--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information TA2/TA3/TA4 Grinder, grinding Cobble/Basalt to Gravel ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta -- Techage Related Data local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end -- Load support for intllib. local MP = minetest.get_modpath("techage") local I,_ = dofile(MP.."/intllib.lua") local STANDBY_TICKS = 10 local COUNTDOWN_TICKS = 10 local CYCLE_TIME = 4 -- Grinder recipes local Recipes = {} local function formspec(self, pos, mem) return "size[8,8]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;src;0,0;3,3;]".. "item_image[0,0;1,1;default:cobble]".. "image[0,0;1,1;techage_form_mask.png]".. "image[3.5,0;1,1;"..techage.get_power_image(pos, mem).."]".. "image[3.5,1;1,1;techage_form_arrow.png]".. "image_button[3.5,2;1,1;"..self:get_state_button_image(mem)..";state_button;]".. "list[context;dst;5,0;3,3;]".. "item_image[5,0;1,1;default:gravel]".. "image[5,0;1,1;techage_form_mask.png]".. "list[current_player;main;0,4;8,4;]".. "listring[context;dst]".. "listring[current_player;main]".. "listring[context;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "src" then TRD(pos).State:start_if_standby(pos) end return stack:get_count() end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local inv = M(pos):get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function src_to_dst(src_stack, idx, num_items, inv, dst_name) local taken = src_stack:take_item(num_items) local output = ItemStack(dst_name) output:set_count(output:get_count() * taken:get_count()) if inv:room_for_item("dst", output) then inv:set_stack("src", idx, src_stack) inv:add_item("dst", output) return true end return false end local function grinding(pos, trd, mem, inv) local num_items = 0 for idx,stack in ipairs(inv:get_list("src")) do if not stack:is_empty() then local name = stack:get_name() if Recipes[name] then if src_to_dst(stack, idx, trd.num_items, inv, Recipes[name]) then trd.State:keep_running(pos, mem, COUNTDOWN_TICKS) else trd.State:blocked(pos, mem) end else trd.State:fault(pos, mem) end return end end trd.State:idle(pos, mem) end local function keep_running(pos, elapsed) local mem = tubelib2.get_mem(pos) local trd = TRD(pos) local inv = M(pos):get_inventory() grinding(pos, trd, mem, inv) return trd.State:is_active(mem) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local mem = tubelib2.get_mem(pos) TRD(pos).State:state_button_event(pos, mem, fields) end local function can_dig(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local inv = M(pos):get_inventory() return inv:is_empty("dst") and inv:is_empty("src") end local tiles = {} -- '#' will be replaced by the stage number -- '{power}' will be replaced by the power PNG tiles.pas = { -- up, down, right, left, back, front "techage_appl_grinder.png^techage_frame_ta#_top.png", "techage_filling_ta#.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png", } tiles.act = { -- up, down, right, left, back, front { image = "techage_appl_grinder4.png^techage_frame4_ta#_top.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 1.0, }, }, "techage_filling_ta#.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png", } tiles.def = { -- up, down, right, left, back, front "techage_appl_grinder.png^techage_frame_ta#_top.png", "techage_filling_ta#.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png^techage_appl_defect.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png^techage_appl_defect.