depth_list = "1,2,3,5,10,15,20,25,40,60,80"
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if CRD(pos).stage == 3 then
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depth_list = "1,2,3,5,10,15,20,25,40"
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elseif CRD(pos).stage == 2 then
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depth_list = "1,2,3,5,10,15,20"
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end
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nvm.quarry_depth = nvm.quarry_depth or 1
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nvm.start_level = nvm.start_level or -1
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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@ -55,11 +61,12 @@ local function formspec(self, pos, nvm)
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"box[0,-0.1;7.8,0.5;#c6e8ff]"..
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"label[3.5,-0.1;"..minetest.colorize( "#000000", S("Quarry")).."]"..
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techage.question_mark_help(8, tooltip)..
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"dropdown[0,0.8;1.5;level;2,1,0,-1,-2,-3,-5,-10,-15,-20;"..Level2Idx[nvm.start_level].."]"..
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"dropdown[0,0.8;1.5;level;2,1,0,-1,-2,-3,-5,-10,-15,-20;"..level_idx.."]"..
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"label[1.6,0.9;"..S("Start level").."]"..
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"dropdown[0,1.8;1.5;depth;"..depth_list..";"..Depth2Idx[nvm.quarry_depth].."]"..
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"label[1.6,1.9;"..S("Digging depth").."]"..
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"label[0,2.9;"..S("level").."="..level..", "..S("pos=")..index.."/25]"..
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"dropdown[0,1.8;1.5;depth;"..depth_list..";"..depth_idx.."]"..
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"label[1.6,1.9;"..S("Digging depth").." ("..level..")]"..
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"dropdown[0,2.8;1.5;hole_size;"..hsize_list..";"..hsize_idx.."]"..
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"label[1.6,2.9;"..S("Hole size").."]"..
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"list[context;main;5,0.8;3,3;]"..
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"image[4,0.8;1,1;"..techage.get_power_image(pos, nvm).."]"..
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"image_button[4,2.8;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
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@ -123,32 +130,25 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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return stack:get_count()
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end
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local QuarryPath = {
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3,3,3,3,2,
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1,1,1,1,2,
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3,3,3,3,2,
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1,1,1,1,2,
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3,3,3,3,2,
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}
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local function get_next_pos(pos, facedir, idx)
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facedir = (facedir + QuarryPath[idx]) % 4
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return vector.add(pos, core.facedir_to_dir(facedir))
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local function get_quarry_pos(pos, xoffs, zoffs)
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return {x = pos.x + xoffs - 1, y = pos.y, z = pos.z + zoffs - 1}
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end
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-- pos is the quarry pos, y_pos the current dug level
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local function get_corner_positions(pos, facedir, y_pos)
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local start_pos = get_pos(pos, facedir, "L")
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local pos1 = get_pos(start_pos, facedir, "F", 2)
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local pos2 = get_pos(start_pos, facedir, "B", 2)
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pos2 = get_pos(pos2, facedir, "L", 4)
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pos1.y = y_pos
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pos2.y = y_pos
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-- pos is the quarry pos
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local function get_corner_positions(pos, facedir, hole_diameter)
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local _pos = get_pos(pos, facedir, "L")
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local pos1 = get_pos(_pos, facedir, "F", math.floor((hole_diameter - 1) / 2))
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local pos2 = get_pos(_pos, facedir, "B", math.floor((hole_diameter - 1) / 2))
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pos2 = get_pos(pos2, facedir, "L", hole_diameter - 1)
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if pos1.x > pos2.x then pos1.x, pos2.x = pos2.x, pos1.x end
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if pos1.y > pos2.y then pos1.y, pos2.y = pos2.y, pos1.y end
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if pos1.z > pos2.z then pos1.z, pos2.z = pos2.z, pos1.z end
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return pos1, pos2
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end
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local function is_air_level(pos1, pos2)
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return #minetest.find_nodes_in_area(pos1, pos2, {"air"}) == 25
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local function is_air_level(pos1, pos2, hole_diameter)
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return #minetest.find_nodes_in_area(pos1, pos2, {"air"}) == hole_diameter * hole_diameter
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end
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local function mark_area(pos1, pos2, owner)
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@ -177,39 +177,41 @@ end
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local function quarry_task(pos, crd, nvm)
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nvm.start_level = nvm.start_level or 0
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nvm.quarry_depth = nvm.quarry_depth or 1
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nvm.hole_diameter = nvm.hole_diameter or 5
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local y_first = pos.y + nvm.start_level
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local y_last = y_first - nvm.quarry_depth + 1
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local facedir = minetest.get_node(pos).param2
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local owner = M(pos):get_string("owner")
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local pos1, pos2 = get_corner_positions(pos, facedir, nvm.hole_diameter)
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nvm.level = 1
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for y_curr = y_first, y_last, -1 do
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local pos1, pos2 = get_corner_positions(pos, facedir, y_curr)
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local qpos = {x = pos1.x, y = pos1.y, z = pos1.z}
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pos1.y = y_curr
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pos2.y = y_curr
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if minetest.is_area_protected(pos1, pos2, owner, 5) then
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crd.State:fault(pos, nvm, S("area is protected"))
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return
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end
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if not is_air_level(pos1, pos2) then
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if not is_air_level(pos1, pos2, nvm.hole_diameter) then
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mark_area(pos1, pos2, owner)
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coroutine.yield()
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nvm.index = 1
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for i = 1, 25 do
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local item_name = peek_node(qpos)
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if item_name then
