--[[ TechAge ======= Copyright (C) 2019-2021 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Tube/Pipe Inputs/Outputs as part of the Collider ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local PWR_NEEDED = 15 local CYCLE_TIME = 2 local GAS_CAPA = 20 local AIR_CAPA = 1000 local VTube = techage.VTube local Pipe = techage.LiquidPipe local Cable = techage.ElectricCable local power = networks.power local liquid = networks.liquid -------------------------------------------------------------------------------- -- Tube Input -------------------------------------------------------------------------------- minetest.register_node("techage:ta4_collider_tube_inlet", { description = S("TA4 Collider Tube Input"), tiles = { -- up, down, right, left, back, front "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png^techage_collider_tube_open.png", }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-4/8, -4/8, -4/8, -1/8, 4/8, 4/8}, { 1/8, -4/8, -4/8, 4/8, 4/8, 4/8}, {-4/8, 1/8, -4/8, 4/8, 4/8, 4/8}, {-4/8, -4/8, -4/8, 4/8, -1/8, 4/8}, }, }, selection_box = { type = "fixed", fixed = {-4/8, -4/8, -4/8, 4/8, 4/8, 4/8}, }, paramtype2 = "facedir", paramtype = "light", use_texture_alpha = techage.CLIP, groups = {cracky = 1}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_metal_defaults(), after_place_node = function(pos, placer, itemstack) VTube:after_place_node(pos) end, after_dig_node = function(pos, oldnode) VTube:after_dig_node(pos) techage.del_mem(pos) end, }) VTube:add_secondary_node_names({"techage:ta4_collider_tube_inlet"}) VTube:set_valid_sides("techage:ta4_collider_tube_inlet", {"F"}) -- Called from the detector via tube ring techage.register_node({"techage:ta4_collider_tube_inlet"}, { on_transfer = function(pos, in_dir, topic, payload) if topic == "distance" then return pos elseif topic == "enumerate" and payload then return payload - 1 elseif topic == "check" then local nvm = techage.get_nvm(pos) nvm.check_received = true return true end end, }) -- Used by the detector to check the tube connection function techage.tube_inlet_command(pos, command, payload) if command == "distance" then local pos2 = techage.transfer(pos, "F", command, payload, VTube, {"techage:ta4_magnet"}) if type(pos2) == "table" then local dist = math.abs(pos.x - pos2.x) + math.abs(pos.z - pos2.z) if pos.y == pos2.y and dist == VTube.max_tube_length + 1 then return true end return 0 else return pos2 end end return techage.transfer(pos, "F", command, payload, VTube, {"techage:ta4_magnet"}) end minetest.register_craft({ output = "techage:ta4_collider_tube_inlet", recipe = { {'', '', ''}, {'techage:ta4_vtubeS', 'techage:ta4_colliderblock', ''}, {'', '', ''}, }, }) -------------------------------------------------------------------------------- -- Pipe Input (gas) -------------------------------------------------------------------------------- minetest.register_node("techage:ta4_collider_pipe_inlet", { description = S("TA4 Collider Pipe Input"), tiles = { -- up, down, right, left, back, front "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png^techage_appl_hole_pipe.png", }, drawtype = "nodebox", paramtype2 = "facedir", groups = {cracky = 1}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_metal_defaults(), networks = { pipe2 = {}, }, after_place_node = function(pos, placer, itemstack) local nvm = techage.get_nvm(pos) Pipe:after_place_node(pos) nvm.liquid = {} end, after_dig_node = function(pos, oldnode) Pipe:after_dig_node(pos) techage.del_mem(pos) end, }) liquid.register_nodes({"techage:ta4_collider_pipe_inlet"}, Pipe, "tank", {"F"}, { capa = GAS_CAPA, peek = function(pos, indir) local nvm = techage.get_nvm(pos) return liquid.srv_peek(nvm) end, put = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) return liquid.srv_put(nvm, name, amount, GAS_CAPA) end, take = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) return liquid.srv_take(nvm, name, amount) end, untake = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) liquid.srv_put(nvm, name, amount, GAS_CAPA) end, }) techage.register_node({"techage:ta4_collider_pipe_inlet"}, { on_transfer = function(pos, in_dir, topic, payload) -- called from heatexchanger if topic == "detector" then local nvm = techage.get_nvm(pos) nvm.detector_received = true return true end end, }) -- Used by the