--[[ TechAge ======= Copyright (C) 2019-2022 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA3/TA4 Pump ]]-- local S2P = minetest.string_to_pos local P2S = minetest.pos_to_string local M = minetest.get_meta local S = techage.S local Pipe = techage.LiquidPipe local liquid = networks.liquid local Flip = networks.Flip local STANDBY_TICKS = 3 local COUNTDOWN_TICKS = 4 local CYCLE_TIME = 2 local CAPA = 4 local WRENCH_MENU = { { type = "output", name = "flowrate", label = S("Total flow rate"), tooltip = S("Total flow rate in liquid units"), }, { type = "number", name = "limit", label = S("Number of units"), tooltip = S("Number of liquid units that are allowed to be pumped"), default = "0", }, } local State3 = techage.NodeStates:new({ node_name_passive = "techage:t3_pump", node_name_active = "techage:t3_pump_on", infotext_name = S("TA3 Pump"), cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, }) local State4 = techage.NodeStates:new({ node_name_passive = "techage:t4_pump", node_name_active = "techage:t4_pump_on", infotext_name = S("TA4 Pump"), cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, }) local function handle_pump_limit(pos, nvm) local val = M(pos):get_int("limit") if val and val > 0 then nvm.limit = val nvm.num_items = 0 else nvm.limit = nil nvm.num_items = nil end end -- Function returns the number of pumped units local function pump(pos, mem, nvm, state, outdir, units) local taken, name = liquid.take(pos, Pipe, Flip[outdir], nil, units, mem.dbg_cycles > 0) if taken > 0 and name then local leftover = liquid.put(pos, Pipe, outdir, name, taken, mem.dbg_cycles > 0) if leftover and leftover > 0 then -- air needs no tank if name == "air" then state:keep_running(pos, nvm, COUNTDOWN_TICKS) return 0 end liquid.untake(pos, Pipe, Flip[outdir], name, leftover) if leftover == taken then state:blocked(pos, nvm) return 0 end return taken - leftover end return taken else state:idle(pos, nvm) return 0 end end local function pumping(pos, nvm, state, capa) local mem = techage.get_mem(pos) mem.dbg_cycles = (mem.dbg_cycles or 0) - 1 local outdir = M(pos):get_int("outdir") if not nvm.limit then local num = pump(pos, mem, nvm, state, outdir, capa) if num > 0 then state:keep_running(pos, nvm, COUNTDOWN_TICKS) end return num elseif nvm.num_items < nvm.limit then local num = math.min(capa, nvm.limit - nvm.num_items) num = pump(pos, mem, nvm, state, outdir, num) if num > 0 then nvm.num_items = nvm.num_items + num if nvm.num_items >= nvm.limit then state:stop(pos, nvm) else state:keep_running(pos, nvm, COUNTDOWN_TICKS) end end return num end return 0 end local function after_place_node3(pos, placer) local nvm = techage.get_nvm(pos) local number = techage.add_node(pos, "techage:t3_pump") State3:node_init(pos, nvm, number) M(pos):set_int("outdir", networks.side_to_outdir(pos, "R")) Pipe:after_place_node(pos) end local function after_place_node4(pos, placer) local nvm = techage.get_nvm(pos) local number = techage.add_node(pos, "techage:t4_pump") State4:node_init(pos, nvm, number) M(pos):set_int("outdir", networks.side_to_outdir(pos, "R")) Pipe:after_place_node(pos) end local function node_timer3(pos, elapsed) local nvm = techage.get_nvm(pos) pumping(pos, nvm, State3, CAPA) return State3:is_active(nvm) end local function node_timer4(pos, elapsed) local nvm = techage.get_nvm(pos) nvm.flowrate = (nvm.flowrate or 0) + pumping(pos, nvm, State4, CAPA * 2) return State4:is_active(nvm) end local function on_rightclick(pos, node, clicker) if minetest.is_protected(pos, clicker:get_player_name()) then return end local nvm = techage.get_nvm(pos) if node.name == "techage:t3_pump" then local mem = techage.get_mem(pos) mem.dbg_cycles = 5 State3:start(pos, nvm) elseif node.name == "techage:t3_pump_on" then State3:stop(pos, nvm) elseif node.name == "techage:t4_pump" then local mem = techage.get_mem(pos) mem.dbg_cycles = 5 handle_pump_limit(pos, nvm) State4:start(pos, nvm) elseif node.name == "techage:t4_pump_on" then State4:stop(pos, nvm) end end local function ta_rotate_node(pos, node, new_param2) Pipe:after_dig_node(pos) minetest.swap_node(pos, {name = node.name, param2 = new_param2}) Pipe:after_place_node(pos) M(pos):set_int("outdir", techage.side_to_outdir("R", new_param2)) end local function after_dig_node(pos, oldnode, oldmetadata, digger) Pipe:after_dig_node(pos) techage.remove_node(pos, oldnode, oldmetadata) techage.del_mem(pos) end local ta3_tiles_pas = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_frame_ta3_bottom.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_pump.png^techage_frame_ta3.png^[transformFX", "techage_filling_ta3.png^techage_appl_pump.png^techage_frame_ta3.png", } local ta4_tiles_pas = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_frame_ta4_bottom.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta4.png^[transformFX", "techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta4.png", } local ta3_tiles_act = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_frame_ta3_bottom.