--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information A state model/class for TechAge nodes. ]]-- --[[ Node states: +-----------------------------------+ +------------+ | | | | | V V | | +---------+ | | | | | | +---------| STOPPED | | | | | | | | button | +---------+ | | | ^ | repair | V | button | | +---------+ | | button | | |---------+ | | | RUNNING | | | +--------| |---------+ | | | +---------+ | | | | ^ | | | | | | | | | | V | V V | | +---------+ +----------+ +---------+ | | | | | | | | | +---| DEFECT | | STANDBY/ | | FAULT |----------+ | | | BLOCKED | | | +---------+ +----------+ +---------+ Node metadata: "tubelib_number" - string with tubelib number, like "123" "tubelib_state" - node state, like "RUNNING" "tubelib_item_meter" - node item/runtime counter "tubelib_countdown" - countdown to stadby mode "tubelib_aging" - aging counter ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta -- -- TechAge machine states -- techage.STOPPED = 1 -- not operational/turned off techage.RUNNING = 2 -- in normal operation/turned on techage.STANDBY = 3 -- nothing to do (e.g. no input items), or blocked anyhow (output jammed), -- or node (world) not loaded techage.FAULT = 4 -- any fault state (e.g. no fuel), which can be fixed by the player techage.BLOCKED = 5 -- a pushing node is blocked due to a full destination inventory techage.DEFECT = 6 -- a defect (broken), which has to be repaired by the player techage.StatesImg = { "tubelib_inv_button_off.png", "tubelib_inv_button_on.png", "tubelib_inv_button_standby.png", "tubelib_inv_button_error.png", "tubelib_inv_button_warning.png", "tubelib_inv_button_off.png", } -- Return state button image for the node inventory function techage.state_button(state) if state and state < 7 and state > 0 then return techage.StatesImg[state] end return "tubelib_inv_button_off.png" end -- State string based on button states techage.StateStrings = {"stopped", "running", "standby", "fault", "blocked", "defect"} -- -- Local States -- local STOPPED = techage.STOPPED local RUNNING = techage.RUNNING local STANDBY = techage.STANDBY local FAULT = techage.FAULT local BLOCKED = techage.BLOCKED local DEFECT = techage.DEFECT local AGING_FACTOR = 4 -- defect random factor -- -- NodeStates Class Functions -- techage.NodeStates = {} local NodeStates = techage.NodeStates local function start_condition_fullfilled(pos, meta) return true end function NodeStates:new(attr) local o = { -- mandatory cycle_time = attr.cycle_time, -- for running state standby_ticks = attr.standby_ticks, -- for standby state has_item_meter = attr.has_item_meter, -- true/false -- optional node_name_passive = attr.node_name_passive, node_name_active = attr.node_name_active, node_name_defect = attr.node_name_defect, infotext_name = attr.infotext_name, start_condition_fullfilled = attr.start_condition_fullfilled or start_condition_fullfilled, on_start = attr.on_start, on_stop = attr.on_stop, formspec_func = attr.formspec_func, } if attr.aging_factor then o.aging_level1 = attr.aging_factor * techage.machine_aging_value o.aging_level2 = attr.aging_factor * techage.machine_aging_value * AGING_FACTOR end setmetatable(o, self) self.__index = self return o end function NodeStates:node_init(pos, number) local meta = M(pos) meta:set_int("tubelib_state", STOPPED) meta:set_string("tubelib_number", number) if self.infotext_name then meta:set_string("infotext", self.infotext_name.." "..number..": stopped") end if self.has_item_meter then meta:set_int("tubelib_item_meter", 0) end if self.aging_level1 then meta:set_int("tubelib_aging", 0) end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end end function NodeStates:stop(pos, meta) local state = meta:get_int("tubelib_state") if state ~= DEFECT then if self.on_stop then self.on_stop(pos, meta, state) end meta:set_int("tubelib_state", STOPPED) if self.node_name_passive then local node = minetest.get_node(pos) node.name = self.node_name_passive minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": stopped") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):stop() return true end return false end function NodeStates:start(pos, meta, called_from_on_timer) local state = meta:get_int("tubelib_state") if state == STOPPED or state == STANDBY or state == BLOCKED then if not self.start_condition_fullfilled(pos, meta) then return false end if self.on_start then self.on_start(pos, meta, state) end meta:set_int("tubelib_state", RUNNING) meta:set_int("tubelib_countdown", 4) if called_from_on_timer then -- timer has to be stopped once to be able to be restarted self.stop_timer = true end if self.node_name_active then local node = minetest.get_node(pos) node.name = self.node_name_active minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": running") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):start(self.cycle_time) return true end return false end function NodeStates:standby(pos, meta) if meta:get_int("tubelib_state") == RUNNING then meta:set_int("tubelib_state", STANDBY) -- timer has to be stopped once to be able to be restarted self.stop_timer = true if self.node_name_passive then local node = minetest.get_node(pos) node.name = self.node_name_passive minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": standby") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):start(self.cycle_time * self.standby_ticks) return true end return false end -- special case of standby for pushing nodes function NodeStates:blocked(pos, meta) if meta:get_int("tubelib_state") == RUNNING then meta:set_int("tubelib_state", BLOCKED) -- timer has to be stopped once to be able to be restarted self.stop_timer = true if self.node_name_passive then local node = minetest.get_node(pos) node.name = self.node_name_passive minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": blocked") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):start(self.cycle_time * self.standby_ticks) return true end return false end function NodeStates:fault(pos, meta) if meta:get_int("tubelib_state") == RUNNING then meta:set_int("tubelib_state", FAULT) if self.node_name_passive then local node = minetest.get_node(pos) node.name = self.node_name_passive minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": fault") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):stop() return true end return false end function NodeStates:defect(pos, meta) meta:set_int("tubelib_state", DEFECT) if self.node_name_defect then local node = minetest.get_node(pos) node.name = self.node_name_defect minetest.swap_node(pos, node) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": defect") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end minetest.get_node_timer(pos):stop() return true end function NodeStates:get_state(meta) return meta:get_int("tubelib_state") end function NodeStates:get_state_string(meta) return techage.StateStrings[meta:get_int("tubelib_state")] end function NodeStates:is_active(meta) local state = meta:get_int("tubelib_state") if self.stop_timer == true then self.stop_timer = false return false end return state == RUNNING or state == STANDBY or state == BLOCKED end -- To be called if node is idle. -- If countdown reaches zero, the node is set to STANDBY. function NodeStates:idle(pos, meta) local countdown = meta:get_int("tubelib_countdown") - 1 meta:set_int("tubelib_countdown", countdown) if countdown < 0 then self:standby(pos, meta) end end -- To be called after successful node action to raise the timer -- and keep the node in state RUNNING function NodeStates:keep_running(pos, meta, val, num_items) num_items = num_items or 1 -- set to RUNNING if not already done self:start(pos, meta, true) meta:set_int("tubelib_countdown", val) meta:set_int("tubelib_item_meter", meta:get_int("tubelib_item_meter") + (num_items or 1)) if self.aging_level1 then local cnt = meta:get_int("tubelib_aging") + num_items meta:set_int("tubelib_aging", cnt) if (cnt > (self.aging_level1) and math.random(self.aging_level2/num_items) == 1) or cnt >= 999999 then self:defect(pos, meta) end end end -- Start/stop node based on button events. -- if function returns false, no button was pressed function NodeStates:state_button_event(pos, fields) if fields.state_button ~= nil then local state = self:get_state(M(pos)) if state == STOPPED or state == STANDBY or state == BLOCKED then self:start(pos, M(pos)) elseif state == RUNNING or state == FAULT then