--[[ TechAge ======= Copyright (C) 2019 Joachim Stolberg GPL v3 See LICENSE.txt for more information TA3 Oil Explorer ]]-- -- for lazy programmers local M = minetest.get_meta local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S = techage.S local PROBABILITY = 80 local OIL_MIN = 2000 local OIL_MAX = 20000 local DEPTH_MIN = 8 local DEPTH_MAX = (16 * 25) + 8 local DEPTH_STEP = 96 local seed = 1234 -- confidental! local InvalidGroundNodes = { "air", } local function oil_amount(pos) local block_key = seed + math.floor((pos.z + 32768) / 16) * 4096 * 4096 + math.floor((pos.y + 32768) / 16) * 4096 + math.floor((pos.x + 32768) / 16) math.randomseed(block_key) math.random(); math.random(); math.random() local has_oil = math.random(1,PROBABILITY) == 1 if has_oil then local amount = math.random(OIL_MIN, OIL_MAX) return amount end return 0 end local function center(coord) return (math.floor(coord/16) * 16) + 8 end local function gen_oil_slice(pos1, posc, y, radius, data, id) local y_offs = (y - pos1.y) * 16 for x = posc.x - radius + 2, posc.x + radius + 2 do for z = posc.z - radius + 1, posc.z + radius + 1 do local idx = x - pos1.x + y_offs + (z - pos1.z) * 16 * 16 data[idx] = id end end return (radius * 2 + 1) * (radius * 2 + 1) end local function gen_oil_bubble(pos1, posC, amount, data) local id = minetest.get_content_id("techage:oil_source") --local id = minetest.get_content_id("air") local radius = math.floor(math.pow(amount, 1.0/3) / 2) local sum = 0 for y = posC.y - radius, posC.y + radius do sum = sum + gen_oil_slice(pos1, posC, y, radius + 1, data, id) if sum >= amount then break end end end local function useable_stone_block(data) local valid = {} for _,id in ipairs(data) do if not valid[id] then local itemname = minetest.get_name_from_content_id(id) local ndef = minetest.registered_nodes[itemname] if not ndef or not ndef.is_ground_content or InvalidGroundNodes[itemname] then return false end valid[id] = true end end return true end local function get_next_depth(pos) local meta = M(pos) local depth = meta:get_int("exploration_depth") if depth == 0 then depth = DEPTH_MIN end if depth + DEPTH_STEP < DEPTH_MAX then depth = depth + DEPTH_STEP meta:set_int("exploration_depth", depth) end return depth end local function get_oil_amount(pos) return M(pos):get_int("oil_amount") end local function set_oil_amount(pos, amount) minetest.set_node(pos, {name = "techage:oilstorage"}) return M(pos):set_int("oil_amount", amount) end local function status(pos, player_name, depth, amount) depth = depth + pos.y local posC = {x = center(pos.x), y = pos.y, z = center(pos.z)} minetest.chat_send_player(player_name, "[TA Oil] "..P2S(posC).." depth: "..depth..", Oil: "..amount.." ") end local function marker(player_name, pos) local posC = {x = center(pos.x), y = pos.y, z = center(pos.z)} local pos1 = {x = posC.x - 1, y = posC.y - 1, z = posC.z - 1} local pos2 = {x = posC.x + 1, y = posC.y + 3, z = posC.z + 1} techage.switch_region(player_name, pos1, pos2) end local function explore_area(pos, pos1, pos2, posC, depth, amount, player_name) local vm = minetest.get_voxel_manip(pos1, pos2) local data = vm:get_data() if useable_stone_block(data) then gen_oil_bubble(pos1, posC, amount/10, data) vm:set_data(data) vm:write_to_map() vm:update_map() M(pos):set_int("oil_amount", amount) M(pos):set_int("depth", depth) set_oil_amount(posC, amount) marker(player_name, pos) else amount = 0 end status(pos, player_name, depth, amount) end local function emerge_area(pos, node, player_name) if get_oil_amount(pos) == 0 then -- nothing found so far? local depth = get_next_depth(pos) local posC = {x = center(pos.x), y = center(-depth), z = center(pos.z)} local radius = 7 local pos1 = {x = posC.x - radius, y = posC.y - radius, z = posC.z - radius} local pos2 = {x = posC.x + radius, y = posC.y + radius, z = posC.z + radius} local amount = oil_amount(posC) if creative and creative.is_enabled_for and creative.is_enabled_for(player_name) then amount = 10000 end minetest.sound_play("techage_explore", { pos = pos, max_hear_distance = 8}) node.name = "techage:oilexplorer_on" minetest.swap_node(pos, node) minetest.get_node_timer(pos):start(2.2) if amount > 0 then if get_oil_amount(posC) == 0 then -- not explored so far? minetest.emerge_area(pos1, pos2) minetest.after(2, explore_area, pos, pos1, pos2, posC, depth, amount, player_name) else M(pos):set_int("oil_amount", amount) M(pos):set_int("depth", depth) minetest.after(2, status, pos, player_name, depth, amount) minetest.after(2, marker, player_name, pos) end else