bugfixes
This commit is contained in:
parent
dc02a9f45b
commit
fc88161bf8
@ -57,6 +57,8 @@ local function turn_power_on(pos, in_dir, sum)
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mem.power_result = sum
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if State:is_active(mem) and sum <= 0 then
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State:fault(pos, mem)
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-- No automatic turn on
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mem.power_capacity = 0
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end
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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@ -103,6 +105,7 @@ minetest.register_node("techage:generator", {
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after_place_node = function(pos, placer)
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local mem = generator.after_place_node(pos)
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State:node_init(pos, mem, "")
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on_rightclick(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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@ -113,5 +116,6 @@ minetest.register_node("techage:generator", {
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after_tube_update = generator.after_tube_update,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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})
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16
init.lua
16
init.lua
@ -19,14 +19,14 @@ dofile(MP.."/basis/trowel.lua") -- hidden networks
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dofile(MP.."/basis/junction.lua") -- network junction box
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-- Steam Engine
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--dofile(MP.."/steam_engine/drive_axle.lua")
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--dofile(MP.."/steam_engine/steam_pipe.lua")
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--dofile(MP.."/steam_engine/firebox.lua")
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--dofile(MP.."/steam_engine/boiler.lua")
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--dofile(MP.."/steam_engine/cylinder.lua")
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--dofile(MP.."/steam_engine/flywheel.lua")
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--dofile(MP.."/steam_engine/gearbox.lua")
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--dofile(MP.."/steam_engine/consumer.lua")
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dofile(MP.."/steam_engine/drive_axle.lua")
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dofile(MP.."/steam_engine/steam_pipe.lua")
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dofile(MP.."/steam_engine/firebox.lua")
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dofile(MP.."/steam_engine/boiler.lua")
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dofile(MP.."/steam_engine/cylinder.lua")
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dofile(MP.."/steam_engine/flywheel.lua")
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dofile(MP.."/steam_engine/gearbox.lua")
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dofile(MP.."/steam_engine/consumer.lua")
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dofile(MP.."/electric/electric_cable.lua")
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dofile(MP.."/electric/test.lua")
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@ -21,14 +21,17 @@ local M = minetest.get_meta
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local MP = minetest.get_modpath("tubelib2")
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local I,_ = dofile(MP.."/intllib.lua")
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local CYCLE_TIME = 4
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local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 2
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local HEAT_STEP = 10
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local WATER_CONSUMPTION = 0.5
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local MAX_WATER = 10
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local POWER = 10
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local POWER_CAPACITY = 10
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local Pipe = techage.SteamPipe
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local generator = techage.generator
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local Water = {
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["bucket:bucket_river_water"] = true,
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@ -50,7 +53,7 @@ local function formspec(self, pos, mem)
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"image[1,1.6;1,1;techage_form_mask.png]"..
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"image[2,0.5;1,2;techage_form_temp_bg.png^[lowpart:"..
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temp..":techage_form_temp_fg.png]"..
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"image[7,0.5;1,2;"..techage.generator_formspec_level(mem)..
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"image[7,0.5;1,2;"..generator.formspec_level(mem, mem.power_result)..
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"image_button[6,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"button[3,1.5;2,1;update;"..I("Update").."]"..
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"list[current_player;main;0,3;8,4;]"..