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png^techage_appl_defect.png", "techage_filling_ta#.png^techage_appl_grinder2.png^techage_frame_ta#.png^techage_appl_defect.png", } local tubing = { on_pull_item = function(pos, in_dir, num) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.get_items(inv, "dst", num) end end, on_push_item = function(pos, in_dir, stack) local meta = minetest.get_meta(pos) if meta:get_int("push_dir") == in_dir or in_dir == 5 then local inv = M(pos):get_inventory() return techage.put_items(inv, "src", stack) end end, on_unpull_item = function(pos, in_dir, stack) local meta = minetest.get_meta(pos) if meta:get_int("pull_dir") == in_dir then local inv = M(pos):get_inventory() return techage.put_items(inv, "dst", stack) end end, on_recv_message = function(pos, topic, payload) local resp = TRD(pos).State:on_receive_message(pos, topic, payload) if resp then return resp else return "unsupported" end end, on_node_load = function(pos) TRD(pos).State:on_node_load(pos) end, on_node_repair = function(pos) return TRD(pos).State:on_node_repair(pos) end, } local node_name_ta2, node_name_ta3, node_name_ta4 = techage.register_consumer("grinder", I("Grinder"), tiles, { drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, 8/16, -6/16}, {-8/16, -8/16, 6/16, 8/16, 8/16, 8/16}, {-8/16, -8/16, -8/16, -6/16, 8/16, 8/16}, { 6/16, -8/16, -8/16, 8/16, 8/16, 8/16}, {-6/16, -8/16, -6/16, 6/16, 6/16, 6/16}, }, }, selection_box = { type = "fixed", fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16}, }, cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, has_item_meter = true, aging_factor = 10, formspec = formspec, tubing = tubing, after_place_node = function(pos, placer) local inv = M(pos):get_inventory() inv:set_size('src', 9) inv:set_size('dst', 9) end, can_dig = can_dig, node_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, groups = {choppy=2, cracky=2, crumbly=2}, sounds = default.node_sound_wood_defaults(), num_items = {0,1,2,4}, power_consumption = {0,4,6,9}, }) minetest.register_craft({ output = node_name_ta2, recipe = { {"group:wood", "default:mese_crystal", "group:wood"}, {"techage:tubeS", "techage:hammer_steel", "techage:tubeS"}, {"group:wood", "techage:iron_ingot", "group:wood"}, }, }) minetest.register_craft({ output = node_name_ta3, recipe = { {"", "default:mese_crystal", ""}, {"", node_name_ta2, ""}, {"", "techage:vacuum_tube", ""}, }, }) if minetest.global_exists("unified_inventory") then unified_inventory.register_craft_type("grinding", { description = I("Grinding"), icon = 'techage_appl_grinder.png', width = 2, height = 2, }) end function techage.add_grinder_recipe(recipe) Recipes[recipe.input] = recipe.output if minetest.global_exists("unified_inventory") then recipe.items = {recipe.input} recipe.type = "grinding" unified_inventory.register_craft(recipe) end end techage.add_grinder_recipe({input="default:cobble", output="default:gravel"}) techage.add_grinder_recipe({input="default:desert_cobble", output="default:gravel"}) techage.add_grinder_recipe({input="default:mossycobble", output="default:gravel"}) techage.add_grinder_recipe({input="default:gravel", output="default:sand"}) techage.add_grinder_recipe({input="techage:sieved_gravel", output="default:sand"}) techage.add_grinder_recipe({input="default:coral_skeleton", output="default:silver_sand"}) if minetest.global_exists("skytest") then techage.add_grinder_recipe({input="default:desert_sand", output="skytest:dust"}) techage.add_grinder_recipe({input="default:silver_sand", output="skytest:dust"}) techage.add_grinder_recipe({input="default:sand", output="skytest:dust"}) else techage.add_grinder_recipe({input="default:desert_sand", output="default:clay"}) techage.add_grinder_recipe({input="default:silver_sand", output="default:clay"}) techage.add_grinder_recipe({input="default:sand", output="default:clay"}) end techage.add_grinder_recipe({input="default:sandstone", output="default:sand 4"}) techage.add_grinder_recipe({input="default:desert_sandstone", output="default:desert_sand 4"}) techage.add_grinder_recipe({input="default:silver_sandstone", output="default:silver_sand 4"}) techage.add_grinder_recipe({input="default:tree", output="default:leaves 8"}) techage.add_grinder_recipe({input="default:jungletree", output="default:jungleleaves 8"}) techage.add_grinder_recipe({input="default:pine_tree", output="default:pine_needles 8"}) techage.add_grinder_recipe({input="default:acacia_tree", output="default:acacia_leaves 8"}) techage.add_grinder_recipe({input="default:aspen_tree", output="default:aspen_leaves 8"})