techage/locale/template.txt
2021-05-02 16:59:29 +02:00

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# textdomain: techage
### akkubox.lua ###
TA3 Akku Box=
TA3 Accu Box=
### aluminium.lua ###
Gibbsite Powder=
Aluminum=
Red Mud=
Red Mud Barrel=
Red Mud Canister=
### autocrafter.lua ###
Autocrafter=
### axle2power.lua ###
TA2 Power Generator=
TA2 Power Generator: Overload fault?@n(restart with right-click)=
### baborium.lua ###
Baborium Ore=
Baborium Lump=
Baborium Ingot=
### barrel.lua ###
Water=
Water Barrel=
River Water Barrel=
empty=
TA Empty Barrel=
TA3 Canister=
Gas Cylinder Small=
Gas Cylinder Large=
### basalt.lua ###
Basalt Stone=
Basalt Cobble=
Basalt Stone Brick=
Basalt Stone Block=
Basalt Gravel=
Sieved Basalt Gravel=
Basalt Glass=
Basalt Glass 2=
Basalt Glass Thin=
Basalt Glass Thin 2=
Basalt Glass Thin XL=
Basalt Glass Thin XL 2=
### battery.lua ###
Digtron Battery=
Coal Equivalents=
Battery=
### battery.lua ###
### akkubox.lua ###
Load=
### bauxit.lua ###
Bauxite Stone=
Bauxite Cobblestone=
Bauxite Gravel=
Bauxite Powder=
### blackhole.lua ###
TechAge Black Hole=
TechAge Black Hole (let items and liquids disappear)=
### boiler.lua ###
TA2 Boiler Top=
TA2 Boiler Base=
### boiler_base.lua ###
TA3 Boiler Base=
### boiler_lib.lua ###
Water Boiler=
To add water punch@nthe boiler@nwith a water bucket=
water temperature=
### boiler_top.lua ###
TA3 Boiler Top=
### booster.lua ###
TA3 Booster=
### button.lua ###
TA3 Button/Switch=
TA4 Button/Switch=
### cart_detector.lua ###
TA3 Cart Detector=
### cart_detector.lua ###
### node_detector.lua ###
accept=
### cart_detector.lua ###
### player_detector.lua ###
TA3 Player Detector=
### ceilinglamp.lua ###
TA Ceiling Lamp=
### cement.lua ###
Cement Block=
Cement Powder=
### ceramic.lua ###
TA4 Ceramic Material=
TA4 Furnace Ceramic=
### charcoalpile.lua ###
Dirt with Ash=
TA1 Charcoal=
### chest.lua ###
TA2 Protected Chest=
TA3 Protected Chest=
Inventory,Pre-Assignment,Config=
Node label:=
Allow public access to the chest=
TA4 Protected Chest=
### chest_cart.lua ###
TA Chest Cart=
### coalburner.lua ###
Ash=
### collector.lua ###
Node numbers to read the states from=
Node number to send the events to=
Send an event if state is equal or larger than=
TA4 State Collector=
### cooking.lua ###
TA3 Melting=
### cooler.lua ###
TA3 Cooler=
### cylinder.lua ###
TA2 Cylinder=
### detector.lua ###
TA3 Detector=
TA4 Detector=
### detector.lua ###
### doorcontroller.lua ###
### button.lua ###
### repeater.lua ###
### chest.lua ###
### mesecons_converter.lua ###
Save=
### detector.lua ###
### lua_logic.lua ###
### node_detector.lua ###
### button.lua ###
### cart_detector.lua ###
### player_detector.lua ###
### repeater.lua ###
### mesecons_converter.lua ###
Insert destination node number(s)=
### display.lua ###
TA4 Display=
Display no: =
TA4 Display XL=
### distiller.lua ###
TA3 Distillation Tower Base=
TA3 Distillation Tower 1=
TA3 Distillation Tower 2=
TA3 Distillation Tower 3=
TA3 Distillation Tower 4=
### distributor.lua ###
blocking mode=
Block configured items for open ports=
Input=
Distributor=
