techage/logic/button.lua
2022-06-23 20:36:36 +02:00

337 lines
9.5 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2017-2020 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA3 & TA4 Logic button
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local NDEF = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}) end
local logic = techage.logic
local WRENCH_MENU = {
{
type = "ascii",
name = "command",
label = S("Command"),
tooltip = S("Command to be sent"),
default = "on",
},
}
local function switch_on(pos)
local cycle_time = M(pos):get_int("cycle_time")
local name = techage.get_node_lvm(pos).name
if name == "techage:ta3_button_off" then
logic.swap_node(pos, "techage:ta3_button_on")
elseif name == "techage:ta4_button_off" then
logic.swap_node(pos, "techage:ta4_button_on")
end
local meta = M(pos)
local s = meta:contains("command") and meta:get_string("command") or "on"
local command, payload = unpack(string.split(s, " ", false, 1))
logic.send_cmnd(pos, M(pos), command, payload, cycle_time)
minetest.sound_play("techage_button", {
pos = pos,
gain = 0.5,
max_hear_distance = 5,
})
end
local function switch_off(pos, is_button)
local name = techage.get_node_lvm(pos).name
if name == "techage:ta3_button_on" then
logic.swap_node(pos, "techage:ta3_button_off")
elseif name == "techage:ta4_button_on" then
logic.swap_node(pos, "techage:ta4_button_off")
end
local meta = M(pos)
if not meta:contains("command") or meta:get_string("command") == "on" then
logic.send_off(pos, M(pos))
end
if not is_button then
minetest.sound_play("techage_button", {
pos = pos,
gain = 0.5,
max_hear_distance = 5,
})
end
end
local function formspec(meta)
local numbers = meta:get_string("numbers") or ""
local idx = meta:get_int("cycle_idx") or 0
if idx == 0 then idx = 1 end
local access_idx = meta:get_string("public") == "true" and 3 or meta:get_string("protected") == "true" and 2 or 1
return "size[7.5,6]"..
"dropdown[0.2,0;3;type;switch,button 1s,button 2s,button 4s,button 8s,button 16s,button 32s;"..idx.."]"..
"field[0.5,2;7,1;numbers;"..S("Insert destination node number(s)")..";"..numbers.."]" ..
"label[0.2,3;"..S("Access:").."]"..
"dropdown[3,3;4;access;private,protected,public;"..access_idx.."]"..
"button_exit[2,4;3,1;exit;"..S("Save").."]"
end
local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local meta = M(pos)
if not techage.check_numbers(fields.numbers, player:get_player_name()) then
return
end
meta:set_string("numbers", fields.numbers)
if fields.access == "protected" then
meta:set_string("protected", "true")
meta:set_string("public", "")
end
if fields.access == "public" then
meta:set_string("public", "true")
meta:set_string("protected", "")
end
if fields.access == "private" then
meta:set_string("public", "")
meta:set_string("protected", "")
end
local cycle_time = nil
if fields.type == "switch" then
meta:set_int("cycle_idx", 1)
cycle_time = 0
elseif fields.type == "button 1s" then
meta:set_int("cycle_idx", 2)
cycle_time = 1
elseif fields.type == "button 2s" then
meta:set_int("cycle_idx", 3)
cycle_time = 2
elseif fields.type == "button 4s" then
meta:set_int("cycle_idx", 4)
cycle_time = 4
elseif fields.type == "button 8s" then
meta:set_int("cycle_idx", 5)
cycle_time = 8
elseif fields.type == "button 16s" then
meta:set_int("cycle_idx", 6)
cycle_time = 16
elseif fields.type == "button 32s" then
meta:set_int("cycle_idx", 7)
cycle_time = 32
end
if cycle_time ~= nil then
meta:set_int("cycle_time", cycle_time)
end
logic.infotext(meta, NDEF(pos).description)
if fields.exit then
meta:set_string("formspec", nil)
meta:set_string("fixed" , "true")
else
meta:set_string("formspec", formspec(meta))
end
end
local function can_access(pos, player)
local meta = M(pos)
local public = meta:get_string("public") == "true"
local protected = meta:get_string("protected") == "true"
local owner = meta:get_string("owner")
local name = player:get_player_name()
