--[[ TechAge ======= Copyright (C) 2017-2021 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Logic twofold signal lamp ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local OFF = 0 local RED = 1 local GREEN = 2 local AMBER = 3 local WRENCH_MENU = { { type = "ascii", name = "label1", label = S("Label") .. " 1", tooltip = S("Label for the lamp"), default = "1", }, { type = "ascii", name = "label2", label = S("Label") .. " 2", tooltip = S("Label for the lamp"), default = "2", }, } local function lamp_update(pos, objref) local meta = M(pos) pos = vector.round(pos) local nvm = techage.get_nvm(pos) nvm.lamp = nvm.lamp or {} local tbl = {" ", " ", meta:get_string("label1"), " ", meta:get_string("label2")} local text = "< " .. table.concat(tbl, "\n< ") local texture = lcdlib.make_multiline_texture("default", text, 96, 96, 7, "top", "#000", 6) if nvm.lamp[1] == RED then texture = texture .. "^techage_smartline_signal_red2.png" elseif nvm.lamp[1] == GREEN then texture = texture .. "^techage_smartline_signal_green2.png" elseif nvm.lamp[1] == AMBER then texture = texture .. "^techage_smartline_signal_amber2.png" end if nvm.lamp[2] == RED then texture = texture .. "^techage_smartline_signal_red3.png" elseif nvm.lamp[2] == GREEN then texture = texture .. "^techage_smartline_signal_green3.png" elseif nvm.lamp[2] == AMBER then texture = texture .. "^techage_smartline_signal_amber3.png" end objref:set_properties({ textures = {texture}, visual_size = {x=1, y=1} }) end local lcd_box = {-8/16, -4/16, 7.75/16, 8/16, 4/16, 8/16} minetest.register_node("techage:ta4_signallamp_2x", { description = S("TA4 2x Signal Lamp"), inventory_image = 'techage_smartline_signal_2x.png^techage_smartline_signal_green2.png^techage_smartline_signal_amber3.png', tiles = {'techage_smartline_signal_2x.png'}, drawtype = "nodebox", paramtype = "light", use_texture_alpha = "clip", sunlight_propagates = true, paramtype2 = "facedir", node_box = { type = "fixed", fixed = lcd_box, }, light_source = 6, display_entities = { ["techage:display_entity"] = { depth = 0.48, on_display_update = lamp_update}, }, after_place_node = function(pos, placer) local number = techage.add_node(pos, "techage:ta4_signallamp_2x") local meta = minetest.get_meta(pos) meta:set_string("node_number", number) meta:set_string("owner", placer:get_player_name()) meta:set_string("infotext", S("TA4 2x Signal Lamp") .. " " .. number) local nvm = techage.get_nvm(pos) nvm.lamp = {} lcdlib.update_entities(pos) end, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, ta_after_formspec = function(pos, fields, playername) lcdlib.update_entities(pos) end, ta3_formspec = WRENCH_MENU, on_place = lcdlib.on_place, on_construct = lcdlib.on_construct, on_destruct = lcdlib.on_destruct, on_rotate = lcdlib.on_rotate, groups = {cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_glass_defaults(), }) techage.register_node({"techage:ta4_signallamp_2x"}, { on_recv_message = function(pos, src, topic, payload) local nvm = techage.get_nvm(pos) nvm.lamp = nvm.lamp or {} if topic == "green" then local num = math.min(tonumber(payload) or 0, 2) nvm.lamp[num] = GREEN lcdlib.update_entities(pos) elseif topic == "amber" then local num = math.min(tonumber(payload) or 0, 2) nvm.lamp[num] = AMBER lcdlib.update_entities(pos) elseif topic == "red" then local num = math.min(tonumber(payload) or 0, 2) nvm.lamp[num] = RED lcdlib.update_entities(pos) elseif topic == "off" then local num = math.min(tonumber(payload) or 0, 2) nvm.lamp[num] = OFF lcdlib.update_entities(pos) end end, }) minetest.register_craft({ output = "techage:ta4_signallamp_2x", recipe = { {"", "techage:aluminum", "dye:blue"}, {"", "default:glass", "techage:ta4_wlanchip"}, {"", "techage:ta4_leds", "techage:ta4_leds"}, }, })