604 lines
18 KiB
Lua
604 lines
18 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA2/TA3/TA4 Distributor
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local N = minetest.get_node
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local Tube = techage.Tube
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local S = techage.S
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local SRC_INV_SIZE = 8
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 4
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local FILTER_ITEM_LIMIT_PER_STACK = 12
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local FILTER_ITEM_LIMIT = 36
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local INFO = [[Turn port on/off or read its state: command = 'port', payload = red/green/blue/yellow{=on/off}]]
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--local Side2Color = {B="red", L="green", F="blue", R="yellow"}
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local SlotColors = {"red", "green", "blue", "yellow"}
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local Num2Ascii = {"B", "L", "F", "R"}
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local FilterCache = {} -- local cache for filter settings
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local function filter_settings(pos)
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local meta = M(pos)
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local param2 = techage.get_node_lvm(pos).param2
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local inv = meta:get_inventory()
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local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false}
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local ItemFilter = {} -- {<item:name> = {dir,...}]
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local OpenPorts = {} -- {dir, ...}
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local counter = 0 -- counts total item number in filter configuration
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-- collect all filter settings
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for idx,slot in ipairs(SlotColors) do
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if filter[idx] == true then
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local side = Num2Ascii[idx]
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local out_dir = techage.side_to_outdir(side, param2)
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if inv:is_empty(slot) then
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table.insert(OpenPorts, out_dir)
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else
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for idx2,stack in ipairs(inv:get_list(slot)) do
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local name = stack:get_name()
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if name ~= "" then
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if not ItemFilter[name] then
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ItemFilter[name] = {}
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end
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for _ = 1, math.min(FILTER_ITEM_LIMIT_PER_STACK, stack:get_count()) do
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if counter > FILTER_ITEM_LIMIT then
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break
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end
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table.insert(ItemFilter[name], out_dir)
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counter = counter + 1
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end
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end
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end
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end
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end
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end
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FilterCache[minetest.hash_node_position(pos)] = {
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ItemFilter = ItemFilter,
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OpenPorts = OpenPorts,
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}
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end
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-- Return filter table and list of open ports.
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-- (see test data)
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local function get_filter_settings(pos)
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-- local ItemFilter = {
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-- ["default:dirt"] = {1,2},
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-- ["default:cobble"] = {4},
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-- }
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-- local OpenPorts = {3}
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-- return ItemFilter, OpenPorts
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local hash = minetest.hash_node_position(pos)
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if FilterCache[hash] == nil then
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filter_settings(pos)
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end
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return FilterCache[hash].ItemFilter, FilterCache[hash].OpenPorts
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end
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local function blocking_checkbox(pos, filter, is_hp)
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local cnt = 0
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local _, open_ports = get_filter_settings(pos)
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local fs_pos = is_hp and "0.25,5" or "3,3.9"
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for _,val in ipairs(filter) do
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if val then cnt = cnt + 1 end
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end
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if cnt > 1 and #open_ports > 0 then
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local blocking = M(pos):get_int("blocking") == 1 and "true" or "false"
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return "checkbox["..fs_pos..";blocking;"..S("blocking mode")..";"..blocking.."]"..
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"tooltip["..fs_pos..";1,1;"..S("Block configured items for open ports")..";#0C3D32;#FFFFFF]"
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else
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M(pos):set_int("blocking", 0) -- disable blocking
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end
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return ""
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end
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local function formspec(self, pos, nvm)
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local filter = minetest.deserialize(M(pos):get_string("filter")) or {false,false,false,false}
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local is_hp = nvm.high_performance == true
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local blocking = blocking_checkbox(pos, filter, is_hp)
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if is_hp then
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return "size[10.5,9.5]"..
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"box[0.25,-0.1;9.6,1.1;#005500]"..
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"label[0.6,0.2;"..S("Input").."]"..
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"list[context;src;1.75,0;8,1;]"..
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blocking..
