--[[ TechAge ======= Copyright (C) 2019-2020 Joachim Stolberg GPL v3 See LICENSE.txt for more information Oil fuel burning lib ]]-- local S2P = minetest.string_to_pos local P2S = minetest.pos_to_string local M = minetest.get_meta local S = techage.S local LQD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).liquid end local Pipe = techage.LiquidPipe local liquid = techage.liquid local ValidOilFuels = techage.firebox.ValidOilFuels local Burntime = techage.firebox.Burntime techage.fuel = {} local CAPACITY = 50 local BLOCKING_TIME = 0.3 -- 300ms techage.fuel.CAPACITY = CAPACITY -- fuel burning categories (better than...) techage.fuel.BT_BITUMEN = 4 techage.fuel.BT_OIL = 3 techage.fuel.BT_FUELOIL = 2 techage.fuel.BT_NAPHTHA = 1 function techage.fuel.fuel_container(x, y, nvm) local itemname = "" if nvm.liquid and nvm.liquid.name and nvm.liquid.amount and nvm.liquid.amount > 0 then itemname = nvm.liquid.name.." "..nvm.liquid.amount end local fuel_percent = 0 if nvm.running then fuel_percent = ((nvm.burn_cycles or 1) * 100) / (nvm.burn_cycles_total or 1) end return "container["..x..","..y.."]".. "box[0,0;1.05,2.1;#000000]".. "image[0.1,0.1;1,1;default_furnace_fire_bg.png^[lowpart:".. fuel_percent..":default_furnace_fire_fg.png]".. techage.item_image(0.1, 1.1, itemname).. "container_end[]" end local function help(x, y) local tooltip = S("To add fuel punch\nthis block\nwith a fuel container") return "label["..x..","..y..";"..minetest.colorize("#000000", minetest.formspec_escape("[?]")).."]".. "tooltip["..x..","..y..";0.5,0.5;"..tooltip..";#0C3D32;#FFFFFF]" end function techage.fuel.formspec(nvm) local title = S("Fuel Menu") return "size[4,3]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "box[0,-0.1;3.8,0.5;#c6e8ff]".. "label[1,-0.1;"..minetest.colorize("#000000", title).."]".. help(3.4, -0.1).. techage.fuel.fuel_container(1.5, 1, nvm) end --local function fill_container(pos, inv, nvm) -- nvm.liquid = nvm.liquid or {} -- nvm.liquid.amount = nvm.liquid.amount or 0 -- local empty_container = inv:get_stack("fuel", 1):get_name() -- local full_container = liquid.get_full_container(empty_container, nvm.liquid.name) -- if empty_container and full_container then -- local ldef = liquid.get_liquid_def(full_container) -- if ldef and nvm.liquid.amount - ldef.size >= 0 then -- inv:remove_item("fuel", ItemStack(empty_container)) -- inv:add_item("fuel", ItemStack(full_container)) -- nvm.liquid.amount = nvm.liquid.amount - ldef.size -- if nvm.liquid.amount == 0 then -- nvm.liquid.name = nil -- end -- end -- end --end --local function empty_container(pos, inv, nvm) -- nvm.liquid = nvm.liquid or {} -- nvm.liquid.amount = nvm.liquid.amount or 0 -- local stack = inv:get_stack("fuel", 1) -- if stack:get_count() == 1 then -- local ldef = liquid.get_liquid_def(stack:get_name()) -- if ldef and ValidOilFuels[ldef.inv_item] then -- if not nvm.liquid.name or ldef.inv_item == nvm.liquid.name then -- if nvm.liquid.amount + ldef.size <= CAPACITY then -- inv:remove_item("fuel", stack) -- inv:add_item("fuel", ItemStack(ldef.container)) -- nvm.liquid.amount = nvm.liquid.amount + ldef.size -- nvm.liquid.name = ldef.inv_item -- end -- end -- end -- end --end --local function move_item(pos, stack) -- local nvm = techage.get_nvm(pos) -- local inv = M(pos):get_inventory() -- if liquid.is_container_empty(stack:get_name()) then -- fill_container(pos, inv, nvm) -- else -- empty_container(pos, inv, nvm) -- end -- M(pos):set_string("formspec", techage.fuel.formspec(nvm)) --end --function techage.fuel.move_item(pos, stack, formspec) -- local nvm = techage.get_nvm(pos) -- local inv = M(pos):get_inventory() -- if liquid.is_container_empty(stack:get_name()) then -- fill_container(pos, inv, nvm) -- else -- empty_container(pos, inv, nvm) -- end -- M(pos):set_string("formspec", formspec(pos, nvm)) --end --function techage.fuel.allow_metadata_inventory_put(pos, listname, index, stack, player) -- if minetest.is_protected(pos, player:get_player_name()) then -- return 0 -- end -- if liquid.is_container_empty(stack:get_name()) then -- return 1 -- end -- local category = LQD(pos).fuel_cat -- local ldef = liquid.get_liquid_def(stack:get_name()) -- if ldef and ValidOilFuels[ldef.inv_item] and ValidOilFuels[ldef.inv_item] <= category then -- return 1 -- end -- return 0 --end --function techage.fuel.allow_metadata_inventory_take(pos, listname, index, stack, player) -- if minetest.is_protected(pos, player:get_player_name()) then -- return 0 -- end -- return stack:get_count() --end --function techage.fuel.on_metadata_inventory_put(pos, listname, index, stack, player) -- minetest.after(0.5, move_item, pos, stack) --end function techage.fuel.can_dig(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local nvm = techage.get_nvm(pos) nvm.liquid = nvm.liquid or {} nvm.liquid.amount = nvm.liquid.amount or 0 local inv = M(pos):get_inventory() return inv:is_empty("fuel") and nvm.liquid.amount == 0 end function techage.fuel.on_rightclick(pos, node, clicker) techage.set_activeformspec(pos, clicker) local nvm = techage.get_nvm(pos) M(pos):set_string("formspec", techage.fuel.formspec(nvm)) end --function techage.fuel.on_receive_fields(pos, formname, fields, player) -- if minetest.is_protected(pos, player:get_player_name()) then -- return -- end -- local nvm = techage.get_nvm(pos) -- nvm.countdown = 10 -- M(pos):set_string("formspec", techage.fuel.formspec(nvm)) --end --function techage.fuel.formspec_update(pos, nvm) -- if nvm.countdown and nvm.countdown > 0 then -- nvm.countdown = nvm.countdown - 1 -- M(pos):set_string("formspec", techage.fuel.formspec(nvm)) -- end --end -- name is the fuel item name function techage.fuel.burntime(name) if ValidOilFuels[name] then return Burntime[name] or 0.01 -- not zero ! end return 0.01 -- not zero ! end function techage.fuel.valid_fuel(name, category) return ValidOilFuels[name] and ValidOilFuels[name] <= category end function techage.fuel.on_punch(pos, node, puncher, pointed_thing) local nvm = techage.get_nvm(pos) local mem = techage.get_mem(pos) mem.blocking_time = mem.blocking_time or 0 if mem.blocking_time > techage.SystemTime then return end local wielded_item = puncher:get_wielded_item():get_name() local item_count = puncher:get_wielded_item():get_count() local new_item = liquid.fill_on_punch(nvm, wielded_item, item_count, puncher) if new_item then puncher:set_wielded_item(new_item) M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm)) mem.blocking_time = techage.SystemTime + BLOCKING_TIME return end local ldef = liquid.get_liquid_def(wielded_item) if ldef and ValidOilFuels[ldef.inv_item] then local new_item = liquid.empty_on_punch(pos, nvm, wielded_item) if new_item then puncher:set_wielded_item(new_item) M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm)) mem.blocking_time = techage.SystemTime + BLOCKING_TIME end end end