--[[ TechAge ======= Copyright (C) 2019-2021 Joachim Stolberg GPL v3 See LICENSE.txt for more information TA4 Laser beam emitter and receiver ]]-- -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local M = minetest.get_meta local S = techage.S local STORAGE_CAPA = 1000 local Axle = techage.Axle local power = networks.power minetest.register_node("techage:ta2_winch", { description = S("TA2 Winch"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_laser.png", "techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_laser.png", "techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_laser_hole.png", "techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_hole_electric.png", }, after_place_node = function(pos, placer) local nvm = techage.get_nvm(pos) local outdir = networks.side_to_outdir(pos, "R") M(pos):set_int("outdir", outdir) Axle:after_place_node(pos, {outdir}) local pos1, pos2 = techage.renew_rope(pos, 10) local pos3 = {x = pos1.x, y = (pos1.y + pos2.y) / 2, z = pos1.z} -- mid-pos minetest.add_entity(pos3, "techage:ta2_weight_chest_entity") minetest.get_node_timer(pos):start(2) power.start_storage_calc(pos, Axle, outdir) end, on_timer = function(pos, elapsed) local nvm = techage.get_nvm(pos) local mem = techage.get_mem(pos) local outdir = M(pos):get_int("outdir") --power.start_storage_calc(pos, Axle, outdir) nvm.load = power.get_storage_load(pos, Axle, outdir, STORAGE_CAPA) if nvm.load then print("on_timer" , nvm.load) local len = 11 - (nvm.load / STORAGE_CAPA * 10) local y = pos.y - len techage.renew_rope(pos, len) if mem.obj then mem.obj:remove() end mem.obj = minetest.add_entity({x = pos.x, y = y, z = pos.z}, "techage:ta2_weight_chest_entity") end --print("on_timer", nvm.load) return true end, after_dig_node = function(pos, oldnode, oldmetadata) local outdir = tonumber(oldmetadata.fields.outdir or 0) power.start_storage_calc(pos, Axle, outdir) Axle:after_dig_node(pos, {outdir}) techage.del_mem(pos) end, get_storage_data = function(pos, tlib2) local nvm = techage.get_nvm(pos) return {level = (nvm.load or 0) / STORAGE_CAPA, capa = STORAGE_CAPA} end, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_entity("techage:ta2_weight_chest_entity", { initial_properties = { physical = true, collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, visual = "wielditem", textures = {"techage:ta2_weight_chest"}, visual_size = {x=0.66, y=0.66, z=0.66}, static_save = false, }, driver_allowed = true, }) power.register_nodes({"techage:ta2_winch"}, Axle, "sto", {"R"}) local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function can_dig(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("main") end local function after_dig_node(pos, oldnode, oldmetadata, digger) techage.remove_node(pos, oldnode, oldmetadata) end local function formspec() return "size[8,6.7]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;main;1,0;6,2;]".. "list[current_player;main;0,3;8,4;]".. "listring[context;main]".. "listring[current_player;main]" end minetest.register_node("techage:ta2_weight_chest", { description = S("TA2 Weight Chest"), tiles = { -- up, down, right, left, back, front "techage_filling_ta2.png^techage_frame_ta2.png^techage_weight_bottom.png", "techage_filling_ta2.png^techage_frame_ta2.png^techage_weight_bottom.png", "techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_chest_back_ta3.png^techage_weight_side.png", "techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_chest_back_ta3.png^techage_weight_side.png", "techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_chest_back_ta3.png^techage_weight_side.png", "techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_chest_front_ta3.png^techage_weight_side.png", }, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size('main', 12) end, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name()) meta:set_string("formspec", formspec()) end, techage_set_numbers = function(pos, numbers, player_name) return techage.logic.set_numbers(pos, numbers, player_name, S("TA2 Weight Chest")) end, can_dig = can_dig, after_dig_node = after_dig_node, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) --minetest.register_craft({ -- output = "techage:ta4_laser_emitter", -- recipe = { -- {"techage:ta4_carbon_fiber", "dye:blue", "techage:ta4_carbon_fiber"}, -- {"techage:electric_cableS", "basic_materials:energy_crystal_simple", "techage:ta4_leds"}, -- {"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"}, -- }, --})