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@ -59,19 +62,12 @@ local function formspec(self, pos, mem)
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default.get_hotbar_bg(0, 3)
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end
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local function can_start(pos, mem, state)
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if mem.temperature >= 80 then
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return techage.calc_power_consumption(pos, mem, POWER) > 0
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end
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return false
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end
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local function start_node(pos, mem, state)
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techage.generator_on(pos, mem)
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generator.turn_power_on(pos, POWER_CAPACITY)
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end
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local function stop_node(pos, mem, state)
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techage.generator_off(pos, mem)
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generator.turn_power_on(pos, 0)
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end
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local State = techage.NodeStates:new({
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@ -80,7 +76,6 @@ local State = techage.NodeStates:new({
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standby_ticks = STANDBY_TICKS,
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has_item_meter = false,
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formspec_func = formspec,
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can_start = can_start,
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start_node = start_node,
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stop_node = stop_node,
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})
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@ -118,8 +113,7 @@ end
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local function steaming(pos, mem, temp)
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mem.water_level = math.max((mem.water_level or 0) - WATER_CONSUMPTION, 0)
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if temp >= 80 then
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local sum = techage.calc_power_consumption(pos, mem, POWER)
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if sum > 0 then
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if mem.power_result > 0 then
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State:keep_running(pos, mem, COUNTDOWN_TICKS)
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else
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State:fault(pos, mem)
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@ -139,6 +133,18 @@ local function node_timer(pos, elapsed)
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return mem.temperature > 20
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end
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local function turn_power_on(pos, in_dir, sum)
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local mem = tubelib2.get_mem(pos)
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-- store result for formspec
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mem.power_result = sum
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if State:is_active(mem) and sum <= 0 then
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State:fault(pos, mem)
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-- No automatic turn on
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mem.power_capacity = 0
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end
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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@ -151,16 +157,6 @@ local function on_receive_fields(pos, formname, fields, player)
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end
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end
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local function valid_power_dir(pos, mem, in_dir)
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return mem.power_dir == in_dir
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end
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local function turn_power_on(pos, in_dir, on)
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local mem = tubelib2.get_mem(pos)
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if State:is_active(mem) and not on then
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State:fault(pos, mem)
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end
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end
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local function on_rightclick(pos)
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local mem = tubelib2.get_mem(pos)
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@ -256,9 +252,9 @@ minetest.register_node("techage:boiler2", {
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on_rightclick = on_rightclick,
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techage = {
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power_consumption = techage.generator_power_consumption,
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power_network = techage.SteamPipe,
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power_consume = 0,
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turn_on = turn_power_on,
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read_power_consumption = generator.read_power_consumption,
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power_network = Pipe,
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trigger_boiler = function(pos)
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local mem = tubelib2.get_mem(pos)
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mem.fire_trigger = true
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@ -267,8 +263,6 @@ minetest.register_node("techage:boiler2", {
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end
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end,
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power_side = "U",
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valid_power_dir = valid_power_dir,
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turn_on = turn_power_on,
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},
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on_construct = function(pos)
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@ -278,7 +272,7 @@ minetest.register_node("techage:boiler2", {
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end,
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after_place_node = function(pos, placer)
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local mem = techage.generator_after_place_node(pos)
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local mem = generator.after_place_node(pos)
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State:node_init(pos, mem, "")
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local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
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if node.name == "techage:boiler1" then
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@ -288,11 +282,10 @@ minetest.register_node("techage:boiler2", {
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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State:after_dig_node(pos, oldnode, oldmetadata, digger)
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techage.generator_after_dig_node(pos, oldnode)
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generator.after_dig_node(pos, oldnode)
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end,
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after_tube_update = techage.generator_after_tube_update,
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on_destruct = techage.generator_on_destruct,
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after_tube_update = generator.after_tube_update,
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on_metadata_inventory_put = function(pos)
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minetest.after(0.5, move_to_water, pos)
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@ -23,7 +23,10 @@ local TN = function(node) return (minetest.registered_nodes[node.name] or {}).te
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local MP = minetest.get_modpath("tubelib2")
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local I,_ = dofile(MP.."/intllib.lua")
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local POWER_CONSUME = 8
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local POWER_CONSUMPTION = 8
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local Pipe = techage.SteamPipe
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local consumer = techage.consumer
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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@ -40,21 +43,21 @@ local function valid_power_dir(pos, mem, in_dir)
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end
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-- called from pipe network
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local function turn_power_on(pos, in_dir, on)
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print("turn_power_on", in_dir, on)
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local function turn_power_on_clbk(pos, in_dir, sum)
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local mem = tubelib2.get_mem(pos)
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mem.power_supply = on
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-- Simply store state to be prepared, when flywheel wants to start.
