692 lines
18 KiB
Lua
692 lines
18 KiB
Lua
--[[
|
|
|
|
TechAge
|
|
=======
|
|
|
|
Copyright (C) 2020-2021 Joachim Stolberg
|
|
|
|
AGPL v3
|
|
See LICENSE.txt for more information
|
|
|
|
Block fly/move library
|
|
|
|
]]--
|
|
|
|
-- for lazy programmers
|
|
local M = minetest.get_meta
|
|
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
|
|
local S2P = minetest.string_to_pos
|
|
local S = techage.S
|
|
|
|
local flylib = {}
|
|
|
|
local function lvect_add_vec(lvect1, offs)
|
|
if not lvect1 or not offs then return end
|
|
|
|
local lvect2 = {}
|
|
for _, v in ipairs(lvect1) do
|
|
lvect2[#lvect2 + 1] = vector.add(v, offs)
|
|
end
|
|
return lvect2
|
|
end
|
|
|
|
local function lvect_add(lvect1, lvect2)
|
|
if not lvect1 or not lvect2 then return end
|
|
|
|
local lvect3 = {}
|
|
for i, v in ipairs(lvect1) do
|
|
lvect3[#lvect3 + 1] = vector.add(v, lvect2[i])
|
|
end
|
|
return lvect3
|
|
end
|
|
|
|
local function lvect_subtract(lvect1, lvect2)
|
|
if not lvect1 or not lvect2 then return end
|
|
|
|
local lvect3 = {}
|
|
for i, v in ipairs(lvect1) do
|
|
lvect3[#lvect3 + 1] = vector.subtract(v, lvect2[i])
|
|
end
|
|
return lvect3
|
|
end
|
|
|
|
-------------------------------------------------------------------------------
|
|
-- to_path function for the fly/move path
|
|
-------------------------------------------------------------------------------
|
|
|
|
local function strsplit(text)
|
|
text = text:gsub("\r\n", "\n")
|
|
text = text:gsub("\r", "\n")
|
|
return string.split(text, "\n", true)
|
|
end
|
|
|
|
local function trim(s)
|
|
return (s:gsub("^%s*(.-)%s*$", "%1"))
|
|
end
|
|
|
|
function flylib.distance(v)
|
|
return math.abs(v.x) + math.abs(v.y) + math.abs(v.z)
|
|
end
|
|
|
|
function flylib.to_vector(s)
|
|
local x,y,z = unpack(string.split(s, ","))
|
|
if x and y and z then
|
|
return {
|
|
x=tonumber(x) or 0,
|
|
y=tonumber(y) or 0,
|
|
z=tonumber(z) or 0,
|
|
}
|
|
end
|
|
end
|
|
|
|
function flylib.to_path(s, max_dist)
|
|
local tPath
|
|
|
|
for _, line in ipairs(strsplit(s)) do
|
|
line = trim(line)
|
|
line = string.split(line, "--", true, 1)[1] or ""
|
|
if line ~= "" then
|
|
local v = flylib.to_vector(line)
|
|
if v and (not max_dist or flylib.distance(v) <= max_dist) then
|
|
tPath = tPath or {}
|
|
tPath[#tPath + 1] = v
|
|
end
|
|
end
|
|
end
|
|
return tPath
|
|
end
|
|
|
|
local function next_path_pos(pos, lpath, idx)
|
|
local offs = lpath[idx]
|
|
if offs then
|
|
return vector.add(pos, offs)
|
|
end
|
|
end
|
|
|
|
local function reverse_path(lpath)
|
|
local lres = {}
|
|
for i = #lpath, 1, -1 do
|
|
lres[#lres + 1] = vector.multiply(lpath[i], -1)
|
|
end
|
|
return lres
|
|
end
|
|
|
|
local function dest_offset(lpath)
|
|
local offs = {x=0, y=0, z=0}
|
|
for i = 1,#lpath do
|
|
offs = vector.add(offs, lpath[i])
|
|
end
|
|
return offs
|
|
end
|
|
|
|
-------------------------------------------------------------------------------
|
|
-- Entity / Move / Attach / Detach
|
|
-------------------------------------------------------------------------------
|
|
local MIN_SPEED = 0.4
|
|
local MAX_SPEED = 8
|
|
local CORNER_SPEED = 4
|
|
local SimpleNodes = techage.logic.SimpleNodes
|
|
|
|
local function calc_speed(v)
|
|
return math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z)
|
|
end
|
|
