--[[ TechAge ======= Copyright (C) 2017-2022 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Collector Collects states from other nodes, acting as a state concentrator. ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end local logic = techage.logic local CYCLE_TIME = 1 local tStates = {stopped = 0, running = 0, standby = 1, blocked = 2, nopower = 3, fault = 4} local tDropdownPos = {["1 standby"] = 1, ["2 blocked"] = 2, ["3 nopower"] = 3, ["4 fault"] = 4} local lStates = {[0] = "stopped", "standby", "blocked", "nopower", "fault"} local TaStates = {running = 1, blocked = 2, standby = 3, nopower = 4, fault = 5, stopped = 6} local function formspec(nvm, meta) nvm.poll_numbers = nvm.poll_numbers or {} local poll_numbers = table.concat(nvm.poll_numbers, " ") local event_number = meta:get_string("event_number") local dropdown_pos = meta:get_int("dropdown_pos") if dropdown_pos == 0 then dropdown_pos = 1 end return "size[9,6]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "field[0.3,0.6;9,1;poll_numbers;"..S("Node numbers to read the states from")..":;"..poll_numbers.."]" .. "field[0.3,2;9,1;event_number;"..S("Node number to send the events to")..":;"..event_number.."]" .. "label[1.3,2.8;"..S("Send an event if state is equal or larger than")..":]".. "dropdown[1.2,3.4;7,4;severity;1 standby,2 blocked,3 nopower,4 fault;"..dropdown_pos.."]".. "button_exit[3,5;2,1;exit;Save]" end local function send_event(nvm, meta) local event_number = meta:get_string("event_number") if event_number ~= "" then local severity = meta:get_int("dropdown_pos") local own_number = meta:get_string("own_number") if nvm.common_state >= severity then techage.send_multi(own_number, event_number, "on") else techage.send_multi(own_number, event_number, "off") end end end local function request_state(nvm, meta) local number = nvm.poll_numbers and nvm.poll_numbers[nvm.idx] if number then local own_number = meta:get_string("own_number") local state = techage.send_single(own_number, number, "state", nil) if state then state = tStates[state] or 0 nvm.common_state = math.max(nvm.common_state, state) end end end local function on_timer(pos,elapsed) local nvm = techage.get_nvm(pos) local meta = minetest.get_meta(pos) nvm.idx = (nvm.idx or 0) + 1 nvm.common_state = nvm.common_state or 0 if not nvm.poll_numbers then local own_number = meta:get_string("own_number") meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped") nvm.common_state = 0 nvm.idx = 1 return false end if nvm.idx > #nvm.poll_numbers then nvm.idx = 1 if nvm.stored_state ~= nvm.common_state then send_event(nvm, meta) local own_number = meta:get_string("own_number") meta:set_string("infotext", S("TA4 State Collector").." "..own_number..': "'..lStates[nvm.common_state]..'"') nvm.stored_state = nvm.common_state end nvm.common_state = 0 -- reset for the next round end request_state(nvm, meta) return true end minetest.register_node("techage:ta4_collector", { description = S("TA4 State Collector"), inventory_image = "techage_smartline_collector_inv.png", tiles = { -- up, down, right, left, back, front "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png", "techage_smartline.png^techage_smartline_collector.png", }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -6/32, -6/32, 14/32, 6/32, 6/32, 16/32}, }, }, after_place_node = function(pos, placer) local nvm = techage.get_nvm(pos) local meta = minetest.get_meta(pos) local own_number = techage.add_node(pos, "techage:ta4_collector") meta:set_string("own_number", own_number) meta:set_string("formspec", formspec(nvm, meta)) meta:set_string("infotext", S("TA4 State Collector").." "..own_number) meta:set_string("owner", placer:get_player_name()) end, on_receive_fields = function(pos, formname, fields, player) local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") if owner ~= player:get_player_name() then return end local nvm = techage.get_nvm(pos) local timer = minetest.get_node_timer(pos) local own_number = meta:get_string("own_number") if fields.quit == "true" and fields.poll_numbers then if techage.check_numbers(fields.event_number, player:get_player_name()) then meta:set_string("event_number", fields.event_number) end if techage.check_numbers(fields.poll_numbers, player:get_player_name()) then nvm.poll_numbers = string.split(fields.poll_numbers, " ") nvm.idx = 0 if not timer:is_started() then timer:start(CYCLE_TIME) end meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": running") else if timer:is_started() then timer:stop() end meta:set_string("infotext", S("TA4 State Collector").." "..own_number..": stopped") nvm.common_state = 0 nvm.stored_state = 0 end if fields.severity then meta:set_int("dropdown_pos", tDropdownPos[fields.severity]) end meta:set_string("formspec", formspec(nvm, meta)) end end, techage_set_numbers = function(pos, numbers, player_name) local nvm = techage.get_nvm(pos) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description) meta:set_string("formspec", formspec(nvm, meta)) return res end, on_timer = on_timer, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) minetest.register_craft({ output = "techage:ta4_collector", recipe = { {"", "techage:aluminum", "dye:blue"}, {"", "default:mese_crystal_fragment", "techage:ta4_wlanchip"}, }, }) techage.register_node({"techage:ta4_collector"}, { on_recv_message = function(pos, src, topic, payload) if topic == "state" then local nvm = techage.get_nvm(pos) return lStates[nvm.stored_state or 0] else return "unsupported" end end, on_beduino_request_data = function(pos, src, topic, payload) if topic == 129 then local nvm = techage.get_nvm(pos) return 0, {TaStates[lStates[nvm.stored_state or 0]]} else return 2, "" end end, on_node_load = function(pos) minetest.get_node_timer(pos):start(CYCLE_TIME) end, })