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if add_to_inv(pos, item_name) then
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minetest.remove_node(qpos)
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS, 1)
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else
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crd.State:blocked(pos, nvm, S("inventory full"))
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for zoffs = 1, nvm.hole_diameter do
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for xoffs = 1, nvm.hole_diameter do
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local qpos = get_quarry_pos(pos1, xoffs, zoffs)
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local item_name = peek_node(qpos)
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if item_name then
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if add_to_inv(pos, item_name) then
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minetest.remove_node(qpos)
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS, 1)
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else
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crd.State:blocked(pos, nvm, S("inventory full"))
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end
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coroutine.yield()
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end
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coroutine.yield()
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end
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qpos = get_next_pos(qpos, facedir, i)
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nvm.index = nvm.index + 1
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end
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techage.unmark_position(owner)
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end
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@ -257,6 +259,11 @@ local function on_receive_fields(pos, formname, fields, player)
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if fields.depth then
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if tonumber(fields.depth) ~= nvm.quarry_depth then
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nvm.quarry_depth = tonumber(fields.depth)
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if CRD(pos).stage == 2 then
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nvm.quarry_depth = math.min(nvm.quarry_depth, 20)
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elseif CRD(pos).stage == 3 then
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nvm.quarry_depth = math.min(nvm.quarry_depth, 40)
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end
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mem.co = nil
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CRD(pos).State:stop(pos, nvm)
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end
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@ -270,6 +277,20 @@ local function on_receive_fields(pos, formname, fields, player)
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end
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end
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if fields.hole_size then
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if CRD(pos).stage == 4 then
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if fields.hole_size ~= nvm.hole_size then
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nvm.hole_size = fields.hole_size
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nvm.hole_diameter = Holesize2Diameter[fields.hole_size or "5x5"] or 5
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mem.co = nil
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CRD(pos).State:stop(pos, nvm)
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end
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else
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nvm.hole_size = "5x5"
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nvm.hole_diameter = 5
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end
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end
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CRD(pos).State:state_button_event(pos, nvm, fields)
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end
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@ -163,7 +163,7 @@ end
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-- returns the node name, if node can be dropped, otherwise nil
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function techage.dropped_node(node, ndef)
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if node.name == "air" then return end
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if ndef.buildable_to == true then return end
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--if ndef.buildable_to == true then return end
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if ndef.drop == "" then return end
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if type(ndef.drop) == "table" then
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return handle_drop(ndef.drop)
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@ -152,11 +152,11 @@ end
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-- consumes power
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function techage.needs_power(nvm)
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local state = nvm.techage_state or STOPPED
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return state < BLOCKED
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return state == RUNNING or state == NOPOWER
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end
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function techage.needs_power2(state)
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return state < BLOCKED
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return state == RUNNING or state == NOPOWER
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end
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function techage.get_state_string(nvm)
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@ -23,8 +23,8 @@ local recipes = techage.recipes
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local Liquids = {} -- {hash(pos) = {name = outdir},...}
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 3
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local CYCLE_TIME = 10
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-- to mark the pump source and destinstion node
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@ -23,7 +23,7 @@ local liquid = techage.liquid
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local networks = techage.networks
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local CYCLE_TIME = 2
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local STANDBY_TICKS = 5
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local STANDBY_TICKS = 3
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local PWR_NEEDED = 30
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local PWR_UNITS_PER_HYDROGEN_ITEM = 80
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local CAPACITY = 200
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@ -23,7 +23,7 @@ local liquid = techage.liquid
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local networks = techage.networks
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local CYCLE_TIME = 2
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local STANDBY_TICKS = 5
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local STANDBY_TICKS = 4
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local PWR_CAPA = 25
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local PWR_UNITS_PER_HYDROGEN_ITEM = 80
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local CAPACITY = 100
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@ -21,8 +21,8 @@ local networks = techage.networks
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local liquid = techage.liquid
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local Flip = techage.networks.Flip
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local STANDBY_TICKS = 5
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local COUNTDOWN_TICKS = 5
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local CAPA = 4
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@ -19,8 +19,8 @@ local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 5
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local COUNTDOWN_TICKS = 6
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 16
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local formspec0 = "size[5,4]"..
