# textdomain: techage ### akkubox.lua ### TA3 Akku Box= TA3 Accu Box= ### aluminium.lua ### Gibbsite Powder= Aluminum= Red Mud= Red Mud Barrel= Red Mud Canister= ### autocrafter.lua ### Autocrafter= ### axle2power.lua ### TA2 Power Generator= TA2 Power Generator: Overload fault?@n(restart with right-click)= ### baborium.lua ### Baborium Ore= Baborium Lump= Baborium Ingot= ### barrel.lua ### Water= Water Barrel= River Water Barrel= empty= TA Empty Barrel= TA3 Canister= Gas Cylinder Small= Gas Cylinder Large= ### basalt.lua ### Basalt Stone= Basalt Cobble= Basalt Stone Brick= Basalt Stone Block= Basalt Gravel= Sieved Basalt Gravel= Basalt Glass= Basalt Glass 2= Basalt Glass Thin= Basalt Glass Thin 2= Basalt Glass Thin XL= Basalt Glass Thin XL 2= ### battery.lua ### Digtron Battery= Coal Equivalents= Battery= ### battery.lua ### ### akkubox.lua ### Load= ### bauxit.lua ### Bauxite Stone= Bauxite Cobblestone= Bauxite Gravel= Bauxite Powder= ### blackhole.lua ### TechAge Black Hole= TechAge Black Hole (let items and liquids disappear)= ### boiler.lua ### TA2 Boiler Top= TA2 Boiler Base= ### boiler_base.lua ### TA3 Boiler Base= ### boiler_lib.lua ### Water Boiler= To add water punch@nthe boiler@nwith a water bucket= water temperature= ### boiler_top.lua ### TA3 Boiler Top= ### booster.lua ### TA3 Booster= ### button.lua ### TA3 Button/Switch= TA4 Button/Switch= ### cart_detector.lua ### TA3 Cart Detector= ### ceilinglamp.lua ### TA Ceiling Lamp= ### cement.lua ### Cement Block= Cement Powder= ### charcoalpile.lua ### Dirt with Ash= TA1 Charcoal= ### chest.lua ### TA2 Protected Chest= TA3 Protected Chest= Inventory,Pre-Assignment,Config= Node label:= Allow public access to the chest= TA4 Protected Chest= ### chest_cart.lua ### TA Chest Cart= ### coalburner.lua ### Ash= ### collector.lua ### Node numbers to read the states from= Node number to send the events to= Send an event if state is equal or larger than= TA4 State Collector= ### cooking.lua ### TA3 Melting= ### cooler.lua ### TA3 Cooler= ### cylinder.lua ### TA2 Cylinder= ### detector.lua ### TA3 Detector= TA4 Detector= ### display.lua ### TA4 Display= Display no: = TA4 Display XL= ### distiller.lua ### TA3 Distillation Tower Base= TA3 Distillation Tower 1= TA3 Distillation Tower 2= TA3 Distillation Tower 3= TA3 Distillation Tower 4= ### distributor.lua ### blocking mode= Block configured items for open ports= Input= Distributor= High Performance Distributor= ### doorblock.lua ### TechAge Door Block= ### doorcontroller.lua ### Insert door/gate block number(s)= TA3 Door Controller= ### doorcontroller2.lua ### Ctrl,Inv= Record= Done= Set= Remove= with door sound= TA3 Door Controller II= Recording...= Click on all the blocks that are part of the door/gate= block positions are stored.= Blocks are back= Blocks are disappeared= ### drillbox.lua ### Build derrick= Drill Bit= Depth= Remove derrick= Drill bits missing= Drill area is protected= item output blocked= Oil Drill Box= ### drive_axle.lua ### TA2 Drive Axle= ### electric_cable.lua ### TA Electric Cable= ### electrolyzer.lua ### TA4 Electrolyzer= full= ### electrolyzer.lua ### ### power_terminal2.lua ### Electrolyzer= ### electronic.lua ### TA3 Vacuum Tube= TA4 WLAN Chip= WLAN Chip= TA4 RAM Chip= TA4 LEDs= ### electronic_fab.lua ### Electronic Fab= TA2 Ele Fab= TA3 Ele Fab= TA4 Ele Fab= ### epoxy.lua ### Epoxide Resin= Epoxide Resin Barrel= Epoxide Resin Canister= ### explore.lua ### depth= Oil= TA3 Oil Storage= TA3 Oil Explorer= ### filler.lua ### Liquid Filler= TA Liquid Filler= ### firebox.lua ### TA2 Firebox= TA3 Furnace Oil Burner= TA3 Power Station Firebox= TA3 Coal Power Station Firebox= ### firebox_lib.lua ### Firebox= ### firebox_lib.lua ### ### assemble.lua ### [TA] Area is protected!= [TA] Not enough space!