High Performance Distributor=
### doorblock.lua ###
TechAge Door Block=
### doorcontroller.lua ###
Insert door/gate block number(s)=
TA3 Door Controller=
### doorcontroller2.lua ###
Ctrl,Inv=
Record=
Done=
Set=
Remove=
with door sound=
TA3 Door Controller II=
Recording...=
Click on all the blocks that are part of the door/gate=
block positions are stored.=
Blocks are back=
Blocks are disappeared=
### drillbox.lua ###
Build derrick=
Drill Bit=
Depth=
Remove derrick=
Drill bits missing=
Drill area is protected=
item output blocked=
Oil Drill Box=
### drive_axle.lua ###
TA2 Drive Axle=
### electric_cable.lua ###
TA Electric Cable=
### electrolyzer.lua ###
TA4 Electrolyzer=
full=
### electrolyzer.lua ###
### power_terminal2.lua ###
Electrolyzer=
### electronic.lua ###
TA3 Vacuum Tube=
TA4 WLAN Chip=
WLAN Chip=
TA4 RAM Chip=
TA4 LEDs=
### electronic_fab.lua ###
Electronic Fab=
TA2 Ele Fab=
TA3 Ele Fab=
TA4 Ele Fab=
### epoxy.lua ###
Epoxide Resin=
Epoxide Resin Barrel=
Epoxide Resin Canister=
### explore.lua ###
depth=
Oil=
TA3 Oil Storage=
TA3 Oil Explorer=
### filler.lua ###
Liquid Filler=
TA Liquid Filler=
### firebox.lua ###
TA2 Firebox=
TA3 Furnace Oil Burner=
TA3 Power Station Firebox=
TA3 Coal Power Station Firebox=
### firebox_lib.lua ###
Firebox=
### firebox_lib.lua ###
### assemble.lua ###
[TA] Area is protected!=
[TA] Not enough space!=
### flywheel.lua ###
Flywheel=
TA2 Flywheel=
### forceload.lua ###
List of your Forceload Blocks:=
loaded=
Punch the block to make the area visible.=
Area already loaded or max. number of Forceload Blocks reached!=
Techage Forceload Block=
Techage Forceload Tile=
Show all forceload blocks in a 64x64x64 range=
Priv missing=
### fuel_lib.lua ###
To add fuel punch@nthis block@nwith a fuel container=
Fuel Menu=
### fuelcell.lua ###
Fuel Cell=
TA4 Fuel Cell=
### fuelcellstack.lua ###
TA4 Fuel Cell Stack=
### furnace_top.lua ###
Outp=
no fuel or no power=
Furnace Top=
### gateblock.lua ###
TechAge Gate Block=
### gearbox.lua ###
TA2 Gearbox=
### generator.lua ###
Generator=
storage empty?=
TA4 Generator=
TA3 Generator=
### gravelrinser.lua ###
Gravel Rinser=
Rinsing=
### gravelsieve.lua ###
TA1 Gravel Sieve=
Sieved Gravel=
Compressed Gravel=
Gravel Sieve=
TA2 Gravel Sieve=
TA3 Gravel Sieve=
TA4 Gravel Sieve=
### grinder.lua ###
Grinder=
Grinding=
### growlight.lua ###
TA4 LED Grow Light=
### guide.lua ###
No plan available=
Top view=
Side view=
Plan=
### hammer.lua ###
TA1 Stone Hammer (smash stone to gravel)=
TA1 Bronze Hammer (smash stone to gravel)=
TA1 Steel Hammer (smash stone to gravel)=
TA1 Mese Hammer (smash stone to gravel)=
TA1 Diamond Hammer (smash stone to gravel)=
TA1 Meridium Hammer (smash stone to gravel)=
### heater.lua ###
TA4 Furnace Heater=
### heatexchanger1.lua ###
TA4 Heat Exchanger 1=
wrong storage diameter=
inlet/pipe error=
### heatexchanger2.lua ###
Heat Exchanger=
Thermal=
TA4 Heat Exchanger=
TA4 Heat Exchanger 2=
### heatexchanger2.lua ###
### heatexchanger1.lua ###
did you check the plan?=
### heatexchanger3.lua ###
TA4 Heat Exchanger 3=
### hydrogen.lua ###
TA4 Hydrogen=