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"image_button[0.25,5.8;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[0.25,5.8;1,1;"..self:get_state_tooltip(nvm).."]"..
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"checkbox[0.25,1.2;filter1;On;"..dump(filter[1]).."]"..
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"checkbox[0.25,2.2;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[0.25,3.2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[0.25,4.2;filter4;On;"..dump(filter[4]).."]"..
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"image[1.25,1.2;0.3,1;techage_inv_red.png]"..
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"image[1.25,2.2;0.3,1;techage_inv_green.png]"..
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"image[1.25,3.2;0.3,1;techage_inv_blue.png]"..
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"image[1.25,4.2;0.3,1;techage_inv_yellow.png]"..
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"list[context;red;1.75,1.2;8,1;]"..
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"list[context;green;1.75,2.2;8,1;]"..
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"list[context;blue;1.75,3.2;8,1;]"..
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"list[context;yellow;1.75,4.2;8,1;]"..
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"list[current_player;main;1.75,5.8;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(1.75,5.8)
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else
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return "size[10.5,8.5]"..
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"list[context;src;0,0;2,4;]"..
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blocking..
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"image[2,1.5;1,1;techage_form_arrow.png]"..
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"image_button[0,4.8;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[0,4.8;1,1;"..self:get_state_tooltip(nvm).."]"..
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"checkbox[3,0;filter1;On;"..dump(filter[1]).."]"..
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"checkbox[3,1;filter2;On;"..dump(filter[2]).."]"..
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"checkbox[3,2;filter3;On;"..dump(filter[3]).."]"..
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"checkbox[3,3;filter4;On;"..dump(filter[4]).."]"..
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"image[4,0;0.3,1;techage_inv_red.png]"..
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"image[4,1;0.3,1;techage_inv_green.png]"..
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"image[4,2;0.3,1;techage_inv_blue.png]"..
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"image[4,3;0.3,1;techage_inv_yellow.png]"..
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"list[context;red;4.5,0;6,1;]"..
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"list[context;green;4.5,1;6,1;]"..
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"list[context;blue;4.5,2;6,1;]"..
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"list[context;yellow;4.5,3;6,1;]"..
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"list[current_player;main;1.25,4.8;8,4;]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(1.25,4.8)
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end
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end
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local function get_total_filter_items_number(pos, except_listname, except_index)
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local inv = M(pos):get_inventory()
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local total = 0
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for _, listname in ipairs(SlotColors) do
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local list = inv:get_list(listname)
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for idx, stack in ipairs(list) do
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if not (listname == except_listname and idx == except_index) then
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total = total + stack:get_count()
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end
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end
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end
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return total
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local inv = M(pos):get_inventory()
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local list = inv:get_list(listname)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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CRD(pos).State:start_if_standby(pos)
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return stack:get_count()
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else
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stack:add_item(list[index])
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local max_items_to_limit = FILTER_ITEM_LIMIT - get_total_filter_items_number(pos, listname, index)
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stack:set_count(math.min(FILTER_ITEM_LIMIT_PER_STACK, stack:get_count(), max_items_to_limit))
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inv:set_stack(listname, index, stack)
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return 0
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end
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return 0
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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return stack:get_count()
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else
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local inv = M(pos):get_inventory()
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local list = inv:get_list(listname)
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list[index]:take_item(stack:get_count())
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inv:set_stack(listname, index, list[index])
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local inv = minetest.get_meta(pos):get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if from_list == "src" and to_list ~= "src" then
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stack:add_item(inv:get_stack(to_list, to_index))