return public or protected and not minetest.is_protected(pos, name) or owner == name
end
local function on_rightclick_on(pos, node, clicker)
local meta = M(pos)
local fixed = meta:get_string("fixed")
if fixed == "true" then
if can_access(pos, clicker) then
switch_on(pos)
end
end
end
local function on_rightclick_off(pos, node, clicker)
local meta = M(pos)
local numbers = meta:get_string("numbers")
local cycle_time = meta:get_int("cycle_time") or 0
if numbers ~= "" and numbers ~= nil and cycle_time == 0 then
if can_access(pos, clicker) then
switch_off(pos)
end
end
end
local function techage_set_numbers(pos, numbers, player_name)
local meta = M(pos)
local res = logic.set_numbers(pos, numbers, player_name, NDEF(pos).description)
meta:set_string("formspec", formspec(meta))
return res
end
local function after_dig_node(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
end
minetest.register_node("techage:ta3_button_off", {
description = S("TA3 Button/Switch"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_button_off.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
logic.after_place_node(pos, placer, "techage:ta3_button_off", S("TA3 Button/Switch"))
logic.infotext(meta, S("TA3 Button/Switch"))
meta:set_string("formspec", formspec(meta))
meta:set_string("public", "false")
meta:set_int("cycle_time", 0)
end,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick_on,
techage_set_numbers = techage_set_numbers,
after_dig_node = after_dig_node,
on_rotate = screwdriver.disallow,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:ta3_button_on", {
description = ("TA3 Button/Switch"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_button.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_button_on.png",
},
on_rightclick = on_rightclick_off,
on_timer = switch_off,
on_rotate = screwdriver.disallow,
techage_set_numbers = techage_set_numbers,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
drop = "techage:ta3_button_off",
})
minetest.register_node("techage:ta4_button_off", {
description = S("TA4 Button/Switch"),
inventory_image = "techage_smartline_button_inv.png",
tiles = {
-- up, down, right, left, back, front
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png^techage_smartline_button_off.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
},
},
after_place_node = function(pos, placer)
local meta = M(pos)
logic.after_place_node(pos, placer, "techage:ta4_button_off", S("TA4 Button/Switch"))
logic.infotext(meta, S("TA4 Button/Switch"))
meta:set_string("formspec", formspec(meta))
meta:set_string("public", "false")
meta:set_int("cycle_time", 0)
end,
ta4_formspec = WRENCH_MENU,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick_on,
techage_set_numbers = techage_set_numbers,
after_dig_node = after_dig_node,
on_rotate = screwdriver.disallow,
paramtype = "light",
use_texture_alpha = techage.CLIP,
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("techage:ta4_button_on", {
description = ("TA4 Button/Switch"),
inventory_image = "techage_smartline_button_inv.png",
tiles = {
-- up, down, right, left, back, front
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png^techage_smartline_button_on.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
},
},
on_rightclick = on_rightclick_off,
on_timer = switch_off,
on_rotate = screwdriver.disallow,
techage_set_numbers = techage_set_numbers,
paramtype = "light",
use_texture_alpha = techage.CLIP,
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
drop = "techage:ta4_button_off",
})
minetest.register_craft({
output = "techage:ta3_button_off",
recipe = {
{"", "group:wood", ""},
{"default:glass", "techage:vacuum_tube", ""},
{"", "group:wood", ""},
},
})
minetest.register_craft({
output = "techage:ta4_button_off",
recipe = {
{"", "techage:aluminum", "dye:blue"},
{"", "default:glass", "techage:ta4_wlanchip"},
{"", "", ""},
},
})