--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information Cooking routines for furnace ]]-- -- for lazy programmers local P = minetest.string_to_pos local M = minetest.get_meta local S = techage.S local range = techage.range local Recipes = {} -- registered recipes local Ingredients = {} local KeyList = {} -- index to Recipes key translation techage.furnace = {} local function all_ingredients_available(output, ingr) if Recipes[output] then for idx,recipe in ipairs(Recipes[output]) do local not_in_list = false for _,item in ipairs(recipe.input) do if not techage.in_list(ingr, item) then not_in_list = true end end if not_in_list == false then return idx -- list number of the recipe end end end end -- Return a list with all outputs of the given list of ingredients local function get_recipes(ingr) if #ingr > 0 then local tbl = {} for _,item in ipairs(ingr) do if Ingredients[item] then for _,output in ipairs(Ingredients[item]) do if all_ingredients_available(output, ingr) then techage.add_to_set(tbl, output) end end end end return tbl else return KeyList end end function techage.furnace.get_ingredients(pos) local inv = M(pos):get_inventory() local tbl = {} for _,stack in ipairs(inv:get_list('src')) do if stack:get_name() ~= "" then tbl[#tbl+1] = stack:get_name() end end return tbl end -- move recipe src items to output inventory local function process(inv, recipe, output) -- check if all ingredients are available for _,item in ipairs(recipe.input) do if not inv:contains_item("src", item) then return false end end -- remove items for _,item in ipairs(recipe.input) do inv:remove_item("src", item) end -- add to dst local stack = ItemStack(output) stack:set_count(recipe.number) inv:add_item("dst", stack) return true end function techage.furnace.smelting(pos, mem, elapsed) local inv = M(pos):get_inventory() local state = techage.RUNNING if inv and not inv:is_empty("src") then if not mem.output or not mem.num_recipe then return techage.FAULT end local recipe = Recipes[mem.output][mem.num_recipe] if not recipe then return techage.FAULT end -- check dst inv local item = ItemStack(mem.output) if not inv:room_for_item("dst", item) then return techage.BLOCKED end elapsed = elapsed + (mem.leftover or 0) while elapsed >= recipe.time do if process(inv, recipe, mem.output) == false then mem.leftover = 0 return techage.STANDBY else state = techage.RUNNING end elapsed = elapsed - recipe.time end mem.leftover = elapsed mem.item_percent = math.min(math.floor((mem.leftover * 100.0) / recipe.time), 100) return state end return techage.STANDBY end function techage.furnace.get_output(mem, ingr, idx) local tbl = get_recipes(ingr) idx = range(idx, 1, #tbl) mem.output = tbl[idx] or tbl[1] mem.num_recipe = all_ingredients_available(mem.output, ingr) return mem.output end function techage.furnace.get_num_recipes(ingr) return #get_recipes(ingr) end function techage.furnace.reset_cooking(mem) mem.leftover = 0 end if minetest.global_exists("unified_inventory") then unified_inventory.register_craft_type("ta3_melting", { description = S("TA3 Melting"), icon = "techage_concrete.png^techage_appl_furnace.png^techage_frame_ta3.png", width = 2, height = 2, }) end function techage.furnace.register_recipe(recipe) local words = string.split(recipe.output, " ") local output = words[1] local number = tonumber(words[2] or 1) table.insert(KeyList, output) --print(recipe.output, dump(recipe.recipe)) if not Recipes[output] then Recipes[output] = {} end table.insert(Recipes[output], { input = recipe.recipe, number = number, time = math.max((recipe.time or 3) * number, 2), }) for _,item in ipairs(recipe.recipe) do if Ingredients[item] then techage.add_to_set(Ingredients[item], output) else Ingredients[item] = {output} end end if minetest.global_exists("unified_inventory") then recipe.items = recipe.recipe recipe.type = "ta3_melting" unified_inventory.register_craft(recipe) end end