--[[ TechAge ======= Copyright (C) 2017-2020 Joachim Stolberg GPL v3 See LICENSE.txt for more information Item detector ]]-- -- for lazy programmers local M = minetest.get_meta local S = techage.S local logic = techage.logic local BLOCKING_TIME = 8 -- seconds local function switch_on(pos) local mem = techage.get_mem(pos) local t = minetest.get_gametime() if t > (mem.time or 0) then logic.swap_node(pos, "techage:ta3_detector_on") logic.send_on(pos, M(pos), 1) mem.time = t + BLOCKING_TIME end end local function switch_off(pos) logic.swap_node(pos, "techage:ta3_detector_off") logic.send_off(pos, M(pos)) end local function formspec(meta) local numbers = meta:get_string("numbers") or "" return "size[7.5,3]".. "field[0.5,1;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" .. "button_exit[2,2;3,1;exit;"..S("Save").."]" end minetest.register_node("techage:ta3_detector_off", { description = S("TA3 Detector"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png^[transformFX", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector.png", }, after_place_node = function(pos, placer) local meta = M(pos) logic.after_place_node(pos, placer, "techage:ta3_detector_off", S("TA3 Detector")) logic.infotext(meta, S("TA3 Detector")) meta:set_string("formspec", formspec(meta)) end, on_receive_fields = function(pos, formname, fields, player) local meta = minetest.get_meta(pos) if techage.check_numbers(fields.numbers, player:get_player_name()) then meta:set_string("numbers", fields.numbers) logic.infotext(M(pos), S("TA3 Detector")) meta:set_string("formspec", formspec(M(pos))) end end, techage_set_numbers = function(pos, numbers, player_name) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Detector")) meta:set_string("formspec", formspec(meta)) return res end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.remove_node(pos) techage.del_mem(pos) end, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:ta3_detector_on", { description = S("TA3 Detector"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png", "techage_filling_ta3.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_outp.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_inp.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png^[transformFX", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_detector_on.png", }, on_timer = switch_off, on_rotate = screwdriver.disallow, techage_set_numbers = function(pos, numbers, player_name) local meta = M(pos) local res = logic.set_numbers(pos, numbers, player_name, S("TA3 Detector")) meta:set_string("formspec", formspec(meta)) return res end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.remove_node(pos) techage.del_mem(pos) end, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), drop = "techage:ta3_detector_off", }) minetest.register_craft({ output = "techage:ta3_detector_off", recipe = { {"", "group:wood", ""}, {"techage:tubeS", "techage:vacuum_tube", "techage:tubeS"}, {"", "group:wood", ""}, }, }) techage.register_node({"techage:ta3_detector_off", "techage:ta3_detector_on"}, { on_push_item = function(pos, in_dir, stack) if techage.push_items(pos, in_dir, stack) then switch_on(pos) return true end return false end, is_pusher = true, -- is a pulling/pushing node })