self:stop(pos, M(pos)) end return true end return false end function NodeStates:get_state_button_image(meta) local state = meta:get_int("tubelib_state") return techage.state_button(state) end -- command interface function NodeStates:on_receive_message(pos, topic, payload) if topic == "on" then self:start(pos, M(pos)) return true elseif topic == "off" then self:stop(pos, M(pos)) return true elseif topic == "state" then local node = minetest.get_node(pos) if node.name == "ignore" then -- unloaded node? return "blocked" end return self:get_state_string(M(pos)) elseif self.has_item_meter and topic == "counter" then return M(pos):get_int("tubelib_item_meter") elseif self.has_item_meter and topic == "clear_counter" then M(pos):set_int("tubelib_item_meter", 0) return true elseif self.aging_level1 and topic == "aging" then return M(pos):get_int("tubelib_aging") end end -- repair corrupt node data and/or migrate node to state2 function NodeStates:on_node_load(pos, not_start_timer) local meta = minetest.get_meta(pos) -- legacy node number/state/counter? local number = meta:get_string("number") if number ~= "" and number ~= nil then meta:set_string("tubelib_number", number) meta:set_int("tubelib_state", techage.state(meta:get_int("running"))) if self.has_item_meter then meta:set_int("tubelib_item_meter", meta:get_int("counter")) end if self.aging_level1 then meta:set_int("tubelib_aging", 0) end meta:set_string("number", nil) meta:set_int("running", 0) meta:set_int("counter", 0) end -- node number corrupt? number = meta:get_string("tubelib_number") if number == "" then number = techage.get_new_number(pos, self.node_name_passive) meta:set_string("tubelib_number", number) else local info = techage.get_node_info(number) if not info or info.pos ~= pos then number = techage.get_new_number(pos, self.node_name_passive) meta:set_string("tubelib_number", number) end end -- state corrupt? local state = meta:get_int("tubelib_state") if state == 0 then if minetest.get_node_timer(pos):is_started() then meta:set_int("tubelib_state", RUNNING) else meta:set_int("tubelib_state", STOPPED) end elseif state == RUNNING and not not_start_timer then minetest.get_node_timer(pos):start(self.cycle_time) elseif state == STANDBY then minetest.get_node_timer(pos):start(self.cycle_time * self.standby_ticks) elseif state == BLOCKED then minetest.get_node_timer(pos):start(self.cycle_time * self.standby_ticks) end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end end -- Repair of defect (feature!) nodes function NodeStates:on_node_repair(pos) local meta = M(pos) if meta:get_int("tubelib_state") == DEFECT then meta:set_int("tubelib_state", STOPPED) if self.node_name_passive then local node = minetest.get_node(pos) node.name = self.node_name_passive minetest.swap_node(pos, node) end if self.aging_level1 then meta:set_int("tubelib_aging", 0) end if self.infotext_name then local number = meta:get_string("tubelib_number") meta:set_string("infotext", self.infotext_name.." "..number..": stopped") end if self.formspec_func then meta:set_string("formspec", self.formspec_func(self, pos, meta)) end return true end return false end -- Return working or defect machine, depending on machine lifetime function NodeStates:after_dig_node(pos, oldnode, oldmetadata, digger) local inv = minetest.get_inventory({type="player", name=digger:get_player_name()}) local cnt = oldmetadata.fields.tubelib_aging and tonumber(oldmetadata.fields.tubelib_aging) or 0 local is_defect = cnt > self.aging_level1 and math.random(self.aging_level2 / cnt) == 1 if self.node_name_defect and is_defect then inv:add_item("main", ItemStack(self.node_name_defect)) else inv:add_item("main", ItemStack(self.node_name_passive)) end end -- Return "full", "loaded", or "empty" depending -- on the number of fuel stack items. -- Function only works on fuel inventories with one stacks/99 items function techage.fuelstate(meta, listname, item) if meta == nil or meta.get_inventory == nil then return nil end local inv = meta:get_inventory() if inv:is_empty(listname) then return "empty" end local list = inv:get_list(listname) if #list == 1 and list[1]:get_count() == 99 then return "full" else return "loaded" end end