= ### flywheel.lua ### Flywheel= TA2 Flywheel= ### forceload.lua ### List of your Forceload Blocks:= loaded= Punch the block to make the area visible.= Area already loaded or max. number of Forceload Blocks reached!= Techage Forceload Block= Techage Forceload Tile= Show all forceload blocks in a 64x64x64 range= Priv missing= ### fuel_lib.lua ### To add fuel punch@nthis block@nwith a fuel container= Fuel Menu= ### fuelcell.lua ### Fuel Cell= TA4 Fuel Cell= ### fuelcellstack.lua ### TA4 Fuel Cell Stack= ### furnace_top.lua ### Outp= no fuel or no power= Furnace Top= ### gateblock.lua ### TechAge Gate Block= ### gearbox.lua ### TA2 Gearbox= ### generator.lua ### Generator= storage empty?= TA4 Generator= TA3 Generator= ### generator.lua ### ### akkubox.lua ### ### tiny_generator.lua ### ### fuelcell.lua ### ### electrolyzer.lua ### ### heatexchanger2.lua ### Electricity= ### generator.lua ### ### source.lua ### ### solarcell.lua ### ### flywheel.lua ### power= ### gravelrinser.lua ### Gravel Rinser= Rinsing= ### gravelsieve.lua ### TA1 Gravel Sieve= Sieved Gravel= Compressed Gravel= Gravel Sieve= TA2 Gravel Sieve= TA3 Gravel Sieve= TA4 Gravel Sieve= ### grinder.lua ### Grinder= Grinding= ### growlight.lua ### TA4 LED Grow Light= ### guide.lua ### No plan available= Top view= Side view= Plan= ### hammer.lua ### TA1 Stone Hammer (smash stone to gravel)= TA1 Bronze Hammer (smash stone to gravel)= TA1 Steel Hammer (smash stone to gravel)= TA1 Mese Hammer (smash stone to gravel)= TA1 Diamond Hammer (smash stone to gravel)= TA1 Meridium Hammer (smash stone to gravel)= ### heater.lua ### TA4 Furnace Heater= ### heatexchanger1.lua ### TA4 Heat Exchanger 1= wrong storage diameter= inlet/pipe error= ### heatexchanger2.lua ### Heat Exchanger= Thermal= TA4 Heat Exchanger= TA4 Heat Exchanger 2= ### heatexchanger2.lua ### ### heatexchanger1.lua ### did you check the plan?= ### heatexchanger3.lua ### TA4 Heat Exchanger 3= ### hydrogen.lua ### TA4 Hydrogen= Hydrogen Cylinder Small= Hydrogen Cylinder Large= ### industriallamp1.lua ### TA Industrial Lamp 1= ### industriallamp2.lua ### TA Industrial Lamp 2= ### industriallamp3.lua ### TA Industrial Lamp 3= ### industriallamp4.lua ### TA4 LED Industrial Lamp= ### inlet.lua ### TA4 Pipe Inlet= ### inverter.lua ### Inverter= Power DC= Power AC= TA4 Solar Inverter= ### junctionbox.lua ### TA Electric Junction Box= ### lampholder.lua ### TA Lamp Holder White= TA Lamp Holder Aspen= TA Lamp Holder Acacia= TA Lamp Holder Apple= TA Lamp Holder Copper= TA Lamp Holder Gold= ### laser.lua ### TA4 Laser Beam Emitter= Valid destination positions:= to= Laser beam error!= TA4 Laser Beam Receiver= ### lib.lua ### ### sensorchest.lua ### connected with= ### lighter.lua ### TA1 Lighter= ### liquid_lib.lua ### To add liquids punch@nthe tank@nwith a liquid container= Liquid Tank= Allow public access to the tank= ### liquid_pipe.lua ### TA Pipe= TA Junction Pipe= ### liquidsampler.lua ### Liquid Sampler= ### logic_block.lua ### Send an 'on'/'off' command if the@nexpression becomes true.@n= @nRule:@n @= on/off if is true@n= @n is the block number to which the@ncommand should be sent.@n= @n is a boolean expression@nwhere input numbers are evaluated.@n= @nExamples:@n1234 @=@= on@n1234 @=@= off@n1234 @=@= on and 2345 @=@= off@n2345 ~@= 3456@n= @nValid operators:@nand or on off me @=@= ~@= ( )@n= '~@=' means: not equal@n= 'me' has to be used for the own block number.@n= @nAll rules are checked with each received@ncommand.= @nThe internal processing time for all@ncommands is 100 ms.