--[[ TechAge ======= Copyright (C) 2019-2022 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Recycler, recycling techage machines ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S -- Consumer Related Data local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end local STANDBY_TICKS = 3 local COUNTDOWN_TICKS = 4 local CYCLE_TIME = 8 local Recipes = {} local SpecialItems = { ["techage:sieved_gravel"] = "default:sand", ["basic_materials:heating_element"] = "default:copper_ingot", ["techage:ta4_wlanchip"] = "", ["techage:basalt_cobble"] = "default:sand", ["default:stone"] = "techage:sieved_gravel", ["default:wood"] = "default:stick 5", ["basic_materials:concrete_block"] = "techage:sieved_gravel", ["dye:green"] = "", ["dye:red"] = "", ["dye:white"] = "", ["dye:blue"] = "", ["dye:brown"] = "", ["dye:cyan"] = "", ["dye:yellow"] = "", ["dye:grey"] = "", ["dye:orange"] = "", ["dye:black"] = "", ["techage:basalt_glass_thin"] = "", ["group:stone"] = "techage:sieved_gravel", --["basic_materials:plastic_sheet"] = "", ["group:wood"] = "default:stick 5", ["techage:basalt_glass"] = "", ["default:junglewood"] = "default:stick 5", ["techage:ta4_silicon_wafer"] = "", ["default:cobble"] = "techage:sieved_gravel", ["default:pick_diamond"] = "default:stick", ["techage:hammer_steel"] = "default:stick", ["default:paper"] = "", ["stairs:slab_basalt_glass2"] = "", ["techage:basalt_stone"] = "techage:sieved_gravel", ["techage:ta4_ramchip"] = "", ["protector:chest"] = "default:chest", ["techage:ta4_rotor_blade"] = "", ["techage:ta4_carbon_fiber"] = "", ["techage:ta4_round_ceramic"] = "", ["techage:ta4_furnace_ceramic"] = "", ["techage:ta5_aichip"] = "", ["techage:ta4_leds"] = "", } local function formspec(self, pos, nvm) return "size[8,8]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;src;0,0;3,3;]".. --"item_image[0,0;1,1;default:cobble]".. "image[0,0;1,1;techage_form_mask.png]".. "image[3.5,0;1,1;"..techage.get_power_image(pos, nvm).."]".. "image[3.5,1;1,1;techage_form_arrow.png]".. "image_button[3.5,2;1,1;"..self:get_state_button_image(nvm)..";state_button;]".. "tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]".. "list[context;dst;5,0;3,3;]".. --"item_image[5,0;1,1;default:gravel]".. "image[5,0;1,1;techage_form_mask.png]".. "list[current_player;main;0,4;8,4;]".. "listring[context;dst]".. "listring[current_player;main]".. "listring[context;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "src" then CRD(pos).State:start_if_standby(pos) end return stack:get_count() end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local inv = M(pos):get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function cook_reverse(stack, inv, idx, recipe) -- check space for _,item in ipairs(recipe.items) do if not inv:room_for_item("dst", stack) then return false end end -- take item inv:remove_item("src", ItemStack(recipe.output)) -- add items for _,item in ipairs(recipe.items) do inv:add_item("dst", item) end return true end local function get_recipe(stack) local name = stack:get_name() local recipe = Recipes[name] if recipe then if stack:get_count() >= ItemStack(recipe.output):get_count() then return recipe end end end local function recycling(pos, crd, nvm, inv) for idx,stack in ipairs(inv:get_list("src")) do local recipe = not stack:is_empty() and get_recipe(stack) if recipe then if cook_reverse(stack, inv, idx, recipe) then crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS) else crd.State:blocked(pos, nvm) end return end end crd.State:idle(pos, nvm) end local function keep_running(pos, elapsed) local nvm = techage.get_nvm(pos) local crd = CRD(pos) local inv = M(pos):get_inventory() recycling(pos, crd, nvm, inv) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local nvm = techage.get_nvm(pos) CRD(pos).State:state_button_event(pos, nvm, fields) end local function can_dig(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local inv = M(pos):get_inventory() return inv:is_empty("dst") and inv:is_empty("src") end local tiles = {} -- '#' will be replaced by the stage number -- '{power}' will be replaced by the power PNG tiles.pas = { -- up, down, right, left, back, front "techage_appl_grinder.png^[colorize:@@000000:100^techage_frame_ta#_top.png", --"techage_appl_grinder.png^techage_frame_ta#_top.png^[multiply:#FF0000", "techage_filling_ta#.