techage/basic_machines/recycler.lua
2023-05-17 22:02:17 +02:00

359 lines
10 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Recycler, recycling techage machines
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local STANDBY_TICKS = 3
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 8
local Recipes = {}
local SpecialItems = {
["techage:sieved_gravel"] = "default:sand",
["basic_materials:heating_element"] = "default:copper_ingot",
["techage:ta4_wlanchip"] = "",
["techage:basalt_cobble"] = "default:sand",
["default:stone"] = "techage:sieved_gravel",
["default:wood"] = "default:stick 5",
["basic_materials:concrete_block"] = "techage:sieved_gravel",
["dye:green"] = "",
["dye:red"] = "",
["dye:white"] = "",
["dye:blue"] = "",
["dye:brown"] = "",
["dye:cyan"] = "",
["dye:yellow"] = "",
["dye:grey"] = "",
["dye:orange"] = "",
["dye:black"] = "",
["techage:basalt_glass_thin"] = "",
["group:stone"] = "techage:sieved_gravel",
--["basic_materials:plastic_sheet"] = "",
["group:wood"] = "default:stick 5",
["techage:basalt_glass"] = "",
["default:junglewood"] = "default:stick 5",
["techage:ta4_silicon_wafer"] = "",
["default:cobble"] = "techage:sieved_gravel",
["default:pick_diamond"] = "default:stick",
["techage:hammer_steel"] = "default:stick",
["default:paper"] = "",
["stairs:slab_basalt_glass2"] = "",
["techage:basalt_stone"] = "techage:sieved_gravel",
["techage:ta4_ramchip"] = "",
["protector:chest"] = "default:chest",
["techage:ta4_rotor_blade"] = "",
["techage:ta4_carbon_fiber"] = "",
["techage:ta4_round_ceramic"] = "",
["techage:ta4_furnace_ceramic"] = "",
["techage:ta5_aichip"] = "",
["techage:ta4_leds"] = "",
}
local function formspec(self, pos, nvm)
return "size[8,8]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[context;src;0,0;3,3;]"..
--"item_image[0,0;1,1;default:cobble]"..
"image[0,0;1,1;techage_form_mask.png]"..
"image[3.5,0;1,1;"..techage.get_power_image(pos, nvm).."]"..
"image[3.5,1;1,1;techage_form_arrow.png]"..
"image_button[3.5,2;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
"list[context;dst;5,0;3,3;]"..
--"item_image[5,0;1,1;default:gravel]"..
"image[5,0;1,1;techage_form_mask.png]"..
"list[current_player;main;0,4;8,4;]"..
"listring[context;dst]"..
"listring[current_player;main]"..
"listring[context;src]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4)
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
if listname == "src" then
CRD(pos).State:start_if_standby(pos)
end
return stack:get_count()
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local inv = M(pos):get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function cook_reverse(stack, inv, idx, recipe)
-- check space
for _,item in ipairs(recipe.items) do
if not inv:room_for_item("dst", item) then
return false
end
end
-- take item
inv:remove_item("src", ItemStack(recipe.output))
-- add items
for _,item in ipairs(recipe.items) do
inv:add_item("dst", item)
end
return true
end
local function get_recipe(stack)
local name = stack:get_name()
local recipe = Recipes[name]
if recipe then
if stack:get_count() >= ItemStack(recipe.output):get_count() then
return recipe
end
end
end
local function recycling(pos, crd, nvm, inv)
for idx,stack in ipairs(inv:get_list("src")) do
local recipe = not stack:is_empty() and get_recipe(stack)
if recipe then
if cook_reverse(stack, inv, idx, recipe) then
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
else
crd.State:blocked(pos, nvm)
end
return
end
end
crd.State:idle(pos, nvm)
end
local function keep_running(pos, elapsed)
local nvm = techage.get_nvm(pos)
local crd = CRD(pos)
local inv = M(pos):get_inventory()
recycling(pos, crd, nvm, inv)
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
CRD(pos).State:state_button_event(pos, nvm, fields)
end
local function can_dig(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
local inv = M(pos):get_inventory()
return inv:is_empty("dst") and inv:is_empty("src")
end
local tiles = {}
-- '#' will be replaced by the stage number
-- '{power}' will be replaced by the power PNG
tiles.pas = {
-- up, down, right, left, back, front
"techage_appl_grinder.png^[colorize:@@000000:100^techage_frame_ta#_top.png",
--"techage_appl_grinder.png^techage_frame_ta#_top.png^[multiply:#FF0000",
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
}
tiles.act = {
-- up, down, right, left, back, front
{
name = "techage_appl_grinder4.png^[colorize:@@000000:100^techage_frame4_ta#_top.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 1.0,
},
},
"techage_filling_ta#.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
}
local tubing = {
on_pull_item = function(pos, in_dir, num)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.get_items(pos, inv, "dst", num)
end
end,
on_push_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
if meta:get_int("push_dir") == in_dir or in_dir == 5 then
local inv = M(pos):get_inventory()
--CRD(pos).State:start_if_standby(pos) -- would need power!