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local max_items_to_limit = FILTER_ITEM_LIMIT - get_total_filter_items_number(pos, to_list, to_index)
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stack:set_count(math.min(FILTER_ITEM_LIMIT_PER_STACK, stack:get_count(), max_items_to_limit))
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inv:set_stack(to_list, to_index, stack)
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return 0
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elseif from_list ~= "src" and to_list == "src" then
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inv:set_stack(from_list, from_index, nil)
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return 0
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elseif from_list ~= "src" and to_list ~= "src" then
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return math.min(stack:get_count(), FILTER_ITEM_LIMIT_PER_STACK - inv:get_stack(to_list, to_index):get_count())
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else
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return stack:get_count()
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end
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end
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local function tubelib2_on_update2(pos, outdir, tlib2, node)
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local is_ta4_tube = true
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for dir = 1,4 do
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for i, pos, node in Tube:get_tube_line(pos, dir) do
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is_ta4_tube = is_ta4_tube and techage.TA4tubes[node.name]
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end
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end
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local nvm = techage.get_nvm(pos)
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local crd = CRD(pos)
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if CRD(pos).stage == 4 and not is_ta4_tube then
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nvm.num_items = crd.num_items / 2
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else
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nvm.num_items = crd.num_items
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end
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end
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local function shuffle(list)
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for i = #list, 2, -1 do
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local j = math.random(i)
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list[i], list[j] = list[j], list[i]
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end
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return list
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end
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local function push_item(pos, base_filter, itemstack, num_items, nvm)
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local filter = shuffle(table.copy(base_filter))
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local idx = 1
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local num_pushed = 0
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local num_ports = #filter
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local amount = math.floor(math.max((num_items + 1) / num_ports, 1))
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local num_of_trials = 0
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while num_pushed < num_items and num_of_trials <= 8 do
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num_of_trials = num_of_trials + 1
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local push_dir = filter[idx]
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local num_to_push = math.min(amount, num_items - num_pushed)
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if techage.push_items(pos, push_dir, itemstack:peek_item(num_to_push)) then
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num_pushed = num_pushed + num_to_push
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nvm.port_counter[push_dir] = (nvm.port_counter[push_dir] or 0) + num_to_push
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end
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-- filter start offset
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idx = idx + 1
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if idx > num_ports then
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idx = 1
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end
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end
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return num_pushed
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end
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-- move items to output slots
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local function distributing(pos, inv, crd, nvm)
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local item_filter, open_ports = get_filter_settings(pos)
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local sum_num_pushed = 0
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local num_pushed = 0
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local blocking_mode = M(pos):get_int("blocking") == 1
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-- start searching after last position
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local offs = nvm.last_index or 1
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for i = 1, SRC_INV_SIZE do
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local idx = ((i + offs - 1) % 8) + 1
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local stack = inv:get_stack("src", idx)
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local item_name = stack:get_name()
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local num_items = stack:get_count()
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local num_to_push = math.min((nvm.num_items or crd.num_items) - sum_num_pushed, num_items)
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local stack_to_push = stack:peek_item(num_to_push)
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local filter = item_filter[item_name]
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num_pushed = 0