minetest.after(2, status, pos, player_name, depth, 0) end else status(pos, player_name, M(pos):get_int("depth"), M(pos):get_int("oil_amount")) marker(player_name, pos) end end -- Used as storage for already explored blocks minetest.register_node("techage:oilstorage", { description = S("TA3 Oil Storage"), tiles = {"default_stone.png"}, groups = {not_in_creative_inventory=1}, diggable = false, drop = "", is_ground_content = false, }) minetest.register_node("techage:oilexplorer", { description = S("TA3 Oil Explorer"), tiles = { "techage_filling_ta3.png^techage_appl_oilexplorer_top.png^techage_frame_ta3_top.png", "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_oilexplorer.png", }, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) emerge_area(pos, node, clicker:get_player_name()) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.unmark_region(digger:get_player_name()) end, is_ground_content = false, groups = {snappy=2,cracky=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:oilexplorer_on", { description = S("TA3 Oil Explorer"), tiles = { { image = "techage_filling4_ta3.png^techage_appl_oilexplorer_top4.png^techage_frame4_ta3_top.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 1.2, }, }, "techage_filling_ta3.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_oilexplorer.png", }, on_timer = function(pos,elapsed) local node = minetest.get_node(pos) node.name = "techage:oilexplorer" minetest.swap_node(pos, node) end, diggable = false, is_ground_content = false, paramtype = "light", light_source = 8, groups = {not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("techage:oil_source", { description = S("Oil Source"), drawtype = "liquid", paramtype = "light", inventory_image = "techage_oil_inv.png", tiles = { { name = "techage_oil_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 10 } }, { name = "techage_oil_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0 } } }, walkable = false, pointable = false, diggable = false, buildable_to = true, drowning = 1, liquidtype = "source", liquid_alternative_flowing = "techage:oil_flowing", liquid_alternative_source = "techage:oil_source", liquid_viscosity = 20, liquid_range = 10, liquid_renewable = false, post_effect_color = {a = 200, r = 1, g = 1, b = 1}, groups = {liquid = 5}, }) minetest.register_node("techage:oil_flowing", { description = S("Flowing Oil"), drawtype = "flowingliquid", tiles = {"techage_oil.png"}, special_tiles = { { name = "techage_oil_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 10, }, }, { name = "techage_oil_animated.png", backface_culling = true, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 10, }, }, }, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "techage:oil_flowing", liquid_alternative_source = "techage:oil_source", liquid_viscosity = 20, liquid_range = 10, post_effect_color = {a = 200, r = 1, g = 1, b = 1}, groups = {liquid = 5, not_in_creative_inventory = 1}, }) minetest.register_craft({ type = "fuel", recipe = "techage:oil_source", burntime = 40, }) minetest.register_craft({ output = "techage:oilexplorer", recipe = { {"group:wood", "default:diamond", "group:wood"}, {"techage:baborium_ingot", "basic_materials:gear_steel", "techage:usmium_nuggets"}, {"group:wood", "techage:vacuum_tube", "group:wood"}, }, }) bucket.register_liquid( "techage:oil_source", "techage:oil_flowing", "techage:bucket_oil", "techage_bucket_oil.png", "Oil Bucket") techage.register_entry_page("ta3op", "oilexplorer", S("TA3 Oil Explorer"), S("Used to find oil (petroleum). Oil can be used as fuel for the Power Station and others. ".. "Place the block and right-click on the block to explore the underground. ".. "The block will explore a 16x16 field with a depth of up to 400 m. ".. "To search deeper, click the block several times. ".. "When oil is found, the position for the derrick (Drill Box) is highlighted.@n".. "Hint: Mark and protect the position for later use."), "techage:oilexplorer") techage.explore = {} function techage.explore.get_oil_info(pos) local amount = 0 local depth = DEPTH_MIN local posC while amount == 0 and depth < DEPTH_MAX do depth = depth + DEPTH_STEP posC = {x = center(pos.x), y = center(-depth), z = center(pos.z)} amount = get_oil_amount(posC) end return {depth = center(depth) - 1 + pos.y, amount = amount, storage_pos = posC} end function techage.explore.get_oil_amount(posC) return M(posC):get_int("oil_amount") end function techage.explore.dec_oil_amount(posC) local meta = M(posC) local amount = meta:get_int("oil_amount") meta:set_int("oil_amount", amount-1) return amount-1 end