= Rules= Help= Blocking Time= Inputs= Outputs= Syntax= ### logic_block.lua ### ### lua_logic.lua ### Update= TA3 Logic Block= ### logic_block.lua ### ### power_terminal2.lua ### ### lua_logic.lua ### Store= ### lye.lua ### Lye= Lye Barrel= Lye Canister= ### meltingpot.lua ### Menu,Recipes= Menu= Melting Guide= Heat= Melting Pot active (heat@== Melting Pot inactive (heat@== TA1 Melting Pot= Melting Pot inactive (heat@=0)= TA1 Melting= TA1 Burning= ### meridium.lua ### Meridium Pickaxe= Meridium Shovel= Meridium Axe= Meridium Sword= ### mesecons_converter.lua ### TA3 Mesecons Converter= ### minicell.lua ### TA4 Streetlamp Solar Cell= ### node_detector.lua ### added= removed= added or removed= Send signal if nodes have been:= TA3 Node Detector= ### node_detector.lua ### ### cart_detector.lua ### accept= ### node_detector.lua ### ### player_detector.lua ### ### repeater.lua ### ### lua_logic.lua ### ### detector.lua ### ### button.lua ### ### cart_detector.lua ### ### mesecons_converter.lua ### Insert destination node number(s)= ### nodes.lua ### TechAge Gravel= ### oil.lua ### Oil Source= Flowing Oil= TA3 Oil Barrel= TA3 Oil Canister= ### oilfirebox.lua ### TA3 Power Station Oil Burner= ### petroleum.lua ### TA3 Bitumen= TA3 Fuel Oil= TA3 Naphtha= TA3 Gasoline= TA3 Propane= Propane Cylinder Small= Propane Cylinder Large= TA3 Bitumen Barrel= TA3 Fuel Oil Barrel= TA3 Naphtha Barrel= TA3 Gasoline Barrel= TA3 Bitumen Canister= TA3 Fuel Oil Canister= TA3 Naphtha Canister= TA3 Gasoline Canister= ### pillar.lua ### TA4 Pillar= ### pipe_wall_entry.lua ### TA3 Pipe Wall Entry= ### pipe_wrench.lua ### TA3 Drill Pipe Wrench= ### plastic.lua ### Plastic Granules= ### player_detector.lua ### TA4 Player Detector= ### player_detector.lua ### ### cart_detector.lua ### TA3 Player Detector= ### powder.lua ### Leave Powder= Needle Powder= Iron Powder= ### power2axle.lua ### TA3 Electric Motor= TA3 Electric Motor: Overload fault?@n(restart with right-click)= ### power_line.lua ### TA Power Line= TA Power Pole Top 2 (for landlines)= TA Power Pole Top (for up to 6 connections)= TA Power Pole= ### power_terminal.lua ### Number of all nodes= No network or active generator available!= With %u of a maximum of %u blocks you are almost at the limit!= The network is overloaded!= The network load is almost at the limit!= Genera. 1= Genera. 2= Consum. 2= Consum. 1= All nodes:= Turned on:= Active:= In use:= TA3 Power Terminal Old= ### power_terminal2.lua ### Power station= Tiny generator= Solar system= Wind turbine= Accu Box= Energy storage= Fuel cell= TA2 Generator= No power grid or running generator!= Probably too many consumers (= ku is needed= Number of power grid blocks= Max. needed power= To many blocks in the power grid!= Select type= Type= Output= Intake= Number blocks:= Maximum power:= Current power:= Energy stored:= Power grid total= Generators= Storage systems= TA3 Power Terminal= ### power_terminal2.lua ### ### power_terminal.lua ### Network Data= ### power_terminal2.lua ### ### terminal.lua ### Enter= ### powerswitch.lua ### TA Power Switch= TA Power Switch Small= ### powerswitchbox.lua ### TA Power Switch Box= ### programmer.lua ### [TechAge Programmer] programmer reset= [TechAge Programmer] number= [TechAge Programmer] Unknown node on= [TechAge Programmer] foreign or unknown node!= [TechAge Programmer] node programmed!= [TechAge Programmer] Error: invalid numbers!= [TechAge Programmer] Error: programmer not supported!= TechAge Programmer (right @= read number, left @= write numbers)= ### protection.lua ### Allow to dig/place Techage power lines nearby power poles= ### pump.lua ### TA3 Pump= TA4 Pump= ### pumpjack.lua ### Pumpjack= needs power= Oil amount= no oil= Oil Pumpjack= ### pusher.lua ### Pusher= Optionally configure@nthe pusher with one item= ### quarry.lua ### Start level @= 0@nmeans the same level@nas the quarry is placed= Quarry= Start level= Digging depth= Hole size= area is protected= inventory full= finished= ### reboiler.lua ### TA3 Oil Reboiler: blocked= TA3 Oil Reboiler= ### recipe_lib.lua ### Recipe= ### recipes.lua ### TA1 Iron Ingot= [Bucket] Lava can only be placed below sea level!