--[[ TechAge ======= Copyright (C) 2019-2022 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA3 Industrial Furnace Top ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S -- Consumer Related Data local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end local STANDBY_TICKS = 6 local COUNTDOWN_TICKS = 6 local CYCLE_TIME = 2 local smelting = techage.furnace.smelting local get_output = techage.furnace.get_output local num_recipes = techage.furnace.get_num_recipes local reset_cooking = techage.furnace.reset_cooking local get_ingredients = techage.furnace.get_ingredients local check_if_worth_to_wakeup = techage.furnace.check_if_worth_to_wakeup local range = techage.in_range local MP = minetest.get_modpath(minetest.get_current_modname()) local mConf = assert(loadfile(MP .. "/basis/conf_inv.lua"))("cfg") local WRENCH_MENU3 = { { type = "items", name = "config", label = S("Pre-Assignment Input Inv."), tooltip = S("Stack locations can be pre-assigned to specific items,\nto be filled only with those items."), width = 2, height = 2, } } local function update_recipe_menu(pos, nvm) local ingr = get_ingredients(pos) nvm.rp_num = num_recipes(ingr) nvm.rp_idx = range(nvm.rp_idx or 1, 0, nvm.rp_num) nvm.rp_outp = get_output(nvm, ingr, nvm.rp_idx) end local function formspec(self, pos, nvm) local idx = nvm.rp_idx or 1 local num = nvm.rp_num or 1 local outp = nvm.rp_outp or "" return "size[8,7.2]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. techage.wrench_image(7.6, -0.2) .. "list[context;src;0,0;2,2;]".. mConf.preassigned_stacks(pos, 2, 2).. "image[2,0.5;1,1;techage_form_arrow_bg.png^[lowpart:".. (nvm.item_percent or 0)..":techage_form_arrow_fg.png^[transformR270]".. "image_button[2,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]".. "tooltip[2,2;1,1;"..self:get_state_tooltip(nvm).."]".. "list[context;dst;3,0;2,2;]".. "label[6,0;"..S("Outp")..": "..idx.."/"..num.."]".. "item_image_button[6.5,0.5;1,1;"..outp..";b1;]".. "button[6,1.5;1,1;priv;<<]".. "button[7,1.5;1,1;next;>>]".. "list[current_player;main;0,3.5;8,4;]" .. "listring[current_player;main]".. "listring[context;src]" .. "listring[current_player;main]".. "listring[context;dst]" .. "listring[current_player;main]".. default.get_hotbar_bg(0, 3.5) end local function on_rightclick(pos, node, clicker) local nvm = techage.get_nvm(pos) M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm)) end local function firebox_cmnd(pos, cmnd) return techage.transfer( {x=pos.x, y=pos.y-1, z=pos.z}, nil, -- outdir cmnd, -- topic nil, -- payload nil, -- network {"techage:furnace_firebox", "techage:furnace_firebox_on", "techage:furnace_heater", "techage:furnace_heater_on"}) end local function firebox_has_fuel(nvm, pos) if nvm.techage_state == techage.RUNNING then return firebox_cmnd(pos, "running") else return firebox_cmnd(pos, "fuel") end end local function cooking(pos, crd, nvm, elapsed) if nvm.techage_state == techage.RUNNING or check_if_worth_to_wakeup(pos, nvm) then if firebox_has_fuel(nvm, pos) then local state, err = smelting(pos, nvm, elapsed) if state == techage.RUNNING then crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS) elseif state == techage.BLOCKED then crd.State:blocked(pos, nvm) elseif state == techage.FAULT then crd.State:fault(pos, nvm, err) elseif state == techage.STANDBY then crd.State:idle(pos, nvm) end else crd.State:standby(pos, nvm, S("no fuel or no power")) end end end local function keep_running(pos, elapsed) local nvm = techage.get_nvm(pos) local crd = CRD(pos) cooking(pos, crd, nvm, elapsed) nvm.toggle = not nvm.toggle if nvm.toggle then -- progress bar/arrow M(pos):set_string("formspec", formspec(crd.State, pos, nvm)) end end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "src" then local nvm = techage.get_nvm(pos) return stack:get_count() elseif listname == "dst" then return 0 end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function on_metadata_inventory(pos) local nvm = techage.get_nvm(pos) local crd = CRD(pos) M(pos):set_string("formspec", formspec(crd.State, pos, nvm)) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local nvm = techage.get_nvm(pos) nvm.rp_idx = nvm.rp_idx or 1 if fields.next == ">>" then local ingr = get_ingredients(pos) nvm.rp_idx = math.min(nvm.rp_idx + 