233 lines
6.2 KiB
Lua
233 lines
6.2 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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TA2/TA3/TA4 Power Source
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]]--
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-- for lazy programmers
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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local S = techage.S
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local TA2_Power = techage.Axle
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local TA3_Power = techage.SteamPipe
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local TA4_Power = techage.ElectricCable
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local provide_power = techage.power.provide_power
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local power_switched = techage.power.power_switched
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local power_distribution = techage.power.power_distribution
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local PWR_CAPA = 20
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local function formspec(self, pos, mem)
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return "size[8,7]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"image[6,0.5;1,2;"..techage.power.formspec_power_bar(PWR_CAPA, mem.provided).."]"..
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"image_button[5,1;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"button[2.5,1;1.8,1;update;"..S("Update").."]"..
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"list[current_player;main;0,3;8,4;]"..
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default.get_hotbar_bg(0, 3)
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end
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local function start_node(pos, mem, state)
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mem.generating = true
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power_switched(pos)
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techage.switch_axles(pos, true)
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end
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local function stop_node(pos, mem, state)
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mem.generating = false
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mem.provided = 0
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power_switched(pos)
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techage.switch_axles(pos, false)
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end
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local State2 = techage.NodeStates:new({
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node_name_passive = "techage:t2_source",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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start_node = start_node,
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stop_node = stop_node,
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})
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local State3 = techage.NodeStates:new({
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node_name_passive = "techage:t3_source",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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start_node = start_node,
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stop_node = stop_node,
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})
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local State4 = techage.NodeStates:new({
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node_name_passive = "techage:t4_source",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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start_node = start_node,
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stop_node = stop_node,
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})
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local function on_power(pos)
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local mem = tubelib2.get_mem(pos)
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if mem.generating then
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mem.provided = provide_power(pos, PWR_CAPA)
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else
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mem.provided = 0
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end
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mem.trigger = 2
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end
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local function node_timer(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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if mem.generating then
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power_distribution(pos)
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mem.trigger = (mem.trigger or 1) - 1
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if mem.trigger <= 0 then
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-- power distribution timeout
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--print("source not triggered")
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power_switched(pos)
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end
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end
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return mem.generating
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end
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local tStates = {0, State2, State3, State4}
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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local state = tStates[mem.state_num or 2]
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state:state_button_event(pos, mem, fields)
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if fields.update then
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M(pos):set_string("formspec", formspec(state, pos, mem))
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end
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end
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local function on_rightclick(pos)
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local mem = tubelib2.get_mem(pos)
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local state = tStates[mem.state_num or 2]
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M(pos):set_string("formspec", formspec(state, pos, mem))
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end
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minetest.register_node("techage:t2_source", {
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description = S("Axle Power Source"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta2.png^techage_frame_ta2_top.png",
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"techage_filling_ta2.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_axle_clutch.png^techage_frame_ta2.png",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_source.png",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_source.png",
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"techage_filling_ta2.png^techage_frame_ta2.png^techage_appl_source.png",
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},
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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on_construct = tubelib2.init_mem,
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after_place_node = function(pos, placer)
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local mem = tubelib2.get_mem(pos)
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State2:node_init(pos, mem, "")
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mem.state_num = 2
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on_rightclick(pos)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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})
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minetest.register_node("techage:t3_source", {
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description = S("Steam Power Source"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png",
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"techage_filling_ta3.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_steam_hole.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
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"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
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},
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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on_construct = tubelib2.init_mem,
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after_place_node = function(pos, placer)
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local mem = tubelib2.get_mem(pos)
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State3:node_init(pos, mem, "")
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mem.state_num = 3
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on_rightclick(pos)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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})
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minetest.register_node("techage:t4_source", {
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description = S("Ele Power Source"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_appl_hole_electric.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_source.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_source.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_source.png",
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},
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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on_rotate = screwdriver.disallow,
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is_ground_content = false,
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on_construct = tubelib2.init_mem,
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after_place_node = function(pos, placer)
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local mem = tubelib2.get_mem(pos)
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State4:node_init(pos, mem, "")
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mem.state_num = 4
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on_rightclick(pos)
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end,
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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})
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techage.power.register_node({"techage:t2_source"}, {
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conn_sides = {"R"},
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power_network = TA2_Power,
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on_power = on_power,
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})
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techage.power.register_node({"techage:t3_source"}, {
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conn_sides = {"R"},
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power_network = TA3_Power,
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on_power = on_power,
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})
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techage.power.register_node({"techage:t4_source"}, {
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conn_sides = {"R"},
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power_network = TA4_Power,
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on_power = on_power,
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})
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