--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information TA3 Power Station Generator ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta -- Techage Related Data local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end -- Load support for intllib. local MP = minetest.get_modpath("techage") local I,_ = dofile(MP.."/intllib.lua") local STANDBY_TICKS = 4 local COUNTDOWN_TICKS = 4 local CYCLE_TIME = 8 local POWER_CAPACITY = 50 local Cable = techage.ElectricCable local generator = techage.generator local function formspec(self, pos, mem) return "size[8,7]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "image[6,0.5;1,2;"..generator.formspec_level(mem, mem.power_result).. "image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]".. "button[2,1.5;2,1;update;"..I("Update").."]".. "list[current_player;main;0,3;8,4;]".. default.get_hotbar_bg(0, 3) end local function turbine_running(pos) local pos1 = techage.get_pos(pos, 'L') local node = minetest.get_node(pos1) return node.name == "techage:turbine_on" end local function start_node(pos, mem, state) generator.turn_power_on(pos, POWER_CAPACITY) mem.techage_state = techage.RUNNING end local function stop_node(pos, mem, state) mem.techage_state = techage.STOPPED generator.turn_power_on(pos, 0) end local State = techage.NodeStates:new({ node_name_passive = "techage:generator", node_name_active = "techage:generator_on", cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, formspec_func = formspec, can_start = turbine_running, start_node = start_node, stop_node = stop_node, }) local function distibuting(pos, mem) if mem.power_result > 0 then State:keep_running(pos, mem, COUNTDOWN_TICKS) else State:fault(pos, mem) generator.turn_power_on(pos, 0) end end local function node_timer(pos, elapsed) local mem = tubelib2.get_mem(pos) if turbine_running(pos) then distibuting(pos, mem) else State:fault(pos, mem) generator.turn_power_on(pos, 0) end return State:is_active(mem) end local function valid_power_dir(pos, power_dir, in_dir) return power_dir == in_dir end local function turn_power_on(pos, in_dir, sum) local mem = tubelib2.get_mem(pos) -- store result for formspec mem.power_result = sum if State:is_active(mem) and sum <= 0 then State:fault(pos, mem) -- No automatic turn on mem.power_capacity = 0 end M(pos):set_string("formspec", formspec(State, pos, mem)) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local mem = tubelib2.get_mem(pos) State:state_button_event(pos, mem, fields) if fields.update then M(pos):set_string("formspec", formspec(State, pos, mem)) end end local function on_rightclick(pos) local mem = tubelib2.get_mem(pos) M(pos):set_string("formspec", formspec(State, pos, mem)) end minetest.register_node("techage:generator", { description = I("TA3 Generator"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png^[transformFX]", }, techage = { turn_on = turn_power_on, read_power_consumption = generator.read_power_consumption, power_network = Cable, power_side = "R", }, after_place_node = function(pos, placer) local mem = generator.after_place_node(pos) State:node_init(pos, mem, "") on_rightclick(pos) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) State:after_dig_node(pos, oldnode, oldmetadata, digger) generator.after_dig_node(pos, oldnode) end, after_tube_update = generator.after_tube_update, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick, on_timer = node_timer, drop = "", paramtype2 = "facedir", groups = {cracky=2, crumbly=2, choppy=2}, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:generator_on", { description = I("TA3 Generator"), tiles = { -- up, down, right, left, back, front "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_hole_electric.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_open.png^techage_frame_ta3.png", { image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.3, }, }, { image = "techage_filling4_ta3.png^techage_appl_generator4.png^techage_frame4_ta3.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.3, }, }, }, techage = { turn_on = turn_power_on, read_power_consumption = generator.read_power_consumption, power_network = Cable, power_side = "R", }, after_dig_node = function(pos, oldnode, oldmetadata, digger) State:after_dig_node(pos, oldnode, oldmetadata, digger) generator.after_dig_node(pos, oldnode) end, after_tube_update = generator.after_tube_update, on_receive_fields = on_receive_fields, on_rightclick = on_rightclick, on_timer = node_timer, paramtype2 = "facedir", groups = {not_in_creative_inventory=1}, diggable = false, on_rotate = screwdriver.disallow, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "techage:generator", recipe = { {"basic_materials:steel_bar", "dye:red", "default:wood"}, {"", "basic_materials:gear_steel", "techage:axle"}, {"default:wood", "techage:iron_ingot", "basic_materials:steel_bar"}, }, }) Cable:add_secondary_node_names({"techage:generator", "techage:generator_on"}) techage.register_help_page(I("TA3 Generator"), I([[Part of the Coal Power Station. Has to be placed side by side with the TA3 Turbine. Connect the Generator with your TA3 machines by means of Electric Cables and Junction Boxes (see TA3 Coal Power Station)]]), "techage:generator")