--[[ TechAge ======= Copyright (C) 2019-2020 Joachim Stolberg GPL v3 See LICENSE.txt for more information TA3 Pumpjack ]]-- -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local M = minetest.get_meta local P = minetest.string_to_pos local S = techage.S local Pipe = techage.LiquidPipe local liquid = techage.liquid -- Consumer Related Data local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end local CRDN = function(node) return (minetest.registered_nodes[node.name] or {}).consumer end local STANDBY_TICKS = 2 local COUNTDOWN_TICKS = 10 local CYCLE_TIME = 8 local function has_oil(pos, meta) local storage_pos = meta:get_string("storage_pos") if storage_pos ~= "" then local amount, initial_amount = techage.explore.get_oil_amount(P(storage_pos)) if amount > 0 then return true end end end local function dec_oil_item(pos, meta) local storage_pos = meta:get_string("storage_pos") if storage_pos ~= "" then techage.explore.dec_oil_amount(P(storage_pos)) end end local function formspec(self, pos, nvm) local amount = 0 local storage_pos = M(pos):get_string("storage_pos") if storage_pos ~= "" then amount = techage.explore.get_oil_amount(P(storage_pos)) end return "size[5,3]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "box[0,-0.1;4.8,0.5;#c6e8ff]".. "label[1.5,-0.1;"..minetest.colorize( "#000000", S("Pumpjack")).."]".. "image[0.5,1.5;1,1;techage_liquid2_inv.png^[colorize:#000000^techage_liquid1_inv.png]".. "image[4,0.8;1,1;"..techage.get_power_image(pos, nvm).."]".. "tooltip[4,0.8;1,1;"..S("needs power").."]".. "label[0,0.8;"..S("Oil amount")..": "..amount.."]".. "image_button[2,2.2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]".. "tooltip[2,2.2;1,1;"..self:get_state_tooltip(nvm).."]" end local function play_sound(pos) local mem = techage.get_mem(pos) if not mem.handle or mem.handle == -1 then mem.handle = minetest.sound_play("techage_reboiler", { pos = pos, gain = 1, max_hear_distance = 15, loop = true}) if mem.handle == -1 then minetest.after(1, play_sound, pos) end end end local function stop_sound(pos) local mem = techage.get_mem(pos) if mem.handle then minetest.sound_stop(mem.handle) mem.handle = nil end end local function on_node_state_change(pos, old_state, new_state) if new_state == techage.RUNNING then play_sound(pos) else stop_sound(pos) end end local function on_rightclick(pos, node, clicker) local nvm = techage.get_nvm(pos) techage.set_activeformspec(pos, clicker) M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm)) end local function pumping(pos, crd, meta, nvm) if has_oil(pos, meta) then local leftover = liquid.put(pos, 6, "techage:oil_source", 1) if leftover and leftover > 0 then crd.State:blocked(pos, nvm) stop_sound(pos) return end dec_oil_item(pos, meta) crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS) return end crd.State:fault(pos, nvm, S("no oil")) end local function keep_running(pos, elapsed) local nvm = techage.get_nvm(pos) local crd = CRD(pos) pumping(pos, crd, M(pos), nvm) if techage.is_activeformspec(pos) then M(pos):set_string("formspec", formspec(crd.State, pos, nvm)) end end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local nvm = techage.get_nvm(pos) CRD(pos).State:state_button_event(pos, nvm, fields) end local tiles = {} -- '#' will be replaced by the stage number tiles.pas = { "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png", "techage_appl_pumpjack.png^techage_frame_ta#.png", "techage_appl_pumpjack.png^techage_frame_ta#.png", "techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]", "techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]", } tiles.act = { -- up, down, right, left, back, front "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png", "techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png", { image = "techage_appl_pumpjack14.png^techage_frame14_ta#.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, { image = "techage_appl_pumpjack14.png^techage_frame14_ta#.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, "techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]", "techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]", } local tubing = { on_recv_message = function(pos, src, topic, payload) return CRD(pos).State:on_receive_message(pos, topic, payload) end, on_node_load = function(pos, node) CRD(pos).State:on_node_load(pos) if node.name == "techage:ta3_pumpjack_act" then play_sound(pos) end end, } local _, node_name_ta3, _ = techage.register_consumer("pumpjack", S("Oil Pumpjack"), tiles, { cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, formspec = formspec, tubing = tubing, on_state_change = on_node_state_change, after_place_node = function(pos, placer) local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}) if node.name == "techage:oil_drillbit2" then local info = techage.explore.get_oil_info(pos) if info then M(pos):set_string("storage_pos", P2S(info.storage_pos)) end end Pipe:after_place_node(pos) end, networks = { pipe2 = { sides = {U = 1}, -- Pipe connection side ntype = "pump", }, }, power_sides = {F=1, B=1, L=1, R=1, D=1}, on_rightclick = on_rightclick, on_receive_fields = on_receive_fields, node_timer = keep_running, on_rotate = screwdriver.disallow, after_dig_node = function(pos, oldnode, oldmetadata, digger) Pipe:after_dig_node(pos) end, groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), num_items = {0,1,1,1}, power_consumption = {0,16,16,16}, }, {false, false, true, false}) -- TA3 only minetest.register_craft({ output = "techage:ta3_pumpjack_pas", recipe = { {"", "techage:usmium_nuggets", ""}, {"dye:red", "techage:ta3_pusher_pas", "dye:red"}, {"", "techage:oil_drillbit", ""}, }, }) Pipe:add_secondary_node_names({"techage:ta3_pumpjack_pas", "techage:ta3_pumpjack_act"})