return techage.put_items(inv, "src", stack)
end
end,
on_unpull_item = function(pos, in_dir, stack)
local meta = minetest.get_meta(pos)
if meta:get_int("pull_dir") == in_dir then
local inv = M(pos):get_inventory()
return techage.put_items(inv, "dst", stack)
end
end,
on_recv_message = function(pos, src, topic, payload)
return CRD(pos).State:on_receive_message(pos, topic, payload)
end,
on_beduino_receive_cmnd = function(pos, src, topic, payload)
return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload)
end,
on_beduino_request_data = function(pos, src, topic, payload)
return CRD(pos).State:on_beduino_request_data(pos, topic, payload)
end,
on_node_load = function(pos)
CRD(pos).State:on_node_load(pos)
end,
}
local _, _, node_name_ta4 =
techage.register_consumer("recycler", S("Recycler"), tiles, {
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, 8/16, -6/16},
{-8/16, -8/16, 6/16, 8/16, 8/16, 8/16},
{-8/16, -8/16, -8/16, -6/16, 8/16, 8/16},
{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16},
{-6/16, -8/16, -6/16, 6/16, 6/16, 6/16},
},
},
selection_box = {
type = "fixed",
fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
},
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec = formspec,
tubing = tubing,
after_place_node = function(pos, placer)
local inv = M(pos):get_inventory()
inv:set_size('src', 9)
inv:set_size('dst', 9)
end,
can_dig = can_dig,
node_timer = keep_running,
on_receive_fields = on_receive_fields,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
groups = {choppy=2, cracky=2, crumbly=2},
sounds = default.node_sound_wood_defaults(),
num_items = {0,0,0,1},
power_consumption = {0,0,0,16},
},
{false, false, false, true}) -- TA4 only
minetest.register_craft({
output = node_name_ta4,
recipe = {
{"", "default:mese_crystal", ""},
{"", "techage:ta4_grinder_pas", ""},
{"", "techage:ta4_wlanchip", ""},
},
})
-------------------------------------------------------------------------------
-- Prepare recipes
-------------------------------------------------------------------------------
-- Nodes from mods that can be recycled
local ModNames = {
techage = true,
hyperloop = true,
}
local function get_item_list(inputs)
local lst = {}
for _,input in pairs(inputs or {}) do
if SpecialItems[input] then
input = SpecialItems[input]
end
if input and input ~= "" then
if minetest.registered_nodes[input] or minetest.registered_items[input] then
table.insert(lst, input)
end
end
end
return lst
end
local function get_special_recipe(name)
if SpecialItems[name] then
return {
output = name,
items = {SpecialItems[name]}
}
end
end
local function collect_recipes()
local add = function(name, ndef)
local _, _, mod, _ = string.find(name, "([%w_]+):([%w_]+)")
local recipe = get_special_recipe(name) or
techage.recipes.get_recipe(name) or
minetest.get_craft_recipe(name)
local items = get_item_list(recipe.items)
if ModNames[mod]
and ndef.groups.not_in_creative_inventory ~= 1
and not ndef.tool_capabilities
and recipe.output
and next(items) then
local s = table.concat(items, ", ")
--print(string.format("%-36s {%s}", recipe.output, s))
Recipes[name] = {output = recipe.output, items = items}
end
end
for name, ndef in pairs(minetest.registered_nodes) do
add(name, ndef)
end
for name, ndef in pairs(minetest.registered_items) do
add(name, ndef)
end
end
minetest.after(2, collect_recipes)