techage/fusion_reactor/ta5_pump.lua
2024-01-21 12:36:44 +01:00

225 lines
6.1 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA5 Pump
]]--
local S2P = minetest.string_to_pos
local P2S = minetest.pos_to_string
local M = minetest.get_meta
local S = techage.S
local Pipe2 = techage.LiquidPipe
local Pipe3 = techage.GasPipe
local liquid = networks.liquid
local Flip = networks.Flip
local STANDBY_TICKS = 16
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local CAPA = 4
local WRENCH_MENU = {{
type = "output",
name = "flowrate",
label = S("Total flow rate"),
tooltip = S("Total flow rate in liquid units"),
},{
type = "dropdown",
choices = "normal,reverse",
name = "operation",
label = S("Operation"),
tooltip = S("Pump direction"),
values = {0, 1},
default = "1",
}}
local State = techage.NodeStates:new({
node_name_passive = "techage:ta5_pump",
node_name_active = "techage:ta5_pump_on",
infotext_name = S("TA5 Pump"),
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
})
local function pumping(pos, nvm)
local outdir = M(pos):get_int("outdir")
local reverse = M(pos):get_int("operation")
if reverse == 1 then
local taken, name = liquid.take(pos, Pipe3, outdir, nil, CAPA)
if taken > 0 then
local leftover = liquid.put(pos, Pipe2, Flip[outdir], name, taken)
if leftover and leftover > 0 then
liquid.untake(pos, Pipe3, outdir, name, leftover)
if leftover == taken then
State:blocked(pos, nvm)
return 0
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return taken - leftover
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return taken
end
else
local taken, name = liquid.take(pos, Pipe2, Flip[outdir], nil, CAPA)
if taken > 0 then
local leftover = liquid.put(pos, Pipe3, outdir, name, taken)
if leftover and leftover > 0 then
liquid.untake(pos, Pipe2, Flip[outdir], name, leftover)
if leftover == taken then
State:blocked(pos, nvm)
return 0
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return taken - leftover
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return taken
end
end
State:idle(pos, nvm)
return 0
end
local function after_place_node(pos, placer)
local nvm = techage.get_nvm(pos)
local number = techage.add_node(pos, "techage:ta5_pump")
State:node_init(pos, nvm, number)
M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
Pipe2:after_place_node(pos)
Pipe3:after_place_node(pos)
end
local function node_timer(pos, elapsed)
local nvm = techage.get_nvm(pos)
nvm.flowrate = (nvm.flowrate or 0) + pumping(pos, nvm)
return State:is_active(nvm)
end
local function on_rightclick(pos, node, clicker)
if minetest.is_protected(pos, clicker:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
if node.name == "techage:ta5_pump" then
State:start(pos, nvm)
elseif node.name == "techage:ta5_pump_on" then
State:stop(pos, nvm)
end
end
local function after_dig_node(pos, oldnode, oldmetadata, digger)
Pipe2:after_dig_node(pos)
Pipe3:after_dig_node(pos)
techage.del_mem(pos)
end
local tiles_pas = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_arrow.png",
"techage_filling_ta4.png^techage_frame_ta4_bottom.png",
"techage_filling_ta4.png^techage_appl_hole_ta5_pipe2.png^techage_frame_ta5.png",
"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta5.png",
"techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta5.png^[transformFX",
"techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta5.png",
}
local tiles_act = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_arrow.png",
"techage_filling_ta4.png^techage_frame_ta4_bottom.png",
"techage_filling_ta4.png^techage_appl_hole_ta5_pipe2.png^techage_frame_ta5.png",
"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta5.png",
{
name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta5.png^[transformFX",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
{
name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta5.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
}
minetest.register_node("techage:ta5_pump", {
description = S("TA5 Pump"),
tiles = tiles_pas,
after_place_node = after_place_node,
on_rightclick = on_rightclick,
on_timer = node_timer,
after_dig_node = after_dig_node,
on_rotate = screwdriver.disallow,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
ta4_formspec = WRENCH_MENU,
})
minetest.register_node("techage:ta5_pump_on", {
description = S("TA5 Pump"),
tiles = tiles_act,
--after_place_node = after_place_node4,
on_rightclick = on_rightclick,
on_timer = node_timer,
after_dig_node = after_dig_node,
on_rotate = screwdriver.disallow,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
diggable = false,
groups = {not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
techage.register_node({"techage:ta5_pump", "techage:ta5_pump_on"}, {
on_recv_message = function(pos, src, topic, payload)
return State:on_receive_message(pos, topic, payload)
end,
on_beduino_receive_cmnd = function(pos, src, topic, payload)
return State:on_beduino_receive_cmnd(pos, topic, payload)
end,
on_beduino_request_data = function(pos, src, topic, payload)
return State:on_beduino_request_data(pos, topic, payload)
end,
})
-- Pumps have to provide one output and one input side
liquid.register_nodes({
"techage:ta5_pump", "techage:ta5_pump_on",
}, Pipe2, "pump", {"L"}, {})
liquid.register_nodes({
"techage:ta5_pump", "techage:ta5_pump_on",
}, Pipe3, "pump", {"R"}, {})
minetest.register_craft({
output = "techage:ta5_pump",
recipe = {
{"techage:aluminum", "dye:red", "default:steel_ingot"},
{"techage:ta4_pipeS", "techage:ta5_ceramic_turbine", "techage:ta5_pipe1S"},
{"default:steel_ingot", "basic_materials:motor", "techage:aluminum"},
},
})