--[[ TechAge ======= Copyright (C) 2017-2023 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA3 & TA4 Logic button ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end local logic = techage.logic local WRENCH_MENU3 = { { type = "dropdown", choices = "switch,on button,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s", name = "type", label = S("Type"), tooltip = S("Button or switch"), default = "1", }, { type = "numbers", name = "numbers", label = S("Number"), tooltip = S("Destination block number(s)"), default = "", check = techage.check_numbers, }, { type = "dropdown", choices = "private,protected,public", name = "access", label = S("Access"), tooltip = S("Button protection"), default = "1", }, } local WRENCH_MENU4 = { { type = "dropdown", choices = "switch,on button,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s", name = "type", label = S("Type"), tooltip = S("Button or switch"), default = "1", }, { type = "numbers", name = "numbers", label = S("Number"), tooltip = S("Destination block number(s)"), default = "", check = techage.check_numbers, }, { type = "ascii", name = "command", label = S("Command"), tooltip = S("Command to be sent"), default = "on", }, { type = "dropdown", choices = "private,protected,public", name = "access", label = S("Access"), tooltip = S("Button protection"), default = "1", }, { type = "ascii", name = "decription", label = S("Infotext"), tooltip = S("Change the block name (infotext)"), default = "", }, } local function switch_on(pos, no_sound) local cycle_time = M(pos):get_int("cycle_time") local name = techage.get_node_lvm(pos).name if name == "techage:ta3_button_off" then logic.swap_node(pos, "techage:ta3_button_on") elseif name == "techage:ta4_button_off" then logic.swap_node(pos, "techage:ta4_button_on") end logic.send_cmnd(pos, "command", "on", cycle_time) if not no_sound then minetest.sound_play("techage_button", { pos = pos, gain = 0.5, max_hear_distance = 5, }) end end local function switch_off(pos, no_sound) local name = techage.get_node_lvm(pos).name if name == "techage:ta3_button_on" then logic.swap_node(pos, "techage:ta3_button_off") elseif name == "techage:ta4_button_on" then logic.swap_node(pos, "techage:ta4_button_off") end local meta = M(pos) if meta:get_string("off_command") ~= "true" and (not meta:contains("command") or meta:get_string("command") == "on") then logic.send_off(pos, M(pos)) end if not no_sound then minetest.sound_play("techage_button", { pos = pos, gain = 0.5, max_hear_distance = 5, }) end end local function formspec(meta) local numbers = meta:get_string("numbers") or "" local idx = meta:get_int("cycle_idx") or 0 if idx == 0 then idx = 1 end local access_idx = meta:get_string("public") == "true" and 3 or meta:get_string("protected") == "true" and 2 or 1 return "size[7.5,6]".. "dropdown[0.2,0;3;type;switch,on button,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]".. "field[0.5,2;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" .. "label[0.2,3;"..S("Access:").."]".. "dropdown[3,3;4;access;private,protected,public;"..access_idx.."]".. "button_exit[2,4;3,1;exit;"..S("Save").."]" end local function store_fields_data(pos, fields) local meta = M(pos) meta:set_string("numbers", fields.numbers) meta:set_string("off_command", "") if fields.access == "protected" then meta:set_string("protected", "true") meta:set_string("public", "") end if fields.access == "public" then meta:set_string("public", "true") meta:set_string("protected", "") end if fields.access == "private" then meta:set_string("public", "") meta:set_string("protected", "") end local cycle_time = nil if fields.type == "switch" then meta:set_int("cycle_idx", 1) cycle_time = 0 elseif fields.type == "on button" then meta:set_int("cycle_idx", 2) meta:set_string("off_command", "true") cycle_time = 1 elseif fields.type == "button 1s" then meta:set_int("cycle_idx", 3) cycle_time = 1 elseif fields.type == "button 2s" then meta:set_int("cycle_idx", 4) cycle_time = 2 elseif fields.type == "button 4s" then meta:set_int("cycle_idx", 5) cycle_time = 4 elseif fields.type == "button 8s" then meta:set_int("cycle_idx", 6) cycle_time = 8 elseif fields.type == "button 16s" then meta:set_int("cycle_idx", 7) cycle_time = 16 elseif fields.type == "button 32s" then meta:set_int("cycle_idx", 8) cycle_time = 32 end if cycle_time ~= nil then meta:set_int("cycle_time", cycle_time) end meta:set_string("access", fields.access) meta:set_string("type", fields.type) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end if not techage.check_numbers(fields.numbers, player:get_player_name()) then return end store_fields_data(pos, fields) local meta = M(pos) logic.infotext(meta, NDEF(pos).description) if fields.exit then meta:set_string("formspec", "") meta:set_string("fixed" , "true") else meta:set_string("formspec", formspec(meta)) end end local function ta_after_formspec(pos, fields, playername) store_fields_data(pos, fields) local meta = M(pos) if fields.decription and fields.decription ~= "" then logic.infotext(meta, fields.decription) else logic.infotext(meta, NDEF(pos).description) end end local function can_access(pos, player) local meta = M(pos) local public = meta:get_string("public") == "true" local protected = meta:get_string("protected") == "true" local owner = meta:get_string("owner") local name = player:get_player_name() return public or protected and not minetest.is_protected(pos, name) or owner == name end local function on_rightclick_on(pos, node, clicker) local meta = M(pos) local fixed = meta:get_string("fixed") if fixed == "true" then if can_access(pos, clicker) then switch_on(pos) local mem = techage.get_mem(pos) mem.clicker = clicker and clicker:get_player_name() mem.time = math.floor(minetest.get_us_time() / 100000) end end end local function on_rightclick_off(pos, node, clicker) local meta = M(pos) local numbers = meta:get_string("numbers") local cycle_time = meta:get_int("cycle_time") or 0 if numbers ~= "" and numbers ~= nil and cycle_time == 0 then if can_access(pos, clicker) then switch_off(pos) end end end local function techage_set_numbers(pos, numbers, player_name) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description) meta:set_string("formspec", formspec(meta)) return res end local function after_dig_node(pos, oldnode, oldmetadata, digger) techage.remove_node(pos, oldnode, oldmetadata) end minetest.register_node("techage:ta3_button_off", { description = S("TA3 Button/Switch"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_button_off.png", }, after_place_node = function(pos, placer) local meta = M(pos) logic.after_place_node(pos, placer, "techage:ta3_button_off", S("TA3 Button/Switch")) logic.infotext(meta, S("TA3 Button/Switch")) meta:set_string("formspec", formspec(meta)) meta:set_string("public", "false") meta:set_int("cycle_time", 0) end, ta3_formspec = WRENCH_MENU3, ta_after_formspec = ta_after_formspec, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick_on, techage_set_numbers = techage_set_numbers, after_dig_node = after_dig_node, on_rotate = screwdriver.disallow, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:ta3_button_on", { description = ("TA3 Button/Switch"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_button_on.png", }, ta3_formspec = WRENCH_MENU3, ta_after_formspec = ta_after_formspec, on_rightclick = on_rightclick_off, on_timer = switch_off, on_rotate = screwdriver.disallow, techage_set_numbers = techage_set_numbers, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), drop = "techage:ta3_button_off", }) minetest.register_node("techage:ta4_button_off", { description = S("TA4 Button/Switch"), inventory_image = "techage_smartline_button_inv.png", tiles = { -- up, down, right, left, back, front "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png^techage_smartline_button_off.png", }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -6/32, -6/32, 14/32, 6/32, 6/32, 16/32}, }, }, after_place_node = function(pos, placer) local meta = M(pos) logic.after_place_node(pos, placer, "techage:ta4_button_off", S("TA4 Button/Switch")) logic.infotext(meta, S("TA4 Button/Switch")) meta:set_string("formspec", formspec(meta)) meta:set_string("public", "false") meta:set_int("cycle_time", 0) end, ta4_formspec = WRENCH_MENU4, ta_after_formspec = ta_after_formspec, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick_on, techage_set_numbers = techage_set_numbers, after_dig_node = after_dig_node, on_rotate = screwdriver.disallow, paramtype = "light", use_texture_alpha = techage.CLIP, sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("techage:ta4_button_on", { description = ("TA4 Button/Switch"), inventory_image = "techage_smartline_button_inv.png", tiles = { -- up, down, right, left, back, front "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png^techage_smartline_button_on.png", }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -6/32, -6/32, 14/32, 6/32, 6/32, 16/32}, }, }, ta4_formspec = WRENCH_MENU4, ta_after_formspec = ta_after_formspec, on_rightclick = on_rightclick_off, on_timer = switch_off, on_rotate = screwdriver.disallow, techage_set_numbers = techage_set_numbers, paramtype = "light", use_texture_alpha = techage.CLIP, sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), drop = "techage:ta4_button_off", }) minetest.register_craft({ output = "techage:ta3_button_off", recipe = { {"", "group:wood", ""}, {"default:glass", "techage:vacuum_tube", ""}, {"", "group:wood", ""}, }, }) minetest.register_craft({ output = "techage:ta4_button_off", recipe = { {"", "techage:aluminum", "dye:blue"}, {"", "default:glass", "techage:ta4_wlanchip"}, {"", "", ""}, }, }) techage.register_node({"techage:ta3_button_off", "techage:ta3_button_on"}, { on_recv_message = function(pos, src, topic, payload) if topic == "on" then switch_on(pos, true) return true elseif topic == "off" then switch_off(pos, true) return true elseif topic == "state" then local name = techage.get_node_lvm(pos).name return name == "techage:ta3_button_on" and "on" or "off" else return "unsupported" end end, on_beduino_receive_cmnd = function(pos, src, topic, payload) if topic == 1 and payload[1] == 1 then switch_on(pos, true) return 0 elseif topic == 1 and payload[1] == 0 then switch_off(pos, true) return 0 else return 2 end end, on_beduino_request_data = function(pos, src, topic, payload) if topic == 131 then -- State local name = techage.get_node_lvm(pos).name return 0, name == "techage:ta3_button_on" and {1} or {0} else return 2, "" end end, } ) techage.register_node({ "techage:ta4_button_off", "techage:ta4_button_on", }, { on_recv_message = function(pos, src, topic, payload) if topic == "on" then switch_on(pos, true) return true elseif topic == "off" then switch_off(pos, true) return true elseif topic == "state" then local name = techage.get_node_lvm(pos).name return name == "techage:ta4_button_on" and "on" or "off" elseif topic == "name" then local mem = techage.get_mem(pos) return mem.clicker or "" elseif topic == "time" then local mem = techage.get_mem(pos) return mem.time or 0 else return "unsupported" end end, on_beduino_receive_cmnd = function(pos, src, topic, payload) if topic == 1 and payload[1] == 1 then switch_on(pos, true) return 0 elseif topic == 1 and payload[1] == 0 then switch_off(pos, true) return 0 else return 2 end end, on_beduino_request_data = function(pos, src, topic, payload) if topic == 131 then -- State local name = techage.get_node_lvm(pos).name return 0, name == "techage:ta4_button_on" and {1} or {0} elseif topic == 144 then -- Player Name local mem = techage.get_mem(pos) return 0, mem.clicker elseif topic == 149 then --time local mem = techage.get_mem(pos) return 0, {mem.time or 0} else return 2, "" end end, } )