|
|
-- Only the ID ist stored, not the object
|
|
local function get_object_id(object)
|
|
for id, entity in pairs(minetest.luaentities) do
|
|
if entity.object == object then
|
|
return id
|
|
end
|
|
end
|
|
end
|
|
|
|
-- determine exact position of attached entities
|
|
local function obj_pos(obj)
|
|
local _, _, pos = obj:get_attach()
|
|
if pos then
|
|
pos = vector.divide(pos, 29)
|
|
return vector.add(obj:get_pos(), pos)
|
|
end
|
|
end
|
|
|
|
-- Check access conflicts with other mods
|
|
local function lock_player(player)
|
|
local meta = player:get_meta()
|
|
if meta:get_int("player_physics_locked") == 0 then
|
|
meta:set_int("player_physics_locked", 1)
|
|
meta:set_string("player_physics_locked_by", "ta_flylib")
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
local function unlock_player(player)
|
|
local meta = player:get_meta()
|
|
if meta:get_int("player_physics_locked") == 1 then
|
|
if meta:get_string("player_physics_locked_by") == "ta_flylib" then
|
|
meta:set_int("player_physics_locked", 0)
|
|
meta:set_string("player_physics_locked_by", "")
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
local function detach_player(player)
|
|
local pos = obj_pos(player)
|
|
if pos then
|
|
player:set_detach()
|
|
player:set_properties({visual_size = {x=1, y=1}})
|
|
player:set_pos(pos)
|
|
end
|
|
-- TODO: move to save position
|
|
end
|
|
|
|
-- Attach player/mob to given parent object (block)
|
|
local function attach_single_object(parent, obj, dir)
|
|
local self = parent:get_luaentity()
|
|
local rot = obj:get_rotation()
|
|
local res = obj:get_attach()
|
|
if not res then
|
|
local offs = table.copy(dir)
|
|
dir = vector.multiply(dir, 29)
|
|
obj:set_attach(parent, "", dir, rot, true)
|
|
obj:set_properties({visual_size = {x=2.9, y=2.9}})
|
|
if obj:is_player() then
|
|
if lock_player(obj) then
|
|
table.insert(self.players, {name = obj:get_player_name(), offs = offs})
|
|
end
|
|
else
|
|
table.insert(self.entities, {objID = get_object_id(obj), offs = offs})
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Attach all objects around to the parent object
|
|
-- offs is the search/attach position offset
|
|
local function attach_objects(pos, offs, parent)
|
|
local pos1 = vector.add(pos, offs)
|
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos1, 0.9)) do
|
|
local dir = vector.subtract(obj:get_pos(), pos)
|
|
local entity = obj:get_luaentity()
|
|
if entity then
|
|
if entity.name == "__builtin:item" then -- dropped items
|
|
--obj:set_attach(objref, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}, true) -- hier kracht es
|
|
elseif entity.name ~= "techage:move_item" then
|
|
attach_single_object(parent, obj, dir)
|
|
end
|
|
elseif obj:is_player() then
|
|
attach_single_object(parent, obj, dir)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Detach all attached objects from the parent object
|
|
local function detach_objects(pos, self)
|
|
for _, item in ipairs(self.entities or {}) do
|
|
local entity = minetest.luaentities[item.objID]
|
|
if entity then
|
|
local obj = entity.object
|
|
obj:set_detach()
|
|
obj:set_properties({visual_size = {x=1, y=1}})
|
|
local pos1 = vector.add(pos, item.offs)
|
|
obj:set_pos(pos1)
|
|
end
|
|
end
|
|
for _, item in ipairs(self.players or {}) do
|
|