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mem.running = sum > 0
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end
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-- called from flywheel
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local function start_cylinder(pos, on)
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local mem = tubelib2.get_mem(pos)
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if on and mem.power_supply then
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mem.power_consume = POWER_CONSUME
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if on and mem.running then
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consumer.turn_power_on(pos, POWER_CONSUMPTION)
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swap_node(pos, "techage:cylinder_on")
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return true
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else
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mem.power_consume = 0
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consumer.turn_power_on(pos, 0)
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swap_node(pos, "techage:cylinder")
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end
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return false
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@ -73,22 +76,22 @@ minetest.register_node("techage:cylinder", {
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"techage_filling_ta2.png^techage_cylinder.png^techage_frame_ta2.png",
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},
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techage = {
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turn_on = turn_power_on,
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power_consumption = techage.consumer_power_consumption,
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power_network = techage.SteamPipe,
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power_side = 'L',
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turn_on = turn_power_on_clbk,
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read_power_consumption = consumer.read_power_consumption,
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power_network = Pipe,
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power_side = "L",
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valid_power_dir = valid_power_dir,
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start_cylinder = start_cylinder,
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},
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after_place_node = function(pos, placer)
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local mem = techage.consumer_after_place_node(pos, placer)
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local mem = consumer.after_place_node(pos, placer)
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mem.power_consume = 0 -- needed power to run
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mem.power_supply = false -- power available?
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end,
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after_tube_update = techage.consumer_after_tube_update,
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after_dig_node = techage.consumer_after_dig_node,
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after_tube_update = consumer.after_tube_update,
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after_dig_node = consumer.after_dig_node,
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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@ -127,16 +130,16 @@ minetest.register_node("techage:cylinder_on", {
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},
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},
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techage = {
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turn_on = turn_power_on,
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power_consumption = techage.consumer_power_consumption,
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power_network = techage.SteamPipe,
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power_side = 'L',
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turn_on = turn_power_on_clbk,
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read_power_consumption = consumer.read_power_consumption,
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power_network = Pipe,
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power_side = "L",
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valid_power_dir = valid_power_dir,
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start_cylinder = start_cylinder,
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},
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after_tube_update = techage.consumer_after_tube_update,
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after_dig_node = techage.consumer_after_dig_node,
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after_tube_update = consumer.after_tube_update,
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after_dig_node = consumer.after_dig_node,
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paramtype2 = "facedir",
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groups = {not_in_creative_inventory=1},
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@ -26,45 +26,43 @@ local I,_ = dofile(MP.."/intllib.lua")
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 8
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local POWER = 8
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local POWER_CAPACITY = 8
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local Axle = techage.Axle
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local generator = techage.generator
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local function formspec(self, pos, mem)
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return "size[8,7]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"image[6,0.5;1,2;"..techage.generator_formspec_level(mem)..
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"image[6,0.5;1,2;"..generator.formspec_level(mem, mem.power_result)..
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"image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"button[2,1.5;2,1;update;"..I("Update").."]"..
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"list[current_player;main;0,3;8,4;]"..
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default.get_hotbar_bg(0, 3)
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end
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local function can_start(pos, mem, state)
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local function start_cylinder(pos, on)
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local pos2 = techage.get_pos(pos, 'L')
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if minetest.get_node(pos2).name == "techage:cylinder" and tubelib2.get_mem(pos2).power_supply then
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local sum = techage.calc_power_consumption(pos, mem, POWER)
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return sum > 0
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local that = TP(pos2)
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if that and that.start_cylinder then
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return that.start_cylinder(pos2, on)
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end
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return false
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end
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local function can_start(pos, mem, state)
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return start_cylinder(pos, true)
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end
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local function start_node(pos, mem, state)
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local pos2 = techage.get_pos(pos, 'L')
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local that = TP(pos2)
