--[[ TechAge ======= Copyright (C) 2017-2019 Joachim Stolberg GPL v3 See LICENSE.txt for more information Logic button ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local logic = techage.logic local function switch_on(pos) local cycle_time = M(pos):get_int("cycle_time") logic.swap_node(pos, "techage:button_on") logic.send_on(pos, M(pos), cycle_time) minetest.sound_play("techage_button", { pos = pos, gain = 0.5, max_hear_distance = 5, }) end local function switch_off(pos) logic.swap_node(pos, "techage:button_off") logic.send_off(pos, M(pos)) end local function formspec(meta) local numbers = meta:get_string("numbers") or "" local idx = meta:get_int("cycle_idx") or 0 if idx == 0 then idx = 1 end return "size[7.5,6]".. "dropdown[0.2,0;3;type;switch,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]".. "field[0.5,2;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" .. "checkbox[1,3;public;public;false]".. "button_exit[2,4;3,1;exit;"..S("Save").."]" end minetest.register_node("techage:button_off", { description = S("TA3 Button/Switch"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_button_off.png", }, after_place_node = function(pos, placer) local meta = M(pos) logic.after_place_node(pos, placer, "techage:button_off", S("TA3 Button/Switch")) logic.infotext(meta, S("TA3 Button/Switch")) meta:set_string("formspec", formspec(meta)) meta:set_string("public", "false") meta:set_int("cycle_time", 0) end, on_receive_fields = function(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end print(dump(fields)) local meta = M(pos) if not techage.check_numbers(fields.numbers, player:get_player_name()) then return end meta:set_string("numbers", fields.numbers) if fields.public then meta:set_string("public", fields.public) end local cycle_time = nil if fields.type == "switch" then meta:set_int("cycle_idx", 1) cycle_time = 0 elseif fields.type == "button 2s" then meta:set_int("cycle_idx", 2) cycle_time = 2 elseif fields.type == "button 4s" then meta:set_int("cycle_idx", 3) cycle_time = 4 elseif fields.type == "button 8s" then meta:set_int("cycle_idx", 4) cycle_time = 8 elseif fields.type == "button 16s" then meta:set_int("cycle_idx", 5) cycle_time = 16 elseif fields.type == "button 32s" then meta:set_int("cycle_idx", 6) cycle_time = 32 end if cycle_time ~= nil then meta:set_int("cycle_time", cycle_time) end logic.infotext(meta, S("TA3 Button/Switch")) if fields.exit then meta:set_string("formspec", nil) else meta:set_string("formspec", formspec(meta)) end end, on_rightclick = function(pos, node, clicker) local meta = M(pos) local numbers = meta:get_string("numbers") if numbers ~= "" and numbers ~= nil then if meta:get_string("public") == "true" or clicker:get_player_name() == meta:get_string("owner") then switch_on(pos) end end end, techage_set_numbers = function(pos, numbers, player_name) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Button/Switch")) meta:set_string("formspec", formspec(meta)) return res end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.remove_node(pos) end, on_rotate = screwdriver.disallow, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:button_on", { description = ("TA3 Button/Switch"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_button_on.png", }, on_rightclick = function(pos, node, clicker) local meta = M(pos) local numbers = meta:get_string("numbers") if numbers ~= "" and numbers ~= nil then if meta:get_string("public") == "true" or clicker:get_player_name() == meta:get_string("owner") then switch_off(pos) end end end, on_timer = switch_off, on_rotate = screwdriver.disallow, techage_set_numbers = function(pos, numbers, player_name) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Button/Switch")) meta:set_string("formspec", formspec(meta)) return res end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.remove_node(pos) end, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), drop = "techage:button_off", }) minetest.register_craft({ output = "techage:button_off", recipe = { {"", "group:wood", ""}, {"default:glass", "techage:vacuum_tube", ""}, {"", "group:wood", ""}, }, }) techage.register_entry_page("ta3l", "button", S("TA3 Button/Switch"), S("The Button/Switch is used to send on/off commands to machines/nodes.@n".. "It can be configured as switch or as button with configurable cycle time from 2 to 32s)"), "techage:button_on")