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png", { name = "techage_filling8_ta3.png^techage_appl_pump8.png^techage_frame8_ta3.png^[transformFX", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, { name = "techage_filling8_ta3.png^techage_appl_pump8.png^techage_frame8_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, } local ta4_tiles_act = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_frame_ta4_bottom.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png", { name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta4.png^[transformFX", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, { name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta4.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, } minetest.register_node("techage:t3_pump", { description = S("TA3 Pump"), tiles = ta3_tiles_pas, after_place_node = after_place_node3, on_rightclick = on_rightclick, on_timer = node_timer3, after_dig_node = after_dig_node, ta_rotate_node = ta_rotate_node, on_rotate = screwdriver.disallow, paramtype2 = "facedir", on_rotate = screwdriver.disallow, groups = {cracky=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("techage:t3_pump_on", { description = S("TA3 Pump"), tiles = ta3_tiles_act, --after_place_node = after_place_node3, on_rightclick = on_rightclick, on_timer = node_timer3, after_dig_node = after_dig_node, on_rotate = screwdriver.disallow, paramtype2 = "facedir", on_rotate = screwdriver.disallow, diggable = false, groups = {not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("techage:t4_pump", { description = S("TA4 Pump"), tiles = ta4_tiles_pas, after_place_node = after_place_node4, on_rightclick = on_rightclick, on_timer = node_timer4, after_dig_node = after_dig_node, ta_rotate_node = ta_rotate_node, on_rotate = screwdriver.disallow, paramtype2 = "facedir", on_rotate = screwdriver.disallow, groups = {cracky=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), ta4_formspec = WRENCH_MENU, }) minetest.register_node("techage:t4_pump_on", { description = S("TA4 Pump"), tiles = ta4_tiles_act, --after_place_node = after_place_node4, on_rightclick = on_rightclick, on_timer = node_timer4, after_dig_node = after_dig_node, on_rotate = screwdriver.disallow, paramtype2 = "facedir", on_rotate = screwdriver.disallow, diggable = false, groups = {not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) techage.register_node({"techage:t3_pump", "techage:t3_pump_on"}, { on_recv_message = function(pos, src, topic, payload) return State3:on_receive_message(pos, topic, payload) end, }) techage.register_node({"techage:t4_pump", "techage:t4_pump_on"}, { on_recv_message = function(pos, src, topic, payload) if topic == "limit" then -- Set pump limit local nvm = techage.get_nvm(pos) State4:stop(pos, nvm) local val = tonumber(payload) or 0 if val and val > 0 then nvm.limit = val nvm.num_items = 0 M(pos):set_int("limit", val) else nvm.limit = nil nvm.num_items = nil M(pos):set_string("limit", "") end return true elseif topic == "count" then -- Get number of pumped units local nvm = techage.get_nvm(pos) return nvm.num_items or 0 elseif topic == "flowrate" then -- Get total number of pumped units local nvm = techage.get_nvm(pos) return nvm.flowrate or 0 else if topic == "on" then local nvm = techage.get_nvm(pos) handle_pump_limit(pos, nvm) end return State4:on_receive_message(pos, topic, payload) end end, on_beduino_receive_cmnd = function(pos, src, topic, payload) if (topic == 69 or topic == 21) and payload then -- Set pump limit local nvm = techage.get_nvm(pos) State4:stop(pos, nvm) if payload[1] > 0 then nvm.limit = payload[1] nvm.num_items = 0 M(pos):set_int("limit", payload[1]) else nvm.limit = nil nvm.num_items = nil M(pos):set_string("limit", "") end return 0 else if topic == 1 then local nvm = techage.get_nvm(pos) handle_pump_limit(pos, nvm) end return State4:on_beduino_receive_cmnd(pos, topic, payload) end end, on_beduino_request_data = function(pos, src, topic, payload) if topic == 137 then -- Get total number of pumped units local nvm = techage.get_nvm(pos) return 0, {nvm.flowrate or 0} elseif topic == 151 then -- Get number of pumped units local nvm = techage.get_nvm(pos) return 0, {nvm.num_items or 0} else return State4:on_beduino_request_data(pos, topic, payload) end end, }) -- Pumps have to provide one output and one input side liquid.register_nodes({ "techage:t3_pump", "techage:t3_pump_on", "techage:t4_pump", "techage:t4_pump_on", }, Pipe, "pump", {"L", "R"}, {}) minetest.register_craft({ output = "techage:t3_pump 2", recipe = { {"group:wood", "techage:iron_ingot", "group:wood"}, {"techage:ta3_pipeS", "techage:usmium_nuggets", "techage:ta3_pipeS"}, {"group:wood", "techage:iron_ingot", "group:wood"}, }, }) minetest.register_craft({ output = "techage:t4_pump", recipe = { {"default:tin_ingot", "dye:blue", "default:steel_ingot"}, {"", "techage:t3_pump", ""}, {"", "", ""}, }, })