Hydrogen Cylinder Small=
Hydrogen Cylinder Large=
### industriallamp1.lua ###
TA Industrial Lamp 1=
### industriallamp2.lua ###
TA Industrial Lamp 2=
### industriallamp3.lua ###
TA Industrial Lamp 3=
### industriallamp4.lua ###
TA4 LED Industrial Lamp=
### inlet.lua ###
TA4 Pipe Inlet=
### inverter.lua ###
Inverter=
Power DC=
Power AC=
TA4 Solar Inverter=
### junctionbox.lua ###
TA Electric Junction Box=
### lampholder.lua ###
TA Lamp Holder White=
TA Lamp Holder Aspen=
TA Lamp Holder Acacia=
TA Lamp Holder Apple=
TA Lamp Holder Copper=
TA Lamp Holder Gold=
### laser.lua ###
TA4 Laser Beam Emitter=
Valid destination positions:=
to=
Laser beam error!=
TA4 Laser Beam Receiver=
### lighter.lua ###
TA1 Lighter=
### liquid_lib.lua ###
To add liquids punch@nthe tank@nwith a liquid container=
Liquid Tank=
Allow public access to the tank=
### liquid_pipe.lua ###
TA Pipe=
TA Junction Pipe=
### liquidsampler.lua ###
Liquid Sampler=
### liquidsampler.lua ###
### waterpump.lua ###
no usable water=
### logic_block.lua ###
Send an 'on'/'off' command if the@nexpression becomes true.@n=
@nRule:@n<output> @= on/off if <input-expression> is true@n=
@n<output> is the block number to which the@ncommand should be sent.@n=
@n<input-expression> is a boolean expression@nwhere input numbers are evaluated.@n=
@nExamples:@n1234 @=@= on@n1234 @=@= off@n1234 @=@= on and 2345 @=@= off@n2345 ~@= 3456@n=
@nValid operators:@nand or on off me @=@= ~@= ( )@n=
'~@=' means: not equal@n=
'me' has to be used for the own block number.@n=
@nAll rules are checked with each received@ncommand.=
@nThe internal processing time for all@ncommands is 100 ms.=
Rules=
Help=
Blocking Time=
Inputs=
Outputs=
Syntax=
### logic_block.lua ###
### lua_logic.lua ###
Update=
TA3 Logic Block=
### logic_block.lua ###
### power_terminal2.lua ###
### lua_logic.lua ###
Store=
### lye.lua ###
Lye=
Lye Barrel=
Lye Canister=
### meltingpot.lua ###
Menu,Recipes=
Menu=
Melting Guide=
Heat=
Melting Pot active (heat@==
Melting Pot inactive (heat@==
TA1 Melting Pot=
Melting Pot inactive (heat@=0)=
TA1 Melting=
TA1 Burning=
### meridium.lua ###
Meridium Pickaxe=
Meridium Shovel=
Meridium Axe=
Meridium Sword=
### mesecons_converter.lua ###
TA3 Mesecons Converter=
### minicell.lua ###
TA4 Streetlamp Solar Cell=
### node_detector.lua ###
added=
removed=
added or removed=
Send signal if nodes have been:=
TA3 Node Detector=
### nodes.lua ###
TechAge Gravel=
### oil.lua ###
Oil Source=
Flowing Oil=
TA3 Oil Barrel=
TA3 Oil Canister=
### oilfirebox.lua ###
TA3 Power Station Oil Burner=
### petroleum.lua ###
TA3 Bitumen=
TA3 Fuel Oil=
TA3 Naphtha=
TA3 Gasoline=
TA3 Propane=
Propane Cylinder Small=
Propane Cylinder Large=
TA3 Bitumen Barrel=
TA3 Fuel Oil Barrel=
TA3 Naphtha Barrel=
TA3 Gasoline Barrel=
TA3 Bitumen Canister=
TA3 Fuel Oil Canister=
TA3 Naphtha Canister=
TA3 Gasoline Canister=
### pillar.lua ###
TA4 Pillar=
### pipe_wall_entry.lua ###
TA3 Pipe Wall Entry=
### pipe_wrench.lua ###
TA3 Drill Pipe Wrench=
### plastic.lua ###
Plastic Granules=
### player_detector.lua ###
TA4 Player Detector=
### powder.lua ###
Leave Powder=
