309 lines
8.1 KiB
Lua
309 lines
8.1 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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TA4 Doser
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]]--
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local S = techage.S
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local M = minetest.get_meta
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local N = function(pos) return minetest.get_node(pos).name end
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local Pipe = techage.BiogasPipe
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local liquid = techage.liquid
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local Recipes = {} -- {ouput = {....},...}
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local RecipeList = {} -- {<output name>,...}
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local Liquids = {} -- {hash(pos) = {name = outdir},...}
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local STANDBY_TICKS = 0
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local COUNTDOWN_TICKS = 6
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local CYCLE_TIME = 2
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local POWER_NEED = 10
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local range = techage.range
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-- Formspec
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local function input_string(recipe)
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local tbl = {}
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for idx, item in ipairs(recipe.input) do
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local x = ((idx-1) % 2) + 1
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local y = math.floor((idx-1) / 2)
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tbl[idx] = techage.item_image(x, y, item.name.." "..item.num)
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end
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return table.concat(tbl, "")
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end
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local function formspec(self, pos, mem)
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mem.recipe_idx = range(mem.recipe_idx or 1, 1, #RecipeList)
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local idx = mem.recipe_idx
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local recipe = Recipes[RecipeList[idx]]
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local output = recipe.output.name.." "..recipe.output.num
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local waste = recipe.waste.name.." "..recipe.waste.num
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return "size[8,7.2]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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input_string(recipe)..
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"image[3,0.5;1,1;techage_form_arrow.png]"..
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techage.item_image(4, 0, output)..
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techage.item_image(4, 1, waste)..
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"image_button[6.5,0.5;1,1;".. self:get_state_button_image(mem) ..";state_button;]"..
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"tooltip[6.5,0.5;1,1;"..self:get_state_tooltip(mem).."]"..
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"button[1,2.2;1,1;priv;<<]"..
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"button[2,2.2;1,1;next;>>]"..
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"label[3,2.5;"..S("Recipe")..": "..idx.."/"..#RecipeList.."]"..
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"list[current_player;main;0,3.5;8,4;]" ..
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default.get_hotbar_bg(0, 3.5)
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end
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local function get_liquids(pos)
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local hash = minetest.hash_node_position(pos)
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if Liquids[hash] then
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return Liquids[hash]
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end
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-- determine the available input liquids
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local tbl = {}
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for outdir = 1,4 do
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local name, num = liquid.peek(pos, outdir)
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if name then
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tbl[name] = outdir
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end
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end
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Liquids[hash] = tbl
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return Liquids[hash]
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end
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local function del_liquids(pos)
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local hash = minetest.hash_node_position(pos)
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Liquids[hash] = nil
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end
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local function reactor_cmnd(pos, cmnd, payload)
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return techage.transfer(
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pos,
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6, -- outdir
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cmnd, -- topic
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payload, -- payload
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Pipe, -- network
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{"techage:ta4_reactor_fillerpipe"})
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end
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local function can_start(pos, mem, state)
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-- check reactor
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local res = reactor_cmnd(pos, "can_start")
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if not res then
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return S("reactor defect")
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end
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return true
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end
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local function start_node(pos, mem, state)
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reactor_cmnd(pos, "start", {cycle_time = CYCLE_TIME, pwr_needed = POWER_NEED})
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mem.running = true
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end
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local function stop_node(pos, mem, state)
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reactor_cmnd(pos, "stop", nil)
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mem.running = false
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:ta4_doser",
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node_name_active = "techage:ta4_doser_on",
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec_func = formspec,
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infotext_name = "TA4 Doser",
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can_start = can_start,
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start_node = start_node,
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stop_node = stop_node,
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})
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local function reset_dosing(mem)
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-- alle 4 ports checken und inputs vorladen
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end
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local function dosing(pos, mem, elapsed)
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-- trigger reactor (power)
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if not reactor_cmnd(pos, "power", POWER_NEED) then
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State:nopower(pos, mem, S("reactor has no power"))
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return
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end
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-- available liquids
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local liquids = get_liquids(pos)
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local recipe = Recipes[RecipeList[mem.recipe_idx or 1]]
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if not liquids or not recipe then return end
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-- inputs
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for _,item in pairs(recipe.input) do