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if filter and #filter > 0 then
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-- Push items based on filter
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num_pushed = push_item(pos, filter, stack_to_push, num_to_push, nvm)
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elseif blocking_mode and #open_ports > 0 then
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-- Push items based on open ports
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num_pushed = push_item(pos, open_ports, stack_to_push, num_to_push, nvm)
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end
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if not blocking_mode and num_pushed == 0 and #open_ports > 0 then
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-- Push items based on open ports
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num_pushed = push_item(pos, open_ports, stack_to_push, num_to_push, nvm)
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end
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sum_num_pushed = sum_num_pushed + num_pushed
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stack:take_item(num_pushed)
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inv:set_stack("src", idx, stack)
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if sum_num_pushed >= (nvm.num_items or crd.num_items) then
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nvm.last_index = idx
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break
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end
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end
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if sum_num_pushed == 0 then
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crd.State:blocked(pos, nvm)
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else
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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end
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-- move items to the output slots
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local function keep_running(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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nvm.port_counter = nvm.port_counter or {}
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local crd = CRD(pos)
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local inv = M(pos):get_inventory()
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if not inv:is_empty("src") then
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distributing(pos, inv, crd, nvm)
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else
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crd.State:idle(pos, nvm)
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end
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return crd.State:is_active(nvm)
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local meta = M(pos)
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local crd = CRD(pos)
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local filter = minetest.deserialize(meta:get_string("filter"))
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if fields.filter1 ~= nil then
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filter[1] = fields.filter1 == "true"
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elseif fields.filter2 ~= nil then
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filter[2] = fields.filter2 == "true"
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elseif fields.filter3 ~= nil then
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filter[3] = fields.filter3 == "true"
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elseif fields.filter4 ~= nil then
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filter[4] = fields.filter4 == "true"
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elseif fields.blocking ~= nil then
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meta:set_int("blocking", fields.blocking == "true" and 1 or 0)
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end
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meta:set_string("filter", minetest.serialize(filter))
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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if fields.state_button ~= nil then
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crd.State:state_button_event(pos, nvm, fields)
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else
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meta:set_string("formspec", formspec(crd.State, pos, nvm))
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end
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end
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-- techage command to turn on/off filter channels
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local function change_filter_settings(pos, slot, val)
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local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4}
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local meta = M(pos)
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local filter = minetest.deserialize(meta:get_string("filter"))
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local num = slots[slot] or 1
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if num >= 1 and num <= 4 then
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filter[num] = val == "on"
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end
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meta:set_string("filter", minetest.serialize(filter))
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filter_settings(pos)
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local nvm = techage.get_nvm(pos)
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meta:set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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return true
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end
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-- techage command to read filter channel status (on/off)
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local function read_filter_settings(pos, slot)
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local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4}