local obj = minetest.get_player_by_name(item.name)
|
|
if obj then
|
|
obj:set_detach()
|
|
obj:set_properties({visual_size = {x=1, y=1}})
|
|
local pos1 = vector.add(pos, item.offs)
|
|
obj:set_pos(pos1)
|
|
unlock_player(obj)
|
|
end
|
|
end
|
|
self.entities = {}
|
|
self.players = {}
|
|
end
|
|
|
|
local function entity_to_node(pos, obj)
|
|
local self = obj:get_luaentity()
|
|
if self then
|
|
local name = self.item_name or "air"
|
|
local param2 = self.param2 or 0
|
|
local metadata = self.metadata or {}
|
|
detach_objects(pos, self)
|
|
if self.base_pos then
|
|
local nvm = techage.get_nvm(self.base_pos)
|
|
nvm.running = nil
|
|
end
|
|
obj:remove()
|
|
|
|
local node = minetest.get_node(pos)
|
|
local ndef1 = minetest.registered_nodes[name]
|
|
local ndef2 = minetest.registered_nodes[node.name]
|
|
if ndef1 and ndef2 then
|
|
if ndef2.buildable_to then
|
|
local meta = M(pos)
|
|
minetest.set_node(pos, {name=name, param2=param2})
|
|
meta:from_table(metadata)
|
|
meta:set_string("ta_move_block", "")
|
|
return
|
|
end
|
|
local meta = M(pos)
|
|
if not meta:contains("ta_move_block") then
|
|
meta:set_string("ta_move_block", minetest.serialize({name=name, param2=param2}))
|
|
return
|
|
end
|
|
minetest.add_item(pos, ItemStack(name))
|
|
elseif ndef1 then
|
|
minetest.add_item(pos, ItemStack(name))
|
|
end
|
|
end
|
|
end
|
|
|
|
local function node_to_entity(start_pos)
|
|
local meta = M(start_pos)
|
|
local node, metadata
|
|
|
|
if meta:contains("ta_move_block") then
|
|
-- Move-block stored as metadata
|
|
node = minetest.deserialize(meta:get_string("ta_move_block"))
|
|
metadata = {}
|
|
meta:set_string("ta_move_block", "")
|
|
else
|
|
-- Block with other metadata
|
|
node = minetest.get_node(start_pos)
|
|
metadata = meta:to_table()
|
|
minetest.remove_node(start_pos)
|
|
end
|
|
local obj = minetest.add_entity(start_pos, "techage:move_item")
|
|
if obj then
|
|
local self = obj:get_luaentity()
|
|
local rot = techage.facedir_to_rotation(node.param2)
|
|
obj:set_rotation(rot)
|
|
obj:set_properties({wield_item=node.name})
|
|
obj:set_armor_groups({immortal=1})
|
|
|
|
-- To be able to revert to node
|
|
self.item_name = node.name
|
|
self.param2 = node.param2
|
|
self.metadata = metadata or {}
|
|
|
|
-- Prepare for attachments
|
|
self.players = {}
|
|
self.entities = {}
|
|
-- Prepare for path walk
|
|
self.path_idx = 1
|
|
return obj
|
|
end
|
|
end
|
|
|
|
-- move block direction
|
|
local function determine_dir(pos1, pos2)
|
|
local vdist = vector.subtract(pos2, pos1)
|
|
local ndist = vector.length(vdist)
|
|
if ndist > 0 then
|
|
return vector.divide(vdist, ndist)
|
|
end
|
|
return {x=0, y=0, z=0}
|
|
end
|
|
|
|
local function move_entity(obj, dest_pos, dir, is_corner)
|
|
local self = obj:get_luaentity()
|
|
self.dest_pos = dest_pos
|
|
self.dir = dir
|
|
if is_corner then
|
|
local vel = vector.multiply(dir, math.min(CORNER_SPEED, self.max_speed))
|
|
obj:set_velocity(vel)
|
|
end
|
|
local acc = vector.multiply(dir, self.max_speed / 2)
|
|
obj:set_acceleration(acc)
|
|
end
|
|
|
|
local function moveon_entity(obj, self, pos1)
|
|
local pos2 = next_path_pos(pos1, self.lpath, self.path_idx)
|
|
if pos2 then
|
|
self.path_idx = self.path_idx + 1
|
|
local dir = determine_dir(pos1, pos2)
|
|
move_entity(obj, pos2, dir, true)
|
|