= Flint and Iron= ### recycler.lua ### Recycler= ### redstone.lua ### Red Stone= Red Stone Brick= Red Stone Block= ### repairkit.lua ### repaired= Biome= Position temperature= Node owner= Position= TechAge Repair Kit= TechAge Info Tool (use @= read status info)= ### repairkit.lua ### ### meltingpot.lua ### Time= ### repeater.lua ### TA3 Repeater= ### repeater.lua ### ### chest.lua ### ### detector.lua ### ### button.lua ### ### doorcontroller.lua ### ### mesecons_converter.lua ### Save= ### rotor.lua ### TA4 Wind Turbine= Not suitable position!= Nacelle is missing= TA4 Wind Turbine Nacelle= TA4 Carbon Fiber= TA4 Rotor Blade= ### sensorchest.lua ### Allow public chest access= TA4 Sensor Chest= not connected= ### sequencer.lua ### TA3 Sequencer= stopped= ### signallamp.lua ### TA4 Wind Turbine Signal Lamp= TechAge Signal Lamp (can be colored)= TechAge Signal Lamp= ### silicon.lua ### TA4 Silicon Wafer= ### silo.lua ### TA3 Silo= TA4 Silo= ### simplelamp.lua ### TA Lamp= ### solarcell.lua ### TA4 Solar Module= light= TA4 Solar Carrier Module= TA4 Solar Carrier Module B= TA4 Solar Carrier Module T= ### source.lua ### Power Source= Axle Power Source= Steam Power Source= Ele Power Source= ### steam_pipe.lua ### TA2 Steam Pipe= ### steelmat.lua ### TechAge Steel Mat= ### streetlamp.lua ### TA Street Lamp= ### streetlamp2.lua ### TA4 LED Street Lamp= TA4 LED Street Lamp Pole= TA4 LED Street Lamp Arm= ### ta4_cable.lua ### TA4 Low Power Cable= TA4 Low Power Box= ### ta4_chest.lua ### TA4 8x2000 Chest= Unlock= Unlock connected chest@nif all slots are below 2000= Size= keep assignment= Never completely empty the slots@nwith the pusher to keep the item assignment= right to left= Empty the slots always @nfrom right to left= ### ta4_doser.lua ### Doser= reactor defect= reactor defect or no power= catalyst missing= wrong catalyst= reactor has no power= TA4 Doser= ### ta4_doser.lua ### ### ta4_reactor.lua ### TA4 Reactor= ### ta4_injector.lua ### Switch to pull mode @nto pull items out of inventory slots @naccording the injector configuration= Injector= Configure up to 8 items @nto be pushed by the injector= pull mode= ### ta4_liquid_filter.lua ### TA4 Liquid Filter Filler= TA4 Liquid Filter Sink= ### ta4_reactor.lua ### TA4 Reactor Filler Pipe= ### ta4_reactor.lua ### ### recipe_lib.lua ### Catalyst= ### ta4_stand.lua ### on= TA4 Reactor Stand= off= TA4 Reactor Base= ### ta4_stand.lua ### ### waterpump.lua ### no power= ### tank.lua ### TA3 Tank= Oil Tank= TA4 Tank= ### tank_cart.lua ### TA Tank Cart= ### terminal.lua ### Syntax error, try help= Switched to public use!= Switched to private use!= TA3 Terminal= commands like: help= ### timer.lua ### TA3 Timer= ### tiny_generator.lua ### Tiny Generator= no fuel= TA3 Tiny Power Generator= ### tower.lua ### TA3 Derrick= TA4 Derrick= TA3 Drill Pipe= [TA] Derrick is being built!= [TA] Derrick is being removed!= ### trowel.lua ### TechAge Trowel= Use a trowel to remove the node.= ### tube_wall_entry.lua ### Tube Wall Entry= ### turbine.lua ### TA4 Turbine= TA3 Turbine= ### usmium.lua ### Usmium Nuggets= Usmium Powder= ### valve.lua ### TA3 Valve closed= TA3 Valve open= TA Valve= ### waterinlet.lua ### Error: Not on sea level!= Error: No water available!= Error: No natural water!= TA4 Water Inlet= ### waterpump.lua ### Water Pump= TA4 Water Pump= ### waterpump.lua ### ### liquidsampler.lua ### no usable water= ### windturbine_lib.lua ### [TA4 Wind Turbine]= This is not the surface of the ocean!= This is no ocean water!= This is a= biome and no ocean!= Here is not enough wind (A free air space of 41x41x21 m is necessary)!= Here is not enough water (41x41 m)!= The next wind turbines is too close!= is a suitable place for a wind turbine!=