detector to check for gas pressure function techage.gas_inlet_check(pos, node, meta, nvm) nvm.liquid = nvm.liquid or {} if nvm.liquid.amount == GAS_CAPA and nvm.liquid.name == "techage:isobutane" then return true end return false, "no gas" end -- Used by the detector to check for cooler connection function techage.cooler_check(pos, node, meta, nvm) if nvm.detector_received then nvm.detector_received = nil return true end return false, "Cooler defect" end minetest.register_craft({ output = "techage:ta4_collider_pipe_inlet", recipe = { {'', '', ''}, {'techage:ta3_pipeS', 'techage:ta4_colliderblock', ''}, {'', '', ''}, }, }) -------------------------------------------------------------------------------- -- Pipe Output (air) -------------------------------------------------------------------------------- local function init_air(nvm) nvm.liquid = { amount = AIR_CAPA, name = "air", } return nvm.liquid end minetest.register_node("techage:ta4_collider_pipe_outlet", { description = S("TA4 Collider Pipe Output"), tiles = { -- up, down, right, left, back, front "default_steel_block.png^techage_appl_hole_pipe.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", }, drawtype = "nodebox", paramtype2 = "facedir", groups = {cracky = 1}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_metal_defaults(), networks = { pipe2 = {}, }, after_place_node = function(pos, placer, itemstack) local nvm = techage.get_nvm(pos) init_air(nvm) Pipe:after_place_node(pos) end, after_dig_node = function(pos, oldnode) Pipe:after_dig_node(pos) techage.del_mem(pos) end, }) liquid.register_nodes({"techage:ta4_collider_pipe_outlet"}, Pipe, "tank", {"U"}, { capa = AIR_CAPA, peek = function(pos, indir) local nvm = techage.get_nvm(pos) return liquid.srv_peek(nvm) end, put = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) return liquid.srv_put(nvm, name, amount, AIR_CAPA) end, take = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) return liquid.srv_take(nvm, name, amount) end, untake = function(pos, indir, name, amount) local nvm = techage.get_nvm(pos) liquid.srv_put(nvm, name, amount, AIR_CAPA) end, }) -- Used by the detector to check the vacuum function techage.air_outlet_check(pos, node, meta, nvm) nvm.liquid = nvm.liquid or {} if nvm.liquid.amount == 0 then return true end return false, "no vacuum" end function techage.air_outlet_reset(pos) local nvm = techage.get_nvm(pos) init_air(nvm) end minetest.register_craft({ output = "techage:ta4_collider_pipe_outlet", recipe = { {'', 'techage:ta3_pipeS', ''}, {'', 'techage:ta4_colliderblock', ''}, {'', '', ''}, }, }) -------------------------------------------------------------------------------- -- Cable Input (power) -------------------------------------------------------------------------------- minetest.register_node("techage:ta4_collider_cable_inlet", { description = S("TA4 Collider Cable Input"), tiles = { -- up, down, right, left, back, front "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png^techage_appl_hole_electric.png", }, drawtype = "nodebox", paramtype2 = "facedir", groups = {cracky = 1}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_metal_defaults(), networks = { pipe2 = {}, }, after_place_node = function(pos, placer, itemstack) Cable:after_place_node(pos) minetest.get_node_timer(pos):start(CYCLE_TIME) end, on_timer = function(pos, elapsed) local nvm = techage.get_nvm(pos) if nvm.running then nvm.consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED) else nvm.consumed = 0 end return true end, after_dig_node = function(pos, oldnode) Cable:after_dig_node(pos) techage.del_mem(pos) end, }) -- Used by the detector to check for power function techage.power_inlet_check(pos, node, meta, nvm) if nvm.consumed == PWR_NEEDED then return true end return false, "no power" end -- Used by the detector to turn on/off the node function techage.power_inlet_turn_on_off(pos, nvm, on) nvm.running = on end power.register_nodes({"techage:ta4_collider_cable_inlet"}, Cable, "con", {"F"}) techage.register_node({"techage:ta4_collider_cable_inlet"}, { on_node_load = function(pos) minetest.get_node_timer(pos):start(CYCLE_TIME) end, }) minetest.register_craft({ output = "techage:ta4_collider_cable_inlet", recipe = { {'', '', ''}, {'techage:electric_cableS', 'techage:ta4_colliderblock', ''}, {'', '', ''}, }, })