return true
|
|
end
|
|
end
|
|
|
|
-- Handover the entity to the next movecontroller
|
|
local function handover_to(obj, self, pos1)
|
|
local info = techage.get_node_info(self.handover)
|
|
if info and info.name == "techage:ta4_movecontroller" then
|
|
local meta = M(info.pos)
|
|
if self.move2to1 then
|
|
self.handover = meta:contains("handoverA") and meta:get_string("handoverA")
|
|
else
|
|
self.handover = meta:contains("handoverB") and meta:get_string("handoverB")
|
|
end
|
|
|
|
self.lpath = flylib.to_path(meta:get_string("path"))
|
|
if pos1 and self.lpath then
|
|
self.path_idx = 2
|
|
if self.move2to1 then
|
|
self.lpath[1] = vector.multiply(self.lpath[1], - 1)
|
|
end
|
|
local pos2 = next_path_pos(pos1, self.lpath, 1)
|
|
local dir = determine_dir(pos1, pos2)
|
|
--print("handover_to", P2S(pos1), P2S(pos2), P2S(dir), P2S(info.pos), meta:get_string("path"))
|
|
if not self.handover then
|
|
local nvm = techage.get_nvm(info.pos)
|
|
nvm.lpos1 = nvm.lpos1 or {}
|
|
if self.move2to1 then
|
|
nvm.lpos1[self.pos1_idx] = pos2
|
|
|
|
else
|
|
nvm.lpos1[self.pos1_idx] = pos1
|
|
end
|
|
end
|
|
move_entity(obj, pos2, dir)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_entity("techage:move_item", {
|
|
initial_properties = {
|
|
pointable = true,
|
|
makes_footstep_sound = true,
|
|
static_save = true,
|
|
collide_with_objects = false,
|
|
physical = false,
|
|
visual = "wielditem",
|
|
wield_item = "default:dirt",
|
|
visual_size = {x=0.67, y=0.67, z=0.67},
|
|
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
},
|
|
|
|
get_staticdata = function(self)
|
|
return minetest.serialize({
|
|
item_name = self.item_name,
|
|
param2 = self.param2,
|
|
metadata = self.metadata,
|
|
move2to1 = self.move2to1,
|
|
handover = self.handover,
|
|
path_idx = self.path_idx,
|
|
pos1_idx = self.pos1_idx,
|
|
lpath = self.lpath,
|
|
start_pos = self.start_pos,
|
|
base_pos = self.base_pos,
|
|
max_speed = self.max_speed,
|
|
dest_pos = self.dest_pos,
|
|
dir = self.dir,
|
|
respawn = true,
|
|
})
|
|
end,
|
|
|
|
on_activate = function(self, staticdata)
|
|
if staticdata then
|
|
local tbl = minetest.deserialize(staticdata) or {}
|
|
self.item_name = tbl.item_name or "air"
|
|
self.param2 = tbl.param2 or 0
|
|
self.metadata = tbl.metadata or {}
|
|
self.move2to1 = tbl.move2to1 or false
|
|
self.handover = tbl.handover
|
|
self.path_idx = tbl.path_idx or 1
|
|
self.pos1_idx = tbl.pos1_idx or 1
|
|
self.lpath = tbl.lpath or {}
|
|
self.max_speed = tbl.max_speed or MAX_SPEED
|
|
self.dest_pos = tbl.dest_pos or self.object:get_pos()
|
|
self.start_pos = tbl.start_pos or self.object:get_pos()
|
|
self.base_pos = tbl.base_pos
|
|
self.dir = tbl.dir or {x=0, y=0, z=0}
|
|
self.object:set_properties({wield_item = self.item})
|
|
--print("tbl.respawn", tbl.respawn)
|
|
if tbl.respawn then
|
|
entity_to_node(self.start_pos, self.object)
|
|
end
|
|
end
|
|
end,
|
|
|
|
on_step = function(self, dtime, moveresult)
|
|
local stop_obj = function(obj, self)
|
|
local dest_pos = self.dest_pos
|
|
obj:move_to(self.dest_pos, true)
|
|
obj:set_acceleration({x=0, y=0, z=0})
|
|
obj:set_velocity({x=0, y=0, z=0})
|
|
self.dest_pos = nil
|
|
self.old_dist = nil
|
|
self.ttl = 2
|
|
return dest_pos
|
|
end
|
|
|
|
if self.dest_pos then
|
|
local obj = self.object
|
|