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if item.name ~= "" then
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print("dosing", item.name, dump(liquids))
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local outdir = liquids[item.name]
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if not outdir then
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State:fault(pos, mem, S("input liquid missing"))
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return
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end
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if liquid.take(pos, outdir, item.name, item.num) < item.num then
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State:fault(pos, mem, S("input liquid gone out"))
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return
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end
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end
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end
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-- output
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if not reactor_cmnd(pos, "output", recipe.output.name) then
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State:fault(pos, mem, S("output liquid blocked"))
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return
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end
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if not reactor_cmnd(pos, "waste", recipe.waste.name) then
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State:fault(pos, mem, S("output liquid blocked"))
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return
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end
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State:keep_running(pos, mem, COUNTDOWN_TICKS)
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end
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local function node_timer(pos, elapsed)
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local mem = tubelib2.get_mem(pos)
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dosing(pos, mem, elapsed)
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return State:is_active(mem)
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end
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local function on_rightclick(pos)
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local mem = tubelib2.get_mem(pos)
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local mem = tubelib2.get_mem(pos)
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mem.recipe_idx = mem.recipe_idx or 1
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if not mem.running then
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if fields.next == ">>" then
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mem.recipe_idx = range(mem.recipe_idx + 1, 1, #RecipeList)
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M(pos):set_string("formspec", formspec(State, pos, mem))
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elseif fields.priv == "<<" then
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mem.recipe_idx = range(mem.recipe_idx - 1, 1, #RecipeList)
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M(pos):set_string("formspec", formspec(State, pos, mem))
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end
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end
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State:state_button_event(pos, mem, fields)
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end
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minetest.register_node("techage:ta4_doser", {
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description = S("TA4 Doser"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_hole_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_pump.png^techage_appl_hole_pipe.png",
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},
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:ta4_doser_on", {
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description = S("TA4 Doser"),
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_hole_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta4.png",
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{
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image = "techage_filling8_ta4.png^techage_frame8_ta4.png^techage_appl_pump8.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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},
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on_receive_fields = on_receive_fields,
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on_rightclick = on_rightclick,
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on_timer = node_timer,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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-- for mechanical pipe connections
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techage.power.register_node({"techage:ta4_doser", "techage:ta4_doser_on"}, {
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conn_sides = {"F", "B", "R", "L", "U"},
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power_network = Pipe,
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local mem = tubelib2.init_mem(pos)
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local number = techage.add_node(pos, "techage:ta4_doser")
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meta:set_string("node_number", number)
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meta:set_string("owner", placer:get_player_name())
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local node = minetest.get_node(pos)
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local indir = techage.side_to_indir("R", node.param2)
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meta:set_int("indir", indir) -- from liquid point of view
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meta:set_string("formspec", formspec(State, pos, mem))
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meta:set_string("infotext", S("TA4 Tank").." "..number)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos)
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end,
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})
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-- Doser Recipe
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-- {
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-- output = "<item-name> <units>", -- units = 1..n
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-- waste = "<item-name> <units>",
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-- input = { -- up to 4
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-- "<item-name> <units>",
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-- "<item-name> <units>",
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-- },
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-- }
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--
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function techage.add_doser_recipe(recipe)
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local name, num
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local item = {input = {}}
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for idx = 1,4 do
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local inp = recipe.input[idx] or ""
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name, num = unpack(string.split(inp, " "))
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item.input[idx] = {name = name or "", num = tonumber(num) or 0}
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end
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if recipe.waste then
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name, num = unpack(string.split(recipe.waste, " "))
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else
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name, num = "", "0"
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end
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item.waste = {name = name or "", num = tonumber(num) or 0}
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name, num = unpack(string.split(recipe.output, " "))
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item.output = {name = name or "", num = tonumber(num) or 0}
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Recipes[name] = item
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RecipeList[#RecipeList+1] = name
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end
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techage.add_doser_recipe({
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output = "techage:ta4_epoxy 3",
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input = {
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"techage:oil_source 2",
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"basic_materials:oil_extract 1",
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}
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}) |