techage/basic_machines/recipeblock.lua
2022-01-03 21:40:31 +01:00

244 lines
6.5 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Recipe Block for the TA4 Autocrafter
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local S = techage.S
local MAX_RECIPE = 10
local function recipes_formspec(x, y, idx)
return "container[" .. x .. "," .. y .. "]" ..
"background[0,0;8,3.2;techage_form_grey.png]" ..
"list[context;input;0.1,0.1;3,3;]" ..
"image[3,1.1;1,1;techage_form_arrow.png]" ..
"list[context;output;3.9,1.1;1,1;]" ..
"button[5.5,1.1;1,1;priv;<<]" ..
"button[6.5,1.1;1,1;next;>>]" ..
"label[5.5,0.5;"..S("Recipe") .. ": " .. idx .. "/" .. MAX_RECIPE .. "]" ..
"container_end[]"
end
local function formspec(pos, nvm)
return "size[8,7.4]"..
recipes_formspec(0, 0, nvm.recipe_idx or 1) ..
"list[current_player;main;0,3.6;8,4;]" ..
"listring[current_player;main]"..
"listring[context;src]" ..
"listring[current_player;main]"..
"listring[context;dst]" ..
"listring[current_player;main]"
end
local function determine_new_input(pos, inv)
local output = inv:get_stack("output", 1):get_name()
if output and output ~= "" then
local recipe = minetest.get_craft_recipe(output)
if recipe.items and recipe.type == "normal" then
for i = 1, 9 do
local name = recipe.items[i]
if name then
if minetest.registered_items[name] then
inv:set_stack("input", i, name)
end
end
end
inv:set_stack("output", 1, recipe.output)
end
else
for i = 1, 9 do
inv:set_stack("input", i, nil)
end
end
end
local function determine_new_output(pos, inv)
local items = {}
for i = 1, 9 do
items[i] = inv:get_stack("input", i):get_name()
end
local input = {
method = "normal",
width = 3,
items = items,
}
local output, _ = minetest.get_craft_result(input)
inv:set_stack("output", 1, output.item)
end
local function get_recipe(inv)
local items = {}
local last_idx = 0
for i = 1, 9 do
local name = inv:get_stack("input", i):get_name()
if name ~= "" then
last_idx = i
end
items[i] = name
end
local input = table.concat(items, ",", 1, last_idx)
local stack = inv:get_stack("output", 1)
return {
input = input,
output = stack:get_name() .. " " .. stack:get_count()
}
end
local function after_recipe_change(pos, inv, listname)
if listname == "input" then
determine_new_output(pos, inv)
else
determine_new_input(pos, inv)
end
local nvm = techage.get_nvm(pos)
nvm.recipes = nvm.recipes or {}
nvm.recipes[nvm.recipe_idx or 1] = get_recipe(inv)
end
local function update_inventor(pos, inv, idx)
local nvm = techage.get_nvm(pos)
nvm.recipes = nvm.recipes or {}
local recipe = nvm.recipes[idx]
if recipe then
local items = string.split(recipe.input, ",", true)
for i = 1, 9 do
inv:set_stack("input", i, items[i] or "")
end
inv:set_stack("output", 1, recipe.output)
else
for i = 1, 9 do
inv:set_stack("input", i, nil)
end
inv:set_stack("output", 1, nil)
end
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local inv = M(pos):get_inventory()
local list = inv:get_list(listname)
stack:set_count(1)
inv:set_stack(listname, index, stack)
after_recipe_change(pos, inv, listname)
return 0
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local inv = M(pos):get_inventory()
inv:set_stack(listname, index, nil)
after_recipe_change(pos, inv, listname)
return 0
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local inv = M(pos):get_inventory()
if from_list == to_list then
minetest.after(0.1, after_recipe_change, pos, inv, from_list)
return 1
end
return 0
end
minetest.register_node("techage:ta4_recipeblock", {
description = S("TA4 Recipe Block"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta4_top.png",
"techage_filling_ta4.png^techage_frame_ta4_top.png",
"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_recipeblock.png",
},
on_construct = function(pos)
local inv = M(pos):get_inventory()
inv:set_size('input', 9)
inv:set_size('output', 1)
end,
after_place_node = function(pos, placer, itemstack)
local nvm = techage.get_nvm(pos)
local number = techage.add_node(pos, "techage:ta4_chest")
M(pos):set_string("owner", placer:get_player_name())
M(pos):set_string("node_number", number)
M(pos):set_string("formspec", formspec(pos, nvm))
M(pos):set_string("infotext", S("TA4 Recipe Block") .. " " .. number)
end,
on_receive_fields = function(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
nvm.recipe_idx = nvm.recipe_idx or 1
if fields.next == ">>" then
nvm.recipe_idx = techage.in_range(nvm.recipe_idx + 1, 1, MAX_RECIPE)
elseif fields.priv == "<<" then
nvm.recipe_idx = techage.in_range(nvm.recipe_idx - 1, 1, MAX_RECIPE)
end
local inv = M(pos):get_inventory()
update_inventor(pos, inv, nvm.recipe_idx or 1)
M(pos):set_string("formspec", formspec(pos, nvm))
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
techage.del_mem(pos)
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
techage.register_node({"techage:ta4_recipeblock"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "input" and payload and payload ~= "" then
nvm.recipes = nvm.recipes or {}
local recipe = nvm.recipes[tonumber(payload) or 1]
if recipe then
return recipe.input
end
else
return "unsupported"
end
end,
})
minetest.register_craft({
output = "techage:ta4_recipeblock",
recipe = {
{"techage:ta4_carbon_fiber", "dye:blue", "techage:aluminum"},
{"", "basic_materials:ic", ""},
{"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"},
},
})