Needle Powder=
Iron Powder=
Clay Powder=
Aluminum Powder=
Silver Sandstone Powder=
### power2axle.lua ###
TA3 Electric Motor=
TA3 Electric Motor: Overload fault?@n(restart with right-click)=
### power_line.lua ###
TA Power Line=
TA Power Pole Top 2 (for landlines)=
TA Power Pole Top (for up to 6 connections)=
TA Power Pole=
### power_terminal.lua ###
Number of all nodes=
No network or active generator available!=
With %u of a maximum of %u blocks you are almost at the limit!=
The network is overloaded!=
The network load is almost at the limit!=
Genera. 1=
Genera. 2=
Consum. 2=
Consum. 1=
All nodes:=
Turned on:=
Active:=
In use:=
TA3 Power Terminal Old=
### power_terminal2.lua ###
Power station=
Tiny generator=
Solar system=
Wind turbine=
Accu Box=
Energy storage=
Fuel cell=
TA2 Generator=
No power grid or running generator!=
Probably too many consumers (=
ku is needed=
Number of power grid blocks=
Max. needed power=
To many blocks in the power grid!=
Select type=
Type=
Output=
Intake=
Number blocks:=
Maximum power:=
Current power:=
Energy stored:=
Power grid total=
Generators=
Storage systems=
TA3 Power Terminal=
### power_terminal2.lua ###
### power_terminal.lua ###
Network Data=
### power_terminal2.lua ###
### terminal.lua ###
Enter=
### powerswitch.lua ###
TA Power Switch=
TA Power Switch Small=
### powerswitchbox.lua ###
TA Power Switch Box=
### programmer.lua ###
[TechAge Programmer] programmer reset=
[TechAge Programmer] number=
[TechAge Programmer] Unknown node on=
[TechAge Programmer] foreign or unknown node!=
[TechAge Programmer] node programmed!=
[TechAge Programmer] Error: invalid numbers!=
[TechAge Programmer] Error: programmer not supported!=
TechAge Programmer (right @= read number, left @= write numbers)=
### protection.lua ###
Allow to dig/place Techage power lines nearby power poles=
### pump.lua ###
TA3 Pump=
TA4 Pump=
### pumpjack.lua ###
Pumpjack=
needs power=
Oil amount=
no oil=
Oil Pumpjack=
### pusher.lua ###
Pusher=
Optionally configure@nthe pusher with one item=
### quarry.lua ###
Start level @= 0@nmeans the same level@nas the quarry is placed=
Quarry=
Start level=
Digging depth=
Hole size=
area is protected=
inventory full=
finished=
### reboiler.lua ###
TA3 Oil Reboiler: blocked=
TA3 Oil Reboiler=
### recipe_lib.lua ###
Recipe=
### recipes.lua ###
TA1 Iron Ingot=
[Bucket] Lava can only be placed below sea level!=
Flint and Iron=
### recycler.lua ###
Recycler=
### redstone.lua ###
Red Stone=
Red Stone Brick=
Red Stone Block=
### repairkit.lua ###
repaired=
Biome=
Position temperature=
Node owner=
Position=
TechAge Repair Kit=
TechAge Info Tool (use @= read status info)=
### repairkit.lua ###
### meltingpot.lua ###
Time=
### repeater.lua ###
TA3 Repeater=
### rotor.lua ###
TA4 Wind Turbine=
Nacelle is missing=
TA4 Wind Turbine Nacelle=
TA4 Carbon Fiber=
TA4 Rotor Blade=
### sensorchest.lua ###
Allow public chest access=
TA4 Sensor Chest=
not connected=
### sensorchest.lua ###
### lib.lua ###
connected with=
### sequencer.lua ###
TA3 Sequencer=
stopped=
### signallamp.lua ###
TA4 Wind Turbine Signal Lamp=
