techage/collider/inlets.lua
2023-02-19 15:11:43 +01:00

374 lines
9.5 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Tube/Pipe Inputs/Outputs as part of the Collider
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local PWR_NEEDED = 15
local CYCLE_TIME = 2
local GAS_CAPA = 20
local AIR_CAPA = 1000
local VTube = techage.VTube
local Pipe = techage.LiquidPipe
local Cable = techage.ElectricCable
local power = networks.power
local liquid = networks.liquid
--------------------------------------------------------------------------------
-- Tube Input
--------------------------------------------------------------------------------
minetest.register_node("techage:ta4_collider_tube_inlet", {
description = S("TA4 Collider Tube Input"),
tiles = {
-- up, down, right, left, back, front
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png^techage_collider_tube_open.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-4/8, -4/8, -4/8, -1/8, 4/8, 4/8},
{ 1/8, -4/8, -4/8, 4/8, 4/8, 4/8},
{-4/8, 1/8, -4/8, 4/8, 4/8, 4/8},
{-4/8, -4/8, -4/8, 4/8, -1/8, 4/8},
},
},
selection_box = {
type = "fixed",
fixed = {-4/8, -4/8, -4/8, 4/8, 4/8, 4/8},
},
paramtype2 = "facedir",
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
after_place_node = function(pos, placer, itemstack)
VTube:after_place_node(pos)
end,
after_dig_node = function(pos, oldnode)
VTube:after_dig_node(pos)
techage.del_mem(pos)
end,
})
VTube:add_secondary_node_names({"techage:ta4_collider_tube_inlet"})
VTube:set_valid_sides("techage:ta4_collider_tube_inlet", {"F"})
-- Called from the detector via tube ring
techage.register_node({"techage:ta4_collider_tube_inlet"}, {
on_transfer = function(pos, in_dir, topic, payload)
if topic == "distance" then
return pos
elseif topic == "enumerate" and payload then
return payload - 1
elseif topic == "check" then
local nvm = techage.get_nvm(pos)
nvm.check_received = true
return true
end
end,
})
-- Used by the detector to check the tube connection
function techage.tube_inlet_command(pos, command, payload)
if command == "distance" then
local pos2 = techage.transfer(pos, "F", command, payload, VTube, {"techage:ta4_magnet"})
if type(pos2) == "table" then
local dist = math.abs(pos.x - pos2.x) + math.abs(pos.z - pos2.z)
if pos.y == pos2.y and dist == VTube.max_tube_length + 1 then
return true
end
return 0
else
return pos2
end
end
return techage.transfer(pos, "F", command, payload, VTube, {"techage:ta4_magnet"})
end
minetest.register_craft({
output = "techage:ta4_collider_tube_inlet",
recipe = {
{'', '', ''},
{'techage:ta4_vtubeS', 'techage:ta4_colliderblock', ''},
{'', '', ''},
},
})
--------------------------------------------------------------------------------
-- Pipe Input (gas)
--------------------------------------------------------------------------------
minetest.register_node("techage:ta4_collider_pipe_inlet", {
description = S("TA4 Collider Pipe Input"),
tiles = {
-- up, down, right, left, back, front
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png^techage_appl_hole_pipe.png",
},
drawtype = "nodebox",
paramtype2 = "facedir",
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {},
},
after_place_node = function(pos, placer, itemstack)
local nvm = techage.get_nvm(pos)
Pipe:after_place_node(pos)
nvm.liquid = {}
end,
after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
techage.del_mem(pos)
end,
})
liquid.register_nodes({"techage:ta4_collider_pipe_inlet"}, Pipe, "tank", {"F"}, {
capa = GAS_CAPA,
peek = function(pos, indir)
local nvm = techage.get_nvm(pos)
return liquid.srv_peek(nvm)
end,
put = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_put(nvm, name, amount, GAS_CAPA)
end,
take = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_take(nvm, name, amount)
end,
untake = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
liquid.srv_put(nvm, name, amount, GAS_CAPA)
end,
})
techage.register_node({"techage:ta4_collider_pipe_inlet"}, {
on_transfer = function(pos, in_dir, topic, payload)
-- called from heatexchanger
if topic == "detector" then
local nvm = techage.get_nvm(pos)
nvm.detector_received = true
return true
end
end,
})