local pos = obj:get_pos()
|
|
local dist = vector.distance(pos, self.dest_pos)
|
|
local speed = calc_speed(obj:get_velocity())
|
|
self.old_dist = self.old_dist or dist
|
|
|
|
-- Landing
|
|
if self.lpath and self.lpath[self.path_idx] then
|
|
if dist < 1 or dist > self.old_dist then
|
|
local dest_pos = stop_obj(obj, self)
|
|
if not moveon_entity(obj, self, dest_pos) then
|
|
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
|
end
|
|
return
|
|
end
|
|
elseif self.handover and dist < 0.2 or dist > self.old_dist then
|
|
local dest_pos = stop_obj(obj, self)
|
|
if not handover_to(obj, self, dest_pos) then
|
|
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
|
end
|
|
return
|
|
else
|
|
if dist < 0.05 or dist > self.old_dist then
|
|
local dest_pos = stop_obj(obj, self)
|
|
minetest.after(0.5, entity_to_node, dest_pos, obj)
|
|
return
|
|
end
|
|
end
|
|
|
|
self.old_dist = dist
|
|
|
|
-- Braking or limit max speed
|
|
if self.handover then
|
|
if speed > (dist * 4) or speed > self.max_speed then
|
|
speed = math.min(speed, math.max(dist * 4, MIN_SPEED))
|
|
local vel = vector.multiply(self.dir,speed)
|
|
obj:set_velocity(vel)
|
|
obj:set_acceleration({x=0, y=0, z=0})
|
|
end
|
|
else
|
|
if speed > (dist * 2) or speed > self.max_speed then
|
|
speed = math.min(speed, math.max(dist * 2, MIN_SPEED))
|
|
local vel = vector.multiply(self.dir,speed)
|
|
obj:set_velocity(vel)
|
|
obj:set_acceleration({x=0, y=0, z=0})
|
|
end
|
|
end
|
|
|
|
elseif self.ttl then
|
|
self.ttl = self.ttl - dtime
|
|
if self.ttl < 0 then
|
|
local obj = self.object
|
|
local pos = obj:get_pos()
|
|
entity_to_node(pos, obj)
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
local function is_valid_dest(pos)
|
|
local node = minetest.get_node(pos)
|
|
local ndef = minetest.registered_nodes[node.name]
|
|
if ndef and ndef.buildable_to then
|
|
return true
|
|
end
|
|
if not M(pos):contains("ta_move_block") then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
local function is_simple_node(pos)
|
|
-- special handling
|
|
local name = minetest.get_node(pos).name
|
|
if SimpleNodes[name] ~= nil then
|
|
return SimpleNodes[name]
|
|
end
|
|
|
|
local ndef = minetest.registered_nodes[name]
|
|
if not ndef or name == "air" or name == "ignore" then return false end
|
|
-- don't remove nodes with some intelligence or undiggable nodes
|
|
if ndef.drop == "" then return false end
|
|
if ndef.diggable == false then return false end
|
|
if ndef.after_dig_node then return false end
|
|
|
|
return true
|
|
end
|
|
|
|
local function move_node(pos, pos1_idx, start_pos, lpath, max_speed, height, move2to1, handover, cpos)
|
|
local pos2 = next_path_pos(start_pos, lpath, 1)
|
|
--print("move_node", P2S(pos), P2S(start_pos), lpath, max_speed, height, move2to1, P2S(pos2))
|
|
if pos2 then
|
|
local dir = determine_dir(start_pos, pos2)
|
|
local obj = node_to_entity(start_pos)
|
|
|
|
if obj then
|
|
local offs = {x=0, y=height or 1, z=0}
|
|
attach_objects(start_pos, offs, obj)
|
|
if dir.y == 0 then
|
|
if (dir.x ~= 0 and dir.z == 0) or (dir.x == 0 and dir.z ~= 0) then
|
|
attach_objects(start_pos, dir, obj)
|
|
end
|
|
end
|
|
local self = obj:get_luaentity()
|
|
self.path_idx = 2
|
|
self.pos1_idx = pos1_idx
|
|
self.lpath = lpath
|
|
self.max_speed = max_speed
|
|
