36 lines
1.7 KiB
Plaintext
36 lines
1.7 KiB
Plaintext
# Maximim number of Forceload Blocks per player (default 20)
|
|
techage_max_num_forceload_blocks (Max. number of Forceload Blocks) int 20
|
|
|
|
# Enable Basalt Stone (and disable ore generation via cobble generator)
|
|
techage_basalt_stone_enabled (Basalt Stone enabled) bool false
|
|
|
|
# Rarity factor to find ores when sieving with the Gravel Sieve
|
|
# 1.0 is according to the mapgen generator
|
|
# 2.0 means half as many ores as result
|
|
# 0.5 means twice as many ores as result
|
|
techage_ore_rarity (Rarity factor to find ores) float 1.0
|
|
|
|
# Enable alternative recipes for steel and bronze.
|
|
# Instead of the furnace the player has to use the Coal Burner.
|
|
techage_modified_recipes_enabled (Enable alternative recipes for steel and bronze) bool false
|
|
|
|
# Seed for the oil exploration random function.
|
|
# Change this for your server in order not to be able to predict the oil reserves!
|
|
techage_oil_exploration_seed (techage oil exploration seed) int 1234
|
|
|
|
|
|
# Use the external Lua library 'lua-marshal' for faster serialization/deserialization
|
|
# of node meta data. See also 'README.md'.
|
|
techage_use_marshal (use lua-marshal as serialize/deserialize functions) bool false
|
|
|
|
# Use the external library 'lsqlite3' for for faster storing of data.
|
|
# See also 'README.md'.
|
|
techage_use_sqlite (use sqlite database) bool false
|
|
|
|
# To reduce the server CPU load, the number of sent techage commands
|
|
# per player and minute can be limited.
|
|
techage_command_limit (Max. number of commands sent per minute) int 1200
|
|
|
|
# Colliders are huge systems and should not be built on the surface.
|
|
# 'techage_collider_min_depth specifies' the min. depth (Y) to build a TA4 Collider
|
|
techage_collider_min_depth (Min. depth to build a TA4 Collider) int -30 |