289 lines
8.3 KiB
Lua
289 lines
8.3 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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TA2/TA3/TA4 Electronic Fab
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]]--
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-- for lazy programmers
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local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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-- Techage Related Data
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local TRD = function(pos) return (minetest.registered_nodes[minetest.get_node(pos).name] or {}).techage end
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-- Load support for intllib.
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local MP = minetest.get_modpath("techage")
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local I,_ = dofile(MP.."/intllib.lua")
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local STANDBY_TICKS = 10
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local COUNTDOWN_TICKS = 6
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local CYCLE_TIME = 6
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local ValidInput = {
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{}, -- 1
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{ -- 2
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["default:glass"] = true,
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["basic_materials:copper_wire"] = true,
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["basic_materials:plastic_sheet"] = true,
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},
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{}, -- 3
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{}, -- 4
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}
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local Input = {
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{}, -- 1
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{"default:glass", "basic_materials:copper_wire", "basic_materials:plastic_sheet"}, --2
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{}, -- 3
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{}, -- 4
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}
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local Output = {
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"", -- 1
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"techage:vacuum_tube", -- 2
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"", -- 3
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"", -- 4
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}
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local function formspec(self, pos, mem)
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;3,3;]"..
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"item_image[0,0;1,1;default:glass]"..
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"item_image[0,1;1,1;basic_materials:copper_wire]"..
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"item_image[0,2;1,1;basic_materials:plastic_sheet]"..
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"image[3.5,0;1,1;"..techage.get_power_image(pos, mem).."]"..
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"image[3.5,1;1,1;techage_form_arrow.png]"..
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"image_button[3.5,2;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"list[context;dst;5,0;3,3;]"..
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"item_image[5,0;1,1;techage:vacuum_tube]"..
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"list[current_player;main;0,4;8,4;]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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--local meta = minetest.get_meta(pos)
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--local inv = meta:get_inventory()
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local trd = TRD(pos)
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if listname == "src" and ValidInput[trd.stage][stack:get_name()] then
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trd.State:start_if_standby(pos)
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return stack:get_count()
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end
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return 0
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function making(pos, trd, mem, inv)
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if inv:room_for_item("dst", ItemStack(Output[trd.stage])) then
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for _,name in ipairs(Input[trd.stage]) do
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if not inv:contains_item("src", ItemStack(name)) then
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trd.State:idle(pos, mem)
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return
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end
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end
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for _,name in ipairs(Input[trd.stage]) do
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inv:remove_item("src", ItemStack(name))
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end
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inv:add_item("dst", ItemStack(Output[trd.stage]))
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trd.State:keep_running(pos, mem, COUNTDOWN_TICKS)
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return
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end
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trd.State:idle(pos, mem)
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end
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local function keep_running(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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local trd = TRD(pos)
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local inv = M(pos):get_inventory()
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if inv then
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making(pos, trd, mem, inv)
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end
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return trd.State:is_active(mem)
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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TRD(pos).State:state_button_event(pos, mem, fields)
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local tiles = {}
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-- '#' will be replaced by the stage number
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_appl_electronic_fab.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_electronic_fab.png^techage_frame_ta#.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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{
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image = "techage_filling4_ta#.png^techage_appl_electronic_fab4.png^techage_frame4_ta#.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.5,
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},
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},
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{
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image = "techage_filling4_ta#.png^techage_appl_electronic_fab4.png^techage_frame4_ta#.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 0.5,
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},
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},
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}
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tiles.def = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_frame_ta#_top.png",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png^techage_appl_defect.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png^techage_appl_defect.png",
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"techage_filling_ta#.png^techage_appl_electronic_fab.png^techage_frame_ta#.png^techage_appl_defect.png",
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"techage_filling_ta#.png^techage_appl_electronic_fab.png^techage_frame_ta#.png^techage_appl_defect.png",
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}
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local tubing = {
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on_pull_item = function(pos, in_dir, num)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.get_items(inv, "dst", num)
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end
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end,
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on_push_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("push_dir") == in_dir or in_dir == 5 then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "src", stack)
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end
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "dst", stack)
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end
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end,
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on_recv_message = function(pos, topic, payload)
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local resp = TRD(pos).State:on_receive_message(pos, topic, payload)
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if resp then
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return resp
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else
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return "unsupported"
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end
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end,
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on_node_load = function(pos)
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TRD(pos).State:on_node_load(pos)
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end,
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on_node_repair = function(pos)
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return TRD(pos).State:on_node_repair(pos)
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end,
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}
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local node_name_ta2, node_name_ta3, node_name_ta4 =
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techage.register_consumer("electronic_fab", I("Electronic Fab"), tiles, {
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drawtype = "normal",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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has_item_meter = true,
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aging_factor = 10,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local inv = M(pos):get_inventory()
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inv:set_size("src", 3*3)
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inv:set_size("dst", 3*3)
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,1,1},
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power_consumption = {0,8,12,18},
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})
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minetest.register_craft({
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output = node_name_ta2,
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recipe = {
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{"group:wood", "default:diamond", "group:wood"},
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{"techage:tubeS", "basic_materials:gear_steel", "techage:tubeS"},
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{"group:wood", "techage:steel_ingot", "group:wood"},
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},
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})
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minetest.register_craftitem("techage:vacuum_tube", {
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description = I("TA3 Vacuum Tubes"),
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inventory_image = "techage_vacuum_tube.png",
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})
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if minetest.global_exists("unified_inventory") then
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unified_inventory.register_craft_type("electronic_fab", {
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description = I("Electronic Fab"),
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icon = 'techage_filling_ta2.png^techage_appl_electronic_fab.png^techage_frame_ta2.png',
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width = 2,
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height = 2,
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})
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unified_inventory.register_craft({
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output = "techage:vacuum_tube",
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items = {"default:glass", "basic_materials:copper_wire", "basic_materials:plastic_sheet"},
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type = "electronic_fab",
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})
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end
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