--[[ TechAge ======= Copyright (C) 2019-2022 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA5 Fusion Reactor Controller ]]-- -- for lazy programmers local S2P = minetest.string_to_pos local P2S = minetest.pos_to_string local M = minetest.get_meta local S = techage.S local Cable = techage.ElectricCable local sched = techage.scheduler local power = networks.power local control = networks.control local CYCLE_TIME = 2 local STANDBY_TICKS = 0 local COUNTDOWN_TICKS = 1 local PWR_NEEDED = 400 local EXPECTED_PLASMA_NUM = 56 local EXPECTED_SHELL_NUM = 56 local EXPECTED_MAGNET_NUM = 56 local CALL_RATE1 = 16 -- 2s * 16 = 32s local CALL_RATE2 = 8 -- 2s * 8 = 16s local DESCRIPTION = S("TA5 Fusion Reactor Controller") local EX_POINTS = 60 local function count_trues(t) local cnt = 0 for _,v in ipairs(t) do if v then cnt = cnt + 1 end end return cnt end local function nucleus(t) if #t == 4 then if vector.equals(t[1], t[2]) and vector.equals(t[3], t[4]) then return true end end return S("Nucleus detection error") end local tSched = {} sched.register(tSched, CALL_RATE1, 0, function(pos, outdir) local resp = control.request(pos, Cable, outdir, "con", "connect") local cnt = count_trues(resp) if cnt ~= EXPECTED_MAGNET_NUM then return S("Magnet detection error\n(@1% found / 100% expected)", math.floor(cnt* 100 / EXPECTED_MAGNET_NUM)) end return true end) sched.register(tSched, CALL_RATE1, 1, function(pos, outdir) local resp = control.request(pos, Cable, outdir, "con", "test_plasma") local cnt = count_trues(resp) if cnt ~= EXPECTED_PLASMA_NUM then return S("Tokamak shape error") end return true end) sched.register(tSched, CALL_RATE1, 2, function(pos, outdir) local resp = control.request(pos, Cable, outdir, "con", "test_shell") local cnt = count_trues(resp) if cnt ~= EXPECTED_SHELL_NUM then return S("Shell shape error\n(@1% found / 100% expected)", math.floor(cnt* 100 / EXPECTED_SHELL_NUM)) end return true end) sched.register(tSched, CALL_RATE1, 3, function(pos, outdir) local resp = control.request(pos, Cable, outdir, "con", "test_nucleus") return nucleus(resp) end) sched.register(tSched, CALL_RATE2, 4, function(pos, outdir) local resp = control.request(pos, Cable, outdir, "con", "inc_power") local cnt = count_trues(resp) --print("inc_power", cnt) if cnt < 52 then return S("Cooling failed") end return true end) -- function(pos, outdir) -- local resp = control.request(pos, Cable, outdir, "con", "no_gas") -- return "no_gas: " .. concentrate(resp) -- end, local function can_start(pos, nvm) local outdir = networks.side_to_outdir(pos, "L") if not power.power_available(pos, Cable, outdir) then return S("No power") end outdir = networks.side_to_outdir(pos, "R") control.request(pos, Cable, outdir, "con", "rst_power") for i = 0,4 do local res = tSched[i](pos, outdir) if res ~= true then return res end end return true end local function start_node(pos, nvm) sched.init(pos) local outdir = networks.side_to_outdir(pos, "R") control.send(pos, Cable, outdir, "con", "on") sched.init(pos) end local function stop_node(pos, nvm) local outdir = networks.side_to_outdir(pos, "R") control.send(pos, Cable, outdir, "con", "off") end local function formspec(self, pos, nvm) return "size[5,3]".. "box[0,-0.1;4.8,0.5;#c6e8ff]" .. "label[0.2,-0.1;" .. minetest.colorize( "#000000", DESCRIPTION) .. "]" .. "image_button[2,1.5;1,1;".. self:get_state_button_image(nvm) ..";state_button;]".. "tooltip[2,1.5;1,1;"..self:get_state_tooltip(nvm).."]" end local State = techage.NodeStates:new({ node_name_passive = "techage:ta5_fr_controller_pas", node_name_active = "techage:ta5_fr_controller_act", cycle_time = CYCLE_TIME, infotext_name = DESCRIPTION, standby_ticks = STANDBY_TICKS, can_start = can_start, start_node = start_node, stop_node = stop_node, formspec_func = formspec, }) local function after_place_node(pos, placer, itemstack) local nvm = techage.get_nvm(pos) local meta = M(pos) local own_num = techage.add_node(pos, "techage:ta5_fr_controller_pas") State:node_init(pos, nvm, own_num) meta:set_string("owner", placer:get_player_name()) Cable:after_place_node(pos) end local function consume_power(pos, nvm, outdir) if techage.needs_power(nvm) then local taken = power.consume_power(pos, Cable, outdir, PWR_NEEDED) if techage.is_running(nvm) then if taken < PWR_NEEDED then State:nopower(pos, nvm, "No power") stop_node(pos, nvm) else return true -- keep running end end end end local function node_timer(pos) local nvm = techage.get_nvm(pos) local outdir = networks.side_to_outdir(pos, "L") if consume_power(pos, nvm, outdir) then local resp = sched.get(pos, tSched, function() return true end)(pos, networks.Flip[outdir]) if resp ~= true then State:fault(pos, nvm, resp) stop_node(pos, nvm) else State:keep_running(pos, nvm, COUNTDOWN_TICKS) end end return State:is_active(nvm) end local function after_dig_node(pos, oldnode, oldmetadata) Cable:after_dig_node(pos) techage.remove_node(pos, oldnode, oldmetadata) techage.del_mem(pos) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end if techage.get_expoints(player) >= EX_POINTS then local nvm = techage.get_nvm(pos) State:state_button_event(pos, nvm, fields) --M(pos):set_string("formspec", formspec(State, pos, nvm)) end end minetest.register_node("techage:ta5_fr_controller_pas", { description = S("TA5 Fusion Reactor Controller"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_frame_ta4_bottom.png", "techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_electric.png", "techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_electric.png", "techage_filling_ta4.png^techage_appl_plasma.png^techage_frame_ta5.png", "techage_filling_ta4.png^techage_appl_plasma.png^techage_frame_ta5.png", }, after_place_node = after_place_node, on_timer = node_timer, after_dig_node = after_dig_node, on_receive_fields = on_receive_fields, drawtype = "nodebox", paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) minetest.register_node("techage:ta5_fr_controller_act", { description = S("TA5 Fusion Reactor Controller"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_arrow.png", "techage_filling_ta4.png^techage_frame_ta4_bottom.png", "techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_electric.png", "techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_electric.png", { image = "techage_filling4_ta4.png^techage_appl_plasma4.png^techage_frame4_ta5.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 0.5, }, }, { image = "techage_filling4_ta4.png^techage_appl_plasma4.png^techage_frame4_ta5.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 64, aspect_h = 64, length = 0.5, }, }, }, after_place_node = after_place_node, on_timer = node_timer, after_dig_node = after_dig_node, on_receive_fields = on_receive_fields, drawtype = "nodebox", paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, drop = "", is_ground_content = false, sounds = default.node_sound_metal_defaults(), }) power.register_nodes({"techage:ta5_fr_controller_pas", "techage:ta5_fr_controller_act"}, Cable, "con", {"L", "R"}) minetest.register_craft({ output = "techage:ta5_fr_controller_pas", recipe = { {'techage:aluminum', 'basic_materials:gold_wire', 'default:steel_ingot'}, {'techage:electric_cableS', 'techage:ta5_aichip2', 'techage:electric_cableS'}, {'default:steel_ingot', 'default:diamond', 'techage:aluminum'}, }, })