--[[ TechAge ======= Copyright (C) 2019-2020 Joachim Stolberg GPL v3 See LICENSE.txt for more information Cooking routines for furnace ]]-- -- for lazy programmers local P = minetest.string_to_pos local M = minetest.get_meta local S = techage.S local range = techage.in_range local Recipes = {} -- registered recipes {output = {recipe, ...},} local Ingredients = {} -- {{input = output}, local KeyList = {} -- index to Recipes key translation techage.furnace = {} local function all_ingredients_available(output, ingr) if Recipes[output] then for idx,recipe in ipairs(Recipes[output]) do local not_in_list = false for _,item in ipairs(recipe.input) do if not techage.in_list(ingr, item) then not_in_list = true end end if not_in_list == false then return idx -- list number of the recipe end end end end -- Return a list with all outputs of the given list of ingredients local function get_recipes(ingr) if #ingr > 0 then local tbl = {} for _,item in ipairs(ingr) do if Ingredients[item] then for _,output in ipairs(Ingredients[item]) do if all_ingredients_available(output, ingr) then techage.add_to_set(tbl, output) end end end end return tbl else return KeyList end end function techage.furnace.get_ingredients(pos) local inv = M(pos):get_inventory() local tbl = {} for _,stack in ipairs(inv:get_list('src')) do if stack:get_name() ~= "" then tbl[#tbl+1] = stack:get_name() end end return tbl end local function remove_item_from_list(list, item) for _,stack in ipairs(list) do if stack:get_name() == item then stack:set_count(stack:get_count() - 1) return true end end return false end -- move recipe src items to output inventory local function process(inv, recipe, output) -- check dst inv local stack = ItemStack(output) stack:set_count(recipe.number) if not inv:room_for_item("dst", stack) then return techage.BLOCKED end -- remove items local list = inv:get_list("src") for _,item in ipairs(recipe.input) do if not remove_item_from_list(list, item) then return techage.STANDBY end end -- store changes on scr inv:set_list("src", list) -- add output to dst inv:add_item("dst", stack) return techage.RUNNING end function techage.furnace.check_if_worth_to_wakeup(pos, nvm) local inv = M(pos):get_inventory() if not nvm.output or not nvm.num_recipe then return false end local recipe = Recipes[nvm.output] and Recipes[nvm.output][nvm.num_recipe] if not recipe then return false end -- check dst inv local stack = ItemStack(nvm.output) stack:set_count(recipe.number) if not inv:room_for_item("dst", stack) then return false end -- check src inv local list = inv:get_list("src") for _,item in ipairs(recipe.input) do if not remove_item_from_list(list, item) then return false end end return true end function techage.furnace.smelting(pos, nvm, elapsed) local inv = M(pos):get_inventory() local state = techage.RUNNING if inv and not inv:is_empty("src") then if not nvm.output or not nvm.num_recipe then return techage.FAULT, "recipe error" end local recipe = Recipes[nvm.output] and Recipes[nvm.output][nvm.num_recipe] if not recipe then return techage.FAULT, "recipe error" end elapsed = elapsed + (nvm.leftover or 0) while elapsed >= recipe.time do state = process(inv, recipe, nvm.output) if state ~= techage.RUNNING then return state end elapsed = elapsed - recipe.time end nvm.leftover = elapsed if recipe.time >= 10 then nvm.item_percent = math.min(math.floor((nvm.leftover * 100.0) / recipe.time), 100) else nvm.item_percent = 100 end return state end return techage.STANDBY end function techage.furnace.get_output(nvm, ingr, idx) local tbl = get_recipes(ingr) idx = range(idx, 1, #tbl) nvm.output = tbl[idx] or tbl[1] nvm.num_recipe = all_ingredients_available(nvm.output, ingr) return nvm.output end function techage.furnace.get_num_recipes(ingr) return #get_recipes(ingr) end function techage.furnace.reset_cooking(nvm) nvm.leftover = 0 nvm.item_percent = 0 end if minetest.global_exists("unified_inventory") then unified_inventory.register_craft_type("ta3_melting", { description = S("TA3 Melting"), icon = "techage_concrete.png^techage_appl_furnace.png^techage_frame_ta3.png", width = 2, height = 2, }) end function techage.furnace.register_recipe(recipe) local words = string.split(recipe.output, " ") local output = words[1] local number = tonumber(words[2] or 1) table.insert(KeyList, output) --print(recipe.output, dump(recipe.recipe)) if not Recipes[output] then Recipes[output] = {} end table.insert(Recipes[output], { input = recipe.recipe, number = number, time = math.max((recipe.time or 3) * number, 2), }) for _,item in ipairs(recipe.recipe) do if Ingredients[item] then techage.add_to_set(Ingredients[item], output) else Ingredients[item] = {output} end end if minetest.global_exists("unified_inventory") then recipe.items = recipe.recipe recipe.type = "ta3_melting" unified_inventory.register_craft(recipe) end end