1, num_recipes(ingr)) update_recipe_menu(pos, nvm) M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm)) reset_cooking(nvm) elseif fields.priv == "<<" then local ingr = get_ingredients(pos) nvm.rp_idx = range(nvm.rp_idx - 1, 1, num_recipes(ingr)) update_recipe_menu(pos, nvm) M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm)) reset_cooking(nvm) end CRD(pos).State:state_button_event(pos, nvm, fields) end local function can_dig(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local inv = M(pos):get_inventory() return inv:is_empty("dst") and inv:is_empty("src") end local function can_start(pos, nvm, state) if not firebox_cmnd(pos, "fuel") then return S("no fuel or no power") end return true end local function on_node_state_change(pos, old_state, new_state) local pwr1 = techage.needs_power2(old_state) local pwr2 = techage.needs_power2(new_state) if pwr1 ~= pwr2 then if pwr2 then firebox_cmnd(pos, "start") else firebox_cmnd(pos, "stop") end end local nvm = techage.get_nvm(pos) reset_cooking(nvm) end local tiles = {} -- '#' will be replaced by the stage number tiles.pas = { -- up, down, right, left, back, front "techage_concrete.png^techage_frame_ta#_top.png", "techage_concrete.png^techage_frame_ta#_top.png", "techage_concrete.png^techage_frame_ta#.png^techage_appl_outp.png", "techage_concrete.png^techage_frame_ta#.png^techage_appl_inp.png", "techage_concrete.png^techage_frame_ta#.png", "techage_concrete.png^techage_appl_furnace.png^techage_frame_ta#.png", } tiles.act = tiles.pas local tubing = { on_inv_request = function(pos, in_dir, access_type) if access_type == "push" then local meta = minetest.get_meta(pos) if meta:get_int("push_dir") == in_dir or in_dir == 5 then return meta:get_inventory(), "src" end end end, on_pull_item = function(pos, in_dir, num) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.get_items(pos, inv, "dst", num) end end, on_push_item = function(pos, in_dir, stack, idx) local meta = minetest.get_meta(pos) if meta:get_int("push_dir") == in_dir or in_dir == 5 then local inv = M(pos):get_inventory() local mem = techage.get_mem(pos) mem.filter = mem.filter or mConf.item_filter(pos, 4) mem.chest_configured = mem.chest_configured or not inv:is_empty("cfg") if mem.chest_configured then local name = stack:get_name() local stacks = mem.filter[name] or mem.filter["unconfigured"] return mConf.put_items(pos, inv, "src", stack, stacks, idx) else return techage.put_items(inv, "src", stack, idx) end end end, on_unpull_item = function(pos, in_dir, stack) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.put_items(inv, "dst", stack) end end, on_recv_message = function(pos, src, topic, payload) if topic == "output" then local nvm = techage.get_nvm(pos) return string.split(nvm.output or "unknown", " ")[1] else return CRD(pos).State:on_receive_message(pos, topic, payload) end end, on_beduino_receive_cmnd = function(pos, src, topic, payload) return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload) end, on_beduino_request_data = function(pos, src, topic, payload) if topic == 141 then -- Furnace Output local nvm = techage.get_nvm(pos) return 0, string.split(nvm.output or "unknown", " ")[1] else return CRD(pos).State:on_beduino_request_data(pos, topic, payload) end end, } local _, node_name_ta3, _ = techage.register_consumer("furnace", S("Furnace Top"), tiles, { drawtype = "normal", cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, formspec = formspec, tubing = tubing, can_start = can_start, on_state_change = on_node_state_change, after_place_node = function(pos, placer) local inv = M(pos):get_inventory() inv:set_size("src", 2*2) inv:set_size("dst", 2*2) inv:set_size("cfg", 2*2) end, can_dig = can_dig, node_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, on_metadata_inventory_put = on_metadata_inventory, on_metadata_inventory_take = on_metadata_inventory, on_metadata_inventory_move = on_metadata_inventory, ta3_formspec = WRENCH_MENU3, on_rightclick = on_rightclick, groups = {choppy=2, cracky=2, crumbly=2}, sounds = default.node_sound_wood_defaults(), num_items = {0,1,1,1}, }, {false, false, true, false}) -- TA3 only minetest.register_craft({ output = node_name_ta3, recipe = { {"", "techage:usmium_nuggets", ""}, {"default:steel_ingot", "default:furnace", "default:steel_ingot"}, {"", "techage:vacuum_tube", ""}, }, })