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if that and that.start_cylinder then
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that.start_cylinder(pos2, true)
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techage.generator_on(pos, mem)
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end
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generator.turn_power_on(pos, POWER_CAPACITY)
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end
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local function stop_node(pos, mem, state)
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techage.generator_off(pos, mem)
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local pos2 = techage.get_pos(pos, 'L')
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local that = TP(pos2)
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if that and that.start_cylinder then
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that.start_cylinder(pos2, false)
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end
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start_cylinder(pos, false)
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generator.turn_power_on(pos, 0)
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end
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local State = techage.NodeStates:new({
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@ -79,11 +77,11 @@ local State = techage.NodeStates:new({
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})
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local function distibuting(pos, mem)
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local sum = techage.calc_power_consumption(pos, mem, 8)
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if sum > 0 then
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if mem.power_result > 0 then
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State:keep_running(pos, mem, COUNTDOWN_TICKS)
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else
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State:fault(pos, mem)
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start_cylinder(pos, false)
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end
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end
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@ -91,10 +89,11 @@ local function node_timer(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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print("flywheel node_timer")
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local pos2 = techage.get_pos(pos, 'L')
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if minetest.get_node(pos2).name == "techage:cylinder_on" and tubelib2.get_mem(pos2).power_supply then
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if minetest.get_node(pos2).name == "techage:cylinder_on" and tubelib2.get_mem(pos2).running then
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distibuting(pos, mem)
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else
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State:fault(pos, mem)
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start_cylinder(pos, false)
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end
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return State:is_active(mem)
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end
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@ -103,11 +102,17 @@ local function valid_power_dir(pos, mem, in_dir)
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return mem.power_dir == in_dir
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end
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local function turn_power_on(pos, in_dir, on)
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local function turn_power_on(pos, in_dir, sum)
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local mem = tubelib2.get_mem(pos)
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if State:is_active(mem) and not on then
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-- store result for formspec
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mem.power_result = sum
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if State:is_active(mem) and sum <= 0 then
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State:fault(pos, mem)
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start_cylinder(pos, false)
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-- No automatic turn on
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mem.power_capacity = 0
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end
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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local function on_receive_fields(pos, formname, fields, player)
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@ -139,31 +144,27 @@ minetest.register_node("techage:flywheel", {
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_flywheel.png^[transformFX]",
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},
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techage = {
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power_network = techage.Axle,
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power_consumption = techage.generator_power_consumption,
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power_consume = 0,
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animated_power_network = true,
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valid_power_dir = valid_power_dir,
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turn_on = turn_power_on,
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read_power_consumption = generator.read_power_consumption,
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power_network = Axle,
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animated_power_network = true,
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},
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after_place_node = function(pos, placer)
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local mem = techage.generator_after_place_node(pos)
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local mem = generator.after_place_node(pos)
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State:node_init(pos, mem, "")
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on_rightclick(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
State:after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||
techage.generator_after_dig_node(pos, oldnode)
|
||||
generator.after_dig_node(pos, oldnode)
|
||||
end,
|
||||
|
||||
after_tube_update = techage.generator_after_tube_update,
|
||||
on_destruct = techage.generator_on_destruct,
|
||||
|
||||
on_timer = node_timer,
|
||||
after_tube_update = generator.after_tube_update,
|
||||
on_receive_fields = on_receive_fields,
|
||||
on_rightclick = on_rightclick,
|
||||
on_timer = node_timer,
|
||||
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2, crumbly=2, choppy=2},
|
||||
@ -211,19 +212,21 @@ minetest.register_node("techage:flywheel_on", {
|
||||
},
|
||||
},
|
||||
techage = {
|
||||
power_network = techage.Axle,
|
||||
power_consumption = techage.generator_power_consumption,
|
||||
power_consume = 0,
|
||||
animated_power_network = true,
|
||||
valid_power_dir = valid_power_dir,
|
||||
turn_on = turn_power_on,
|
||||
read_power_consumption = generator.read_power_consumption,
|
||||
power_network = Axle,
|
||||
animated_power_network = true,
|
||||
},
|
||||
|
||||
after_tube_update = techage.generator_after_tube_update,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
State:after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||
generator.after_dig_node(pos, oldnode)
|
||||
end,
|
||||
|
||||
on_timer = node_timer,
|
||||
after_tube_update = generator.after_tube_update,
|
||||
on_receive_fields = on_receive_fields,
|
||||
on_rightclick = on_rightclick,
|
||||
on_timer = node_timer,
|
||||
|
||||
paramtype2 = "facedir",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
|
Loading…
Reference in New Issue
Block a user