--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information Basalt as result from the lava/water generator ]]-- -- Replace default:stone with techage:basalt which is less valuable for ore generation. default.cool_lava = function(pos, node) if node.name == "default:lava_source" then minetest.set_node(pos, {name = "default:obsidian"}) else -- Lava flowing minetest.set_node(pos, {name = "techage:basalt_stone"}) end minetest.sound_play("default_cool_lava", {pos = pos, max_hear_distance = 16, gain = 0.25}) end minetest.register_node("techage:basalt_stone", { description = "Basalt Stone", tiles = {"default_stone.png^[brighten"}, groups = {cracky = 3, stone = 1}, drop = 'techage:basalt_cobble', sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_cobble", { description = "Basalt Cobble", tiles = {"default_cobble.png^[brighten"}, groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_stone_brick", { description = "Basalt Stone Brick", paramtype2 = "facedir", place_param2 = 0, tiles = {"default_stone_brick.png^[brighten"}, is_ground_content = false, groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_stone_block", { description = "Basalt Stone Block", tiles = {"default_stone_block.png^[brighten"}, is_ground_content = false, groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("techage:basalt_gravel", { description = "Basalt Gravel", tiles = {"default_gravel.png^[brighten"}, groups = {crumbly = 2, falling_node = 1}, sounds = default.node_sound_gravel_defaults(), }) minetest.register_node("techage:sieved_basalt_gravel", { description = "Sieved Basalt Gravel", tiles = {"default_gravel.png^[brighten"}, groups = {crumbly = 2, falling_node = 1, not_in_creative_inventory=1}, sounds = default.node_sound_gravel_defaults(), }) minetest.register_node("techage:basalt_glass", { description = "Basalt Glass", drawtype = "glasslike_framed_optional", tiles = {"techage_basalt_glass.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "glasslikeliquidlevel", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("techage:basalt_glass2", { description = "Basalt Glass 2", drawtype = "glasslike_framed_optional", tiles = {"techage_basalt_glass2.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "glasslikeliquidlevel", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("techage:basalt_glass_thin", { description = "Basalt Glass Thin", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -1/16, 8/16, 8/16, 1/16}, }, }, tiles = {"techage_basalt_glass.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("techage:basalt_glass_thin2", { description = "Basalt Glass Thin 2", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -1/16, 8/16, 8/16, 1/16}, }, }, tiles = {"techage_basalt_glass2.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("techage:basalt_glass_thin_xl", { description = "Basalt Glass Thin XL", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -1/16, 16/16, 16/16, 1/16}, }, }, tiles = {"techage_basalt_glass.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("techage:basalt_glass_thin_xl2", { description = "Basalt Glass Thin XL 2", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -1/16, 16/16, 16/16, 1/16}, }, }, tiles = {"techage_basalt_glass2.png"}, use_texture_alpha = true, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) stairs.register_stair_and_slab( "basalt_stone", "techage:basalt_stone", {cracky = 3, stone = 1}, {"default_stone.png^[brighten"}, "Basalt Stone Stair", "Basalt Stone Slab", default.node_sound_stone_defaults(), false ) stairs.register_stair_and_slab( "basalt_stone_brick", "techage:basalt_stone_brick", {cracky = 2, stone = 1}, {"default_stone_brick.png^[brighten"}, "Basalt Brick Stair", "Basalt Brick Slab", default.node_sound_stone_defaults(), false ) stairs.register_stair_and_slab( "basalt_stone_block", "techage:basalt_stone_block", {cracky = 2, stone = 1}, {"default_stone_block.png^[brighten"}, "Basalt Block Stair", "Basalt Block Slab", default.node_sound_stone_defaults(), false ) stairs.register_stair_and_slab( "sieved_basalt_gravel", "techage:sieved_basalt_gravel", {crumbly = 2, falling_node = 1}, {"default_gravel.png^[brighten"}, "Basalt Gravel Stair", "Basalt Gravel Slab", default.node_sound_gravel_defaults(), false ) minetest.register_craft({ output = "techage:basalt_stone_brick 4", recipe = { {"techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone"}, } }) minetest.register_craft({ output = "techage:basalt_stone_block 9", recipe = { {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, {"techage:basalt_stone", "techage:basalt_stone", "techage:basalt_stone"}, } }) minetest.register_craft({ type = "cooking", output = "techage:basalt_stone", recipe = "techage:basalt_cobble", }) techage.add_grinder_recipe({input="techage:basalt_stone", output="techage:basalt_gravel"}) techage.add_grinder_recipe({input="techage:basalt_cobble", output="techage:basalt_gravel"}) techage.add_grinder_recipe({input="techage:basalt_gravel", output="default:clay"}) techage.add_grinder_recipe({input="techage:sieved_basalt_gravel", output="default:clay"})