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@ -24,7 +24,7 @@ local liquid = techage.liquid
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local CRDN = function(node) return (minetest.registered_nodes[node.name] or {}).consumer end
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local STANDBY_TICKS = 1
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 10
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local CYCLE_TIME = 8
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@ -13,6 +13,7 @@
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]]--
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local N = function(pos) return techage.get_node_lvm(pos).name end
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local net_def = techage.networks.net_def
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local STOPPED = techage.power.STOPPED
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@ -56,7 +57,7 @@ local function get_generator_sum(tbl, tlib_type)
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local def = nvm[tlib_type] -- power related network data
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if def and def["gstate"] ~= STOPPED then
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def["galive"] = (def["galive"] or 1) - 1
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if def["galive"] > 0 then
|
||||
if def["galive"] >= 0 then
|
||||
sum = sum + (def.curr_power or v.nominal)
|
||||
end
|
||||
end
|
||||
@ -71,10 +72,11 @@ local function get_consumer_sum(tbl, tlib_type)
|
||||
local def = nvm[tlib_type] -- power related network data
|
||||
if def and def["cstate"] ~= STOPPED then
|
||||
def["calive"] = (def["calive"] or 1) - 1
|
||||
if def["calive"] > 0 then
|
||||
if def["calive"] >= 0 then
|
||||
sum = sum + v.nominal
|
||||
end
|
||||
end
|
||||
--print(N(v.pos), P2S(v.pos), def["cstate"], def["calive"])
|
||||
end
|
||||
return sum
|
||||
end
|
||||
|
@ -151,7 +151,7 @@ function techage.power.consumer_stop(pos, Cable)
|
||||
local nvm = techage.get_nvm(pos)
|
||||
local tlib_type = Cable.tube_type
|
||||
nvm[tlib_type] = nvm[tlib_type] or {}
|
||||
nvm[tlib_type]["calive"] = 0
|
||||
nvm[tlib_type]["calive"] = -1
|
||||
nvm[tlib_type]["cstate"] = STOPPED
|
||||
nvm[tlib_type]["taken"] = 0
|
||||
end
|
||||
@ -195,7 +195,7 @@ function techage.power.generator_stop(pos, Cable, outdir)
|
||||
local nvm = techage.get_nvm(pos)
|
||||
local tlib_type = Cable.tube_type
|
||||
nvm[tlib_type] = nvm[tlib_type] or {}
|
||||
nvm[tlib_type]["galive"] = 0
|
||||
nvm[tlib_type]["galive"] = -1
|
||||
nvm[tlib_type]["gstate"] = STOPPED
|
||||
nvm[tlib_type]["given"] = 0
|
||||
end
|
||||
|
@ -188,10 +188,12 @@ minetest.register_node("techage:power_pole2", {
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
M(pos):set_string("owner", placer:get_player_name())
|
||||
if techage.is_protected(pos, placer:get_player_name()) then
|
||||
minetest.chat_send_player(placer:get_player_name(), "position is protected ")
|
||||
minetest.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
if not Cable:after_place_tube(pos, placer, pointed_thing) then
|
||||
minetest.chat_send_player(placer:get_player_name(), "invalid pole position ")
|
||||
minetest.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
@ -252,6 +254,7 @@ minetest.register_node("techage:power_pole", {
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
M(pos):set_string("owner", placer:get_player_name())
|
||||
if techage.is_protected(pos, placer:get_player_name()) then
|
||||
minetest.chat_send_player(placer:get_player_name(), "position is protected ")
|
||||
minetest.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
|
@ -39,7 +39,7 @@ local function generator_data(gen_tbl)
|
||||
if nvm.ele1 and nvm.ele1.gstate and nvm.ele1.gstate ~= STOPPED then
|
||||
tbl.num_on = tbl.num_on + 1
|
||||
tbl.pow_on = tbl.pow_on + (nvm.ele1.curr_power or gen.nominal or 0)
|
||||
if (nvm.ele1.galive or 0) > 0 then
|
||||
if (nvm.ele1.galive or -1) >= 0 then
|
||||
tbl.num_act = tbl.num_act + 1
|
||||
tbl.pow_act = tbl.pow_act + (nvm.ele1.curr_power or gen.nominal or 0)
|
||||
if (nvm.ele1.given or 0) > 0 then
|
||||
@ -65,7 +65,7 @@ local function consumer_data(con_tbl)
|
||||
if nvm.ele1 and nvm.ele1.cstate and nvm.ele1.cstate ~= STOPPED then
|
||||
tbl.num_on = tbl.num_on + 1
|
||||
tbl.pow_on = tbl.pow_on + (gen.nominal or 0)
|
||||
if (nvm.ele1.calive or 0) > 0 then
|
||||
if (nvm.ele1.calive or -1) >= 0 then
|
||||
tbl.num_act = tbl.num_act + 1
|
||||
tbl.pow_act = tbl.pow_act + (gen.nominal or 0)
|
||||
if (nvm.ele1.taken or 0) > 0 then
|
||||
|
Loading…
Reference in New Issue
Block a user