techage/basic_machines/ta5_chest.lua
2022-06-05 21:20:43 +02:00

195 lines
6.0 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA5 Hyperloop Chest
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = minetest.pos_to_string
local M = minetest.get_meta
local S = techage.S
local TA4_INV_SIZE = 32
local EX_POINTS = 20
local hyperloop = techage.hyperloop
local remote_pos = techage.hyperloop.remote_pos
local shared_inv = techage.shared_inv
local menu = techage.menu
local function formspec(pos)
local ndef = minetest.registered_nodes["techage:ta5_hl_chest"]
local status = M(pos):get_string("conn_status")
if hyperloop.is_client(pos) or hyperloop.is_server(pos) then
local title = ndef.description .. " " .. status
return "size[8,9]"..
"box[0,-0.1;7.8,0.5;#c6e8ff]" ..
"label[0.2,-0.1;" .. minetest.colorize( "#000000", title) .. "]" ..
"list[context;main;0,1;8,4;]"..
"list[current_player;main;0,5.3;8,4;]"..
"listring[context;main]"..
"listring[current_player;main]"
else
return menu.generate_formspec(pos, ndef, hyperloop.SUBMENU)
end
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
shared_inv.before_inv_access(pos, listname)
local inv = minetest.get_inventory({type="node", pos=pos})
if inv:room_for_item(listname, stack) then
return stack:get_count()
end
return 0
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
shared_inv.before_inv_access(pos, listname)
local inv = minetest.get_inventory({type="node", pos=pos})
if inv:contains_item(listname, stack) then
return stack:get_count()
end
return 0
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
if shared_inv.before_inv_access(pos, "main") then
return 0
end
return count
end
minetest.register_node("techage:ta5_hl_chest", {
description = S("TA5 Hyperloop Chest"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta5_top.png",
"techage_filling_ta4.png^techage_frame_ta5.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_chest_back_ta4.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_chest_back_ta4.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_chest_back_ta4.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_chest_front_ta4.png",
},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('main', 32)
local number = techage.add_node(pos, "techage:ta5_hl_chest")
meta:set_string("node_number", number)
meta:set_string("owner", placer:get_player_name())
meta:set_string("formspec", formspec(pos))
meta:set_string("infotext", S("TA5 Hyperloop Chest").." "..number)
hyperloop.after_place_node(pos, placer, "chest")
end,
on_receive_fields = function(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
if techage.get_expoints(player) >= EX_POINTS then
if techage.menu.eval_input(pos, hyperloop.SUBMENU, fields) then
hyperloop.after_formspec(pos, fields)
shared_inv.on_rightclick(pos, player, "main")
M(pos):set_string("formspec", formspec(pos))
end
end
end,
on_timer = shared_inv.node_timer,
on_rightclick = function(pos, node, clicker)
shared_inv.on_rightclick(pos, clicker, "main")
M(pos):set_string("formspec", formspec(pos))
end,
can_dig = function(pos, player)
if minetest.is_protected(pos, player:get_player_name()) then
return false
end
shared_inv.before_inv_access(pos, "main")
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty("main")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
hyperloop.after_dig_node(pos, oldnode, oldmetadata, digger)
techage.del_mem(pos)
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_metadata_inventory_put = shared_inv.after_inv_access,
on_metadata_inventory_take = shared_inv.after_inv_access,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
techage.register_node({"techage:ta5_hl_chest"}, {
on_inv_request = function(pos, in_dir, access_type)
pos = remote_pos(pos)
local meta = minetest.get_meta(pos)
return meta:get_inventory(), "main"
end,
on_pull_item = function(pos, in_dir, num, item_name)
pos = remote_pos(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.get_items(pos, inv, "main", num)
end,
on_push_item = function(pos, in_dir, stack)
if techage.hyperloop.is_paired(pos) then
pos = remote_pos(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.put_items(inv, "main", stack)
end
return false
end,
on_unpull_item = function(pos, in_dir, stack)
pos = remote_pos(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.put_items(inv, "main", stack)
end,
on_recv_message = function(pos, src, topic, payload)
if topic == "state" then
pos = remote_pos(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return techage.get_inv_state(inv, "main")
else
return "unsupported"
end
end,
on_beduino_request_data = function(pos, src, topic, payload)
if topic == 131 then -- Chest State
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return 0, {techage.get_inv_state(inv, "main")}
else
return 2, ""
end
end,
})
minetest.register_craft({
type = "shapeless",
output = "techage:ta5_hl_chest",
recipe = {"techage:chest_ta4", "techage:ta5_aichip"}
})