--[[ TechAge ======= Copyright (C) 2019-2020 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA3 Booster ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local PWR_NEEDED = 3 local CYCLE_TIME = 2 local Cable = techage.ElectricCable local power = networks.power local function infotext(pos, state) M(pos):set_string("infotext", S("TA3 Booster")..": "..state) end local function swap_node(pos, name) local node = techage.get_node_lvm(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end local function play_sound(pos) local mem = techage.get_mem(pos) if not mem.handle or mem.handle == -1 then mem.handle = minetest.sound_play("techage_booster", { pos = pos, gain = 1, max_hear_distance = 7, loop = true}) if mem.handle == -1 then minetest.after(1, play_sound, pos) end end end local function stop_sound(pos) local mem = techage.get_mem(pos) if mem.handle then minetest.sound_stop(mem.handle) mem.handle = nil end end local function after_place_node(pos) local nvm = techage.get_nvm(pos) Cable:after_place_node(pos) local node = minetest.get_node(pos) local indir = techage.side_to_indir("R", node.param2) M(pos):set_int("indir", indir) infotext(pos, "stopped") end local function after_dig_node(pos, oldnode) Cable:after_dig_node(pos) techage.del_mem(pos) end minetest.register_node("techage:ta3_booster", { description = S("TA3 Booster"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_compressor.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_compressor.png^[transformFX^techage_frame_ta3.png", }, on_timer = function(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED) if consumed == PWR_NEEDED then swap_node(pos, "techage:ta3_booster_on") infotext(pos, "running") play_sound(pos) end return true end, after_place_node = after_place_node, after_dig_node = after_dig_node, paramtype2 = "facedir", groups = {cracky=2, crumbly=2, choppy=2}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:ta3_booster_on", { tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_appl_arrow.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", { name = "techage_filling4_ta3.png^techage_appl_compressor4.png^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.2, }, }, { name = "techage_filling4_ta3.png^techage_appl_compressor4.png^[transformFX]^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.2, }, }, }, on_timer = function(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED) if consumed < PWR_NEEDED then swap_node(pos, "techage:ta3_booster") infotext(pos, "no power") stop_sound(pos) end return true end, after_place_node = after_place_node, after_dig_node = after_dig_node, paramtype2 = "facedir", groups = {not_in_creative_inventory = 1}, diggable = false, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) power.register_nodes({"techage:ta3_booster", "techage:ta3_booster_on"}, Cable, "con", {"B", "F", "L", "D", "U"}) -- for intra machine communication techage.register_node({"techage:ta3_booster", "techage:ta3_booster_on"}, { on_transfer = function(pos, in_dir, topic, payload) if M(pos):get_int("indir") == in_dir then local nvm = techage.get_nvm(pos) if topic == "power" then return techage.get_node_lvm(pos).name == "techage:ta3_booster_on" or power.power_available(pos, Cable) elseif topic == "running" then return techage.get_node_lvm(pos).name == "techage:ta3_booster_on" elseif topic == "start" and not nvm.running then if power.power_available(pos, Cable) then nvm.running = true minetest.get_node_timer(pos):start(CYCLE_TIME) swap_node(pos, "techage:ta3_booster_on") infotext(pos, "running") play_sound(pos) else infotext(pos, "no power") end elseif topic == "stop" then nvm.running = false swap_node(pos, "techage:ta3_booster") minetest.get_node_timer(pos):stop() infotext(pos, "stopped") stop_sound(pos) end end end, on_node_load = function(pos, node) if node.name == "techage:ta3_booster_on" then play_sound(pos) end end, }) minetest.register_craft({ output = "techage:ta3_booster", recipe = { {"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"}, {"", "basic_materials:gear_steel", ""}, {"basic_materials:steel_bar", "default:wood", "basic_materials:steel_bar"}, }, })