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local filter = minetest.deserialize(M(pos):get_string("filter"))
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return filter[slots[slot]] and "on" or "off"
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("src")
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end
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local get_tiles = function(is_hp)
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local variant = is_hp and "_hp" or ""
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta#.png^techage_appl_distri.png^techage_frame_ta#_top"..variant..".png^techage_appl_color_top.png",
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"techage_filling_ta#.png^techage_frame_ta#_top"..variant..".png^(techage_appl_color_top.png^[transformFY)",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_yellow.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_green.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_red.png",
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"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_blue.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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{
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image = "techage_filling4_ta#.png^techage_appl_distri4.png^techage_frame4_ta#_top"..variant..".png^techage_appl_color_top4.png",
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backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 32,
|
|
aspect_h = 32,
|
|
length = 1.0,
|
|
},
|
|
},
|
|
"techage_filling_ta#.png^techage_frame_ta#_top"..variant..".png^(techage_appl_color_top.png^[transformFY)",
|
|
"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_yellow.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_green.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_red.png",
|
|
"techage_filling_ta#.png^techage_frame_ta#"..variant..".png^techage_appl_distri_blue.png",
|
|
}
|
|
return tiles
|
|
end
|
|
|
|
local tubing = {
|
|
on_pull_item = function(pos, in_dir, num)
|
|
local inv = M(pos):get_inventory()
|
|
return techage.get_items(pos, inv, "src", num)
|
|
end,
|
|
on_push_item = function(pos, in_dir, stack)
|
|
CRD(pos).State:start_if_standby(pos)
|
|
local inv = M(pos):get_inventory()
|
|
return techage.put_items(inv, "src", stack)
|
|
end,
|
|
on_unpull_item = function(pos, in_dir, stack)
|
|
local inv = M(pos):get_inventory()
|
|
return techage.put_items(inv, "src", stack)
|
|
end,
|
|
on_recv_message = function(pos, src, topic, payload)
|
|
if topic == "info" then
|
|
return INFO
|
|
elseif topic == "port" then
|
|
-- "red"/"green"/"blue"/"yellow" = "on"/"off"
|
|
local slot, val = techage.ident_value(payload)
|
|
if val == "" then
|
|
return read_filter_settings(pos, slot)
|
|
else
|
|
return change_filter_settings(pos, slot, val)
|
|
end
|
|
else
|
|
return CRD(pos).State:on_receive_message(pos, topic, payload)
|
|
end
|
|
end,
|
|
|
|
on_node_load = function(pos)
|
|
CRD(pos).State:on_node_load(pos)
|
|
end,
|
|
}
|
|
|
|
local def = {
|
|
cycle_time = CYCLE_TIME,
|
|
standby_ticks = STANDBY_TICKS,
|
|
formspec = formspec,
|
|
tubing = tubing,
|
|
after_place_node = function(pos, placer)
|
|
local meta = M(pos)
|
|
local filter = {false,false,false,false}
|
|
meta:set_string("filter", minetest.serialize(filter))
|
|
local inv = meta:get_inventory()
|
|
inv:set_size('src', 8)
|
|
inv:set_size('yellow', 6)
|
|
inv:set_size('green', 6)
|
|
inv:set_size('red', 6)
|
|
inv:set_size('blue', 6)
|
|
end,
|
|
can_dig = can_dig,
|
|
node_timer = keep_running,
|
|
on_receive_fields = on_receive_fields,
|
|
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
|
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
|
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
|
tubelib2_on_update2 = tubelib2_on_update2,
|
|
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list)
|
|
if from_list ~= "src" or to_list ~= "src" then
|
|
filter_settings(pos)
|
|
local nvm = techage.get_nvm(pos)
|
|
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
|
|
end
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname)
|
|
if listname ~= "src" then
|
|
filter_settings(pos)
|
|
local nvm = techage.get_nvm(pos)
|
|
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
|
|
end
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname)
|
|
if listname ~= "src" then
|
|
filter_settings(pos)
|
|
local nvm = techage.get_nvm(pos)
|
|
M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
|
|
end
|
|
end,
|
|
|
|
groups = {choppy=2, cracky=2, crumbly=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
num_items = {0,4,12,24},
|
|
}
|
|
|
|
local node_name_ta2, node_name_ta3, node_name_ta4 = techage.register_consumer(
|
|
"distributor",
|
|
S("Distributor"),
|
|
get_tiles(false),
|
|
def
|
|
)
|
|
|
|
local hp_def = table.copy(def)
|
|
|
|
hp_def.after_place_node = function(pos, placer)
|
|
local meta = M(pos)
|
|
local nvm = techage.get_nvm(pos)
|
|
nvm.high_performance = true
|
|
local filter = {false,false,false,false}
|
|
meta:set_string("filter", minetest.serialize(filter))
|
|
local inv = meta:get_inventory()
|
|
inv:set_size('src', 8)
|
|
inv:set_size('yellow', 8)
|
|
inv:set_size('green', 8)
|
|
inv:set_size('red', 8)
|
|
inv:set_size('blue', 8)
|
|
end
|
|
hp_def.num_items = {0,0,0,36}
|
|
|
|
local _, _, node_name_ta4_hp = techage.register_consumer(
|
|
"high_performance_distributor", S("High Performance Distributor"),
|
|
get_tiles(true),
|
|
hp_def,
|
|
{false, false, false, true}
|
|
)
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta2.." 2",
|
|
recipe = {
|
|
{"group:wood", "techage:iron_ingot", "group:wood"},
|
|
{"techage:tubeS", "default:mese_crystal", "techage:tubeS"},
|
|
{"group:wood", "techage:iron_ingot", "group:wood"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta3,
|
|
recipe = {
|
|
{"", "techage:iron_ingot", ""},
|
|
{"", node_name_ta2, ""},
|
|
{"", "techage:vacuum_tube", ""},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta4,
|
|
recipe = {
|
|
{"", "techage:iron_ingot", ""},
|
|
{"", node_name_ta3, ""},
|
|
{"", "techage:ta4_wlanchip", ""},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = node_name_ta4_hp,
|
|
recipe = {
|
|
{node_name_ta4, "default:copper_ingot"},
|
|
{"default:mese_crystal_fragment", node_name_ta4},
|
|
},
|
|
})
|