TechAge Signal Lamp (can be colored)=
TechAge Signal Lamp=
### silicon.lua ###
TA4 Silicon Wafer=
### silo.lua ###
TA3 Silo=
TA4 Silo=
### simplelamp.lua ###
TA Lamp=
### solarcell.lua ###
TA4 Solar Module=
light=
TA4 Solar Carrier Module=
TA4 Solar Carrier Module B=
TA4 Solar Carrier Module T=
### solarcell.lua ###
### source.lua ###
### generator.lua ###
### flywheel.lua ###
power=
### source.lua ###
Power Source=
Axle Power Source=
Steam Power Source=
Ele Power Source=
### steam_pipe.lua ###
TA2 Steam Pipe=
### steelmat.lua ###
TechAge Steel Mat=
### streetlamp.lua ###
TA Street Lamp=
### streetlamp2.lua ###
TA4 LED Street Lamp=
TA4 LED Street Lamp Pole=
TA4 LED Street Lamp Arm=
### ta4_cable.lua ###
TA4 Low Power Cable=
TA4 Low Power Box=
### ta4_chest.lua ###
TA4 8x2000 Chest=
Unlock=
Unlock connected chest@nif all slots are below 2000=
Size=
keep assignment=
Never completely empty the slots@nwith the pusher to keep the item assignment=
right to left=
Empty the slots always @nfrom right to left=
### ta4_doser.lua ###
Doser=
reactor defect=
reactor defect or no power=
catalyst missing=
wrong catalyst=
reactor has no power=
TA4 Doser=
### ta4_doser.lua ###
### ta4_reactor.lua ###
TA4 Reactor=
### ta4_injector.lua ###
Switch to pull mode @nto pull items out of inventory slots @naccording the injector configuration=
Injector=
Configure up to 8 items @nto be pushed by the injector=
pull mode=
### ta4_liquid_filter.lua ###
TA4 Liquid Filter Filler=
TA4 Liquid Filter Sink=
### ta4_reactor.lua ###
TA4 Reactor Filler Pipe=
### ta4_reactor.lua ###
### recipe_lib.lua ###
Catalyst=
### ta4_stand.lua ###
on=
TA4 Reactor Stand=
off=
TA4 Reactor Base=
### tank.lua ###
TA3 Tank=
Oil Tank=
TA4 Tank=
### tank_cart.lua ###
TA Tank Cart=
### terminal.lua ###
Syntax error, try help=
Switched to public use!=
Switched to private use!=
TA3 Terminal=
commands like: help=
### timer.lua ###
TA3 Timer=
### tiny_generator.lua ###
Tiny Generator=
no fuel=
TA3 Tiny Power Generator=
### tiny_generator.lua ###
### electrolyzer.lua ###
### akkubox.lua ###
### fuelcell.lua ###
### generator.lua ###
### heatexchanger2.lua ###
Electricity=
### tower.lua ###
TA3 Derrick=
TA4 Derrick=
TA3 Drill Pipe=
[TA] Derrick is being built!=
[TA] Derrick is being removed!=
### trowel.lua ###
TechAge Trowel=
Use a trowel to remove the node.=
### tube_wall_entry.lua ###
Tube Wall Entry=
### turbine.lua ###
TA4 Turbine=
TA3 Turbine=
### usmium.lua ###
Usmium Nuggets=
Usmium Powder=
### valve.lua ###
TA3 Valve closed=
TA3 Valve open=
TA Valve=
### waterinlet.lua ###
Error: Not on sea level!=
Error: No water available!=
Error: No natural water!=
TA4 Water Inlet=
### waterpump.lua ###
Water Pump=
TA4 Water Pump=
### waterpump.lua ###
### ta4_stand.lua ###
no power=
### windturbine_lib.lua ###
[TA4 Wind Turbine]=
This is not the surface of the ocean!=
This is no ocean water!=
This is a=
biome and no ocean!=
Here is not enough wind@n(A free air space of 41x41x21 m is necessary)!=
Here is not enough water (41x41 m)!=
The next wind turbines is too close!=
is a suitable place for a wind turbine!=