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png", "techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png", } tiles.act = { -- up, down, right, left, back, front { image = "techage_appl_grinder4.png^[colorize:@@000000:100^techage_frame4_ta#_top.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 1.0, }, }, "techage_filling_ta#.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png", "techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png", } local tubing = { on_pull_item = function(pos, in_dir, num) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.get_items(pos, inv, "dst", num) end end, on_push_item = function(pos, in_dir, stack) local meta = minetest.get_meta(pos) if meta:get_int("push_dir") == in_dir or in_dir == 5 then local inv = M(pos):get_inventory() --CRD(pos).State:start_if_standby(pos) -- would need power! return techage.put_items(inv, "src", stack) end end, on_unpull_item = function(pos, in_dir, stack) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.put_items(inv, "dst", stack) end end, on_recv_message = function(pos, src, topic, payload) return CRD(pos).State:on_receive_message(pos, topic, payload) end, on_beduino_receive_cmnd = function(pos, src, topic, payload) return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload) end, on_beduino_request_data = function(pos, src, topic, payload) return CRD(pos).State:on_beduino_request_data(pos, topic, payload) end, on_node_load = function(pos) CRD(pos).State:on_node_load(pos) end, } local _, _, node_name_ta4 = techage.register_consumer("recycler", S("Recycler"), tiles, { drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, 8/16, -6/16}, {-8/16, -8/16, 6/16, 8/16, 8/16, 8/16}, {-8/16, -8/16, -8/16, -6/16, 8/16, 8/16}, { 6/16, -8/16, -8/16, 8/16, 8/16, 8/16}, {-6/16, -8/16, -6/16, 6/16, 6/16, 6/16}, }, }, selection_box = { type = "fixed", fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16}, }, cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, formspec = formspec, tubing = tubing, after_place_node = function(pos, placer) local inv = M(pos):get_inventory() inv:set_size('src', 9) inv:set_size('dst', 9) end, can_dig = can_dig, node_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, groups = {choppy=2, cracky=2, crumbly=2}, sounds = default.node_sound_wood_defaults(), num_items = {0,0,0,1}, power_consumption = {0,0,0,16}, }, {false, false, false, true}) -- TA4 only minetest.register_craft({ output = node_name_ta4, recipe = { {"", "default:mese_crystal", ""}, {"", "techage:ta4_grinder_pas", ""}, {"", "techage:ta4_wlanchip", ""}, }, }) ------------------------------------------------------------------------------- -- Prepare recipes ------------------------------------------------------------------------------- -- Nodes from mods that can be recycled local ModNames = { techage = true, hyperloop = true, } local function get_item_list(inputs) local lst = {} for _,input in pairs(inputs or {}) do if SpecialItems[input] then input = SpecialItems[input] end if input and input ~= "" then if minetest.registered_nodes[input] or minetest.registered_items[input] then table.insert(lst, input) end end end return lst end local function get_special_recipe(name) if SpecialItems[name] then return { output = name, items = {SpecialItems[name]} } end end local function collect_recipes() local add = function(name, ndef) local _, _, mod, _ = string.find(name, "([%w_]+):([%w_]+)") local recipe = get_special_recipe(name) or techage.recipes.get_recipe(name) or minetest.get_craft_recipe(name) local items = get_item_list(recipe.items) if ModNames[mod] and ndef.groups.not_in_creative_inventory ~= 1 and not ndef.tool_capabilities and recipe.output and next(items) then local s = table.concat(items, ", ") --print(string.format("%-36s {%s}", recipe.output, s)) Recipes[name] = {output = recipe.output, items = items} end end for name, ndef in pairs(minetest.registered_nodes) do add(name, ndef) end for name, ndef in pairs(minetest.registered_items) do add(name, ndef) end end minetest.after(2, collect_recipes)