234 lines
6.9 KiB
Lua
234 lines
6.9 KiB
Lua
--[[
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]]--
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local S = techage.S
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local tItems = techage.Items -- k/v table with item definitions
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local tPlans = techage.ConstructionPlans -- k/v table with plan definitions
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local function tooltip(item)
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if type(item) == "table" then
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local img, name = item[1], item[2]
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if img == "" then -- larger image for the plan?
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return "", name
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elseif img == "10x10" then -- huge image for the plan?
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return "10x10", name
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end
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local ndef = minetest.registered_nodes[name]
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if ndef and ndef.description then
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return img, minetest.formspec_escape(ndef.description)
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end
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return img
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end
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return item
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end
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-- formspec images
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local function plan(images)
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local tbl = {}
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if images == "none" then return "label[1,3;"..S("No plan available") .."]" end
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for y=1,#images do
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for x=1,#images[1] do
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local item = images[y][x] or false
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if item ~= false then
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local img, tooltip = tooltip(item)
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local x_offs, y_offs = (x-1) * 0.9, (y-1) * 0.9 + 0.8
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if img == "top_view" then
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tbl[#tbl+1] = "label["..x_offs..","..y_offs..";"..S("Top view").."]"
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elseif img == "side_view" then
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tbl[#tbl+1] = "label["..x_offs..","..y_offs..";"..S("Side view").."]"
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elseif img == "" then
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img = tooltip -- use tooltip for bigger image
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tbl[#tbl+1] = "image["..x_offs..","..y_offs..";2.2,2.2;"..img.."]"
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elseif img == "10x10" then
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img = tooltip -- use tooltip for bigger image
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tbl[#tbl+1] = "image["..x_offs..","..y_offs..";10,10;"..img.."]"
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elseif string.find(img, ":") then
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tbl[#tbl+1] = "item_image["..x_offs..","..y_offs..";1,1;"..img.."]"
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else
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tbl[#tbl+1] = "image["..x_offs..","..y_offs..";1,1;"..img.."]"
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end
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if tooltip then
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tbl[#tbl+1] = "tooltip["..x_offs..","..y_offs..";1,1;"..tooltip..";#0C3D32;#FFFFFF]"
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end
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end
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end
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end
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return table.concat(tbl)
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end
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local function formspec_help(meta, manual)
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local bttn
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local idx = meta:get_int("index")
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local box = "box[9.5,0.9;1,1.1;#BBBBBB]"
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local aTitel = manual.aTitel
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local aText = manual.aText
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local aItemName = manual.aItemName -- item identifier as key
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local aPlanTable = manual.aPlanTable -- plan identifier as key
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if aPlanTable[idx] ~= "" then
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bttn = "button[9.6,1;1,1;plan;"..S("Plan").."]"
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elseif aItemName[idx] ~= "" then
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local item = tItems[aItemName[idx]] or ""
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if string.find(item, ":") then
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bttn = box.."item_image[9.6,1;1,1;"..item.."]"
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else
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bttn = "image[9.3,1;2,2;"..item.."]"
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end
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else
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bttn = box
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end
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return "size[11,10]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"item_image[9.6,0;1,1;techage:construction_board]"..
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"tablecolumns[tree,width=1;text,width=10,align=inline]"..
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"tableoptions[opendepth=1]"..
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"table[0.1,0;9,5;page;"..table.concat(aTitel, ",")..";"..idx.."]"..
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bttn..
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"style_type[textarea;textcolor=#FFFFFF]"..
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"textarea[0.3,5.7;11,5.3;;"..(aText[idx] or "")..";]"..
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"box[0,5.75;10.775,4.45;#000000]"
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end
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local function formspec_plan(meta, manual)
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local idx = meta:get_int("index")
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local images = tPlans[manual.aPlanTable[idx]] or "none"
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local titel = string.sub(manual.aTitel[idx], 3) or "unknown"
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return "size[11,10]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"label[0,0;"..titel..":]"..
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"button[10,0;1,0.8;back;<<]"..
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plan(images)
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end
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local board_box = {
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type = "wallmounted",
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--wall_top = {-8/16, 15/32, -6/16, 8/16, 8/16, 6/16},
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--wall_bottom = {-8/16, 15/32, -6/16, 8/16, 8/16, 6/16},
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wall_side = {-16/32, -11/32, -16/32, -15/32, 6/16, 8/16},
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}
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minetest.register_node("techage:construction_board", {
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description = "TA Konstruktionsplan (DE)",
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inventory_image = 'techage_constr_plan_inv.png',
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tiles = {"techage_constr_plan.png"},
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drawtype = "nodebox",
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node_box = board_box,
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selection_box = board_box,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_int("index", 1)
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meta:set_string("formspec", formspec_help(meta, techage.manual_DE))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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local player_name = player:get_player_name()
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if minetest.is_protected(pos, player_name) then
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return
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end
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local meta = minetest.get_meta(pos)
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if fields.plan then
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meta:set_string("formspec", formspec_plan(meta, techage.manual_DE))
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elseif fields.back then
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meta:set_string("formspec", formspec_help(meta, techage.manual_DE))
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elseif fields.page then
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local evt = minetest.explode_table_event(fields.page)
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if evt.type == "CHG" then
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local idx = tonumber(evt.row)
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meta:set_int("index", idx)
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meta:set_string("formspec", formspec_help(meta, techage.manual_DE))
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end
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end
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end,
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paramtype2 = "wallmounted",
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "techage:construction_board",
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recipe = {
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{"default:stick", "default:stick", "default:stick"},
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{"default:paper", "default:paper", "default:paper"},
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{"default:paper", "default:paper", "default:paper"},
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},
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})
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minetest.register_node("techage:construction_board_EN", {
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description = "TA Construction Board (EN)",
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inventory_image = 'techage_constr_plan_inv.png',
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tiles = {"techage_constr_plan.png"},
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drawtype = "nodebox",
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node_box = board_box,
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selection_box = board_box,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_int("index", 1)
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meta:set_string("formspec", formspec_help(meta, techage.manual_EN))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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local player_name = player:get_player_name()
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if minetest.is_protected(pos, player_name) then
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return
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end
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local meta = minetest.get_meta(pos)
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if fields.plan then
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meta:set_string("formspec", formspec_plan(meta, techage.manual_EN))
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elseif fields.back then
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meta:set_string("formspec", formspec_help(meta, techage.manual_EN))
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elseif fields.page then
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local evt = minetest.explode_table_event(fields.page)
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if evt.type == "CHG" then
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local idx = tonumber(evt.row)
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meta:set_int("index", idx)
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meta:set_string("formspec", formspec_help(meta, techage.manual_EN))
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end
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end
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end,
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paramtype2 = "wallmounted",
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paramtype = "light",
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use_texture_alpha = techage.CLIP,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "techage:construction_board_EN",
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recipe = {
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{"default:stick", "default:paper", "default:stick"},
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{"default:paper", "default:paper", "default:paper"},
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{"default:paper", "default:paper", "default:paper"},
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "techage:construction_board_EN",
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recipe = {"techage:construction_board"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "techage:construction_board",
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recipe = {"techage:construction_board_EN"},
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})
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