-- Used by the detector to check for gas pressure
function techage.gas_inlet_check(pos, node, meta, nvm)
nvm.liquid = nvm.liquid or {}
if nvm.liquid.amount == GAS_CAPA and nvm.liquid.name == "techage:isobutane" then
return true
end
return false, "no gas"
end
-- Used by the detector to check for cooler connection
function techage.cooler_check(pos, node, meta, nvm)
if nvm.detector_received then
nvm.detector_received = nil
return true
end
return false, "Cooler defect"
end
minetest.register_craft({
output = "techage:ta4_collider_pipe_inlet",
recipe = {
{'', '', ''},
{'techage:ta3_pipeS', 'techage:ta4_colliderblock', ''},
{'', '', ''},
},
})
--------------------------------------------------------------------------------
-- Pipe Output (air)
--------------------------------------------------------------------------------
local function init_air(nvm)
nvm.liquid = {
amount = AIR_CAPA,
name = "air",
}
return nvm.liquid
end
minetest.register_node("techage:ta4_collider_pipe_outlet", {
description = S("TA4 Collider Pipe Output"),
tiles = {
-- up, down, right, left, back, front
"default_steel_block.png^techage_appl_hole_pipe.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
},
drawtype = "nodebox",
paramtype2 = "facedir",
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {},
},
after_place_node = function(pos, placer, itemstack)
local nvm = techage.get_nvm(pos)
init_air(nvm)
Pipe:after_place_node(pos)
end,
after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
techage.del_mem(pos)
end,
})
liquid.register_nodes({"techage:ta4_collider_pipe_outlet"}, Pipe, "tank", {"U"}, {
capa = AIR_CAPA,
peek = function(pos, indir)
local nvm = techage.get_nvm(pos)
return liquid.srv_peek(nvm)
end,
put = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_put(nvm, name, amount, AIR_CAPA)
end,
take = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_take(nvm, name, amount)
end,
untake = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
liquid.srv_put(nvm, name, amount, AIR_CAPA)
end,
})
-- Used by the detector to check the vacuum
function techage.air_outlet_check(pos, node, meta, nvm)
nvm.liquid = nvm.liquid or {}
if nvm.liquid.amount == 0 then
return true
end
return false, "no vacuum"
end
function techage.air_outlet_reset(pos)
local nvm = techage.get_nvm(pos)
init_air(nvm)
end
minetest.register_craft({
output = "techage:ta4_collider_pipe_outlet",
recipe = {
{'', 'techage:ta3_pipeS', ''},
{'', 'techage:ta4_colliderblock', ''},
{'', '', ''},
},
})
--------------------------------------------------------------------------------
-- Cable Input (power)
--------------------------------------------------------------------------------
minetest.register_node("techage:ta4_collider_cable_inlet", {
description = S("TA4 Collider Cable Input"),
tiles = {
-- up, down, right, left, back, front
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png^techage_appl_hole_electric.png",
},
drawtype = "nodebox",
paramtype2 = "facedir",
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {},
},
after_place_node = function(pos, placer, itemstack)
Cable:after_place_node(pos)
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
on_timer = function(pos, elapsed)
local nvm = techage.get_nvm(pos)
if nvm.running then
nvm.consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
else
nvm.consumed = 0
end
return true
end,
after_dig_node = function(pos, oldnode)
Cable:after_dig_node(pos)
techage.del_mem(pos)
end,
})
-- Used by the detector to check for power
function techage.power_inlet_check(pos, node, meta, nvm)
if nvm.consumed == PWR_NEEDED then
return true
end
return false, "no power"
end
-- Used by the detector to turn on/off the node
function techage.power_inlet_turn_on_off(pos, nvm, on)
nvm.running = on
end
power.register_nodes({"techage:ta4_collider_cable_inlet"}, Cable, "con", {"F"})
techage.register_node({"techage:ta4_collider_cable_inlet"}, {
on_node_load = function(pos)
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
})
minetest.register_craft({
output = "techage:ta4_collider_cable_inlet",
recipe = {
{'', '', ''},
{'techage:electric_cableS', 'techage:ta4_colliderblock', ''},
{'', '', ''},
},
})