--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg AGPL v3 See LICENSE.txt for more information Lamp library ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local PWR_NEEDED = 0.5 local CYCLE_TIME = 2 local Cable = techage.ElectricCable local power = networks.power local function swap_node(pos, postfix) local node = techage.get_node_lvm(pos) local parts = string.split(node.name, "_") if postfix == parts[2] then return end node.name = parts[1].."_"..postfix minetest.swap_node(pos, node) local ndef = minetest.registered_nodes[node.name] if ndef.on_switch_lamp then ndef.on_switch_lamp(pos, postfix == "on") end end local function on_power(pos) swap_node(pos, "on") local nvm = techage.get_nvm(pos) nvm.turned_on = true end local function on_nopower(pos) swap_node(pos, "off") local nvm = techage.get_nvm(pos) nvm.turned_on = false end local function is_running(pos, nvm) return nvm.turned_on end local function node_timer_off1(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED) if consumed == PWR_NEEDED then on_power(pos) end return true end local function node_timer_off2(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED * 2) if consumed == PWR_NEEDED * 2 then on_power(pos) end return true end local function node_timer_on1(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED) if consumed < PWR_NEEDED then on_nopower(pos) end return true end local function node_timer_on2(pos, elapsed) local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED * 2) if consumed < PWR_NEEDED * 2 then on_nopower(pos) end return true end local function lamp_on_rightclick(pos, node, clicker) if minetest.is_protected(pos, clicker:get_player_name()) then return end local nvm = techage.get_nvm(pos) if not nvm.turned_on and power.power_available(pos, Cable) then nvm.turned_on = true minetest.get_node_timer(pos):start(CYCLE_TIME) swap_node(pos, "on") else nvm.turned_on = false minetest.get_node_timer(pos):stop() swap_node(pos, "off") end end local function on_rotate(pos, node, user, mode, new_param2) if minetest.is_protected(pos, user:get_player_name()) then return false end node.param2 = techage.rotate_wallmounted(node.param2) minetest.swap_node(pos, node) return true end local function on_place(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" then return itemstack end return minetest.rotate_and_place(itemstack, placer, pointed_thing) end local function after_place_node(pos) local nvm = techage.get_nvm(pos) Cable:after_place_node(pos) end local function after_dig_node(pos, oldnode) Cable:after_dig_node(pos) techage.del_mem(pos) end local function tubelib2_on_update2(pos, outdir, tlib2, node) power.update_network(pos, outdir, tlib2) end function techage.register_lamp(basename, ndef_off, ndef_on) if ndef_off.high_power then ndef_off.on_timer = ndef_off.on_timer or node_timer_off2 else ndef_off.on_timer = ndef_off.on_timer or node_timer_off1 end ndef_off.after_place_node = after_place_node ndef_off.after_dig_node = after_dig_node ndef_off.on_rightclick = lamp_on_rightclick if not ndef_off.on_rotate then ndef_off.on_place = on_place end ndef_off.on_rotate = ndef_off.on_rotate or on_rotate ndef_off.paramtype = "light" ndef_off.use_texture_alpha = techage.CLIP ndef_off.light_source = 0 ndef_off.sunlight_propagates = true ndef_off.paramtype2 = "facedir" ndef_off.groups = {choppy=2, cracky=2, crumbly=2} ndef_off.is_ground_content = false ndef_off.sounds = default.node_sound_glass_defaults() if ndef_on.high_power then ndef_on.on_timer = ndef_on.on_timer or node_timer_on2 else ndef_on.on_timer = ndef_on.on_timer or node_timer_on1 end ndef_on.after_place_node = after_place_node ndef_on.after_dig_node = after_dig_node ndef_on.on_rightclick = lamp_on_rightclick ndef_on.on_rotate = ndef_on.on_rotate or on_rotate ndef_on.paramtype = "light" ndef_on.use_texture_alpha = techage.CLIP ndef_on.light_source = minetest.LIGHT_MAX ndef_on.sunlight_propagates = true ndef_on.paramtype2 = "facedir" ndef_on.diggable = false ndef_on.groups = {not_in_creative_inventory=1} ndef_on.is_ground_content = false ndef_on.sounds = default.node_sound_glass_defaults() minetest.register_node(basename.."_off", ndef_off) minetest.register_node(basename.."_on", ndef_on) power.register_nodes({basename.."_off", basename.."_on"}, Cable, "con") techage.register_node_for_v1_transition({basename.."_off", basename.."_on"}, function(pos, node) power.update_network(pos, nil, Cable) end) end