self.start_pos = start_pos
|
|
self.base_pos = pos
|
|
self.move2to1 = move2to1
|
|
self.handover = handover
|
|
--print("move_node", P2S(start_pos), P2S(pos2), P2S(dir), P2S(pos))
|
|
move_entity(obj, pos2, dir)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, handover)
|
|
--print("move_nodes", dump(nvm), dump(lpath), max_speed, height, move2to1, handover)
|
|
local owner = meta:get_string("owner")
|
|
techage.counting_add(owner, #nvm.lpos1 * #lpath)
|
|
|
|
for idx = 1, #nvm.lpos1 do
|
|
local pos1 = nvm.lpos1[idx]
|
|
local pos2 = nvm.lpos2[idx]
|
|
|
|
if move2to1 then
|
|
pos1, pos2 = pos2, pos1
|
|
end
|
|
|
|
--print("move_nodes", P2S(pos1), P2S(pos2))
|
|
if not minetest.is_protected(pos1, owner) and not minetest.is_protected(pos2, owner) then
|
|
if is_simple_node(pos1) and is_valid_dest(pos2) then
|
|
move_node(pos, idx, pos1, lpath, max_speed, height, move2to1, handover)
|
|
else
|
|
if not is_simple_node(pos1) then
|
|
meta:set_string("status", S("No valid node at the start position"))
|
|
else
|
|
meta:set_string("status", S("No valid destination position"))
|
|
end
|
|
end
|
|
else
|
|
if minetest.is_protected(pos1, owner) then
|
|
meta:set_string("status", S("Start position is protected"))
|
|
else
|
|
meta:set_string("status", S("Destination position is protected"))
|
|
end
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function flylib.move_to_other_pos(pos, move2to1)
|
|
local meta = M(pos)
|
|
local nvm = techage.get_nvm(pos)
|
|
local lpath = flylib.to_path(meta:get_string("path")) or {}
|
|
local max_speed = meta:contains("max_speed") and meta:get_int("max_speed") or MAX_SPEED
|
|
local height = meta:contains("height") and meta:get_float("height") or 1
|
|
local handover
|
|
height = techage.in_range(height, 0, 1)
|
|
max_speed = techage.in_range(max_speed, MIN_SPEED, MAX_SPEED)
|
|
nvm.lpos1 = nvm.lpos1 or {}
|
|
|
|
local offs = dest_offset(lpath)
|
|
if move2to1 then
|
|
lpath = reverse_path(lpath)
|
|
end
|
|
-- calc destination positions
|
|
nvm.lpos2 = lvect_add_vec(nvm.lpos1, offs)
|
|
|
|
if move2to1 then
|
|
handover = meta:contains("handoverA") and meta:get_string("handoverA")
|
|
else
|
|
handover = meta:contains("handoverB") and meta:get_string("handoverB")
|
|
end
|
|
return move_nodes(pos, meta, nvm, lpath, max_speed, height, move2to1, handover)
|
|
end
|
|
|
|
-- rot is one of "l", "r", "2l", "2r"
|
|
-- cpos is the center pos (optional)
|
|
function flylib.rotate_nodes(pos, posses1, rot)
|
|
local meta = M(pos)
|
|
local owner = meta:get_string("owner")
|
|
local cpos = meta:contains("center") and flylib.to_vector(meta:get_string("center"))
|
|
local posses2 = techage.rotate_around_center(posses1, rot, cpos)
|
|
local param2
|
|
local nodes2 = {}
|
|
|
|
techage.counting_add(owner, #posses1 * 2)
|
|
|
|
for i, pos1 in ipairs(posses1) do
|
|
local node = techage.get_node_lvm(pos1)
|
|
if rot == "l" then
|
|
param2 = techage.param2_turn_left(node.param2)
|
|
elseif rot == "r" then
|
|
param2 = techage.param2_turn_right(node.param2)
|
|
else
|
|
param2 = techage.param2_turn_left(techage.param2_turn_left(node.param2))
|
|
end
|
|
if not minetest.is_protected(pos1, owner) and is_simple_node(pos1) then
|
|
minetest.remove_node(pos1)
|
|
nodes2[#nodes2 + 1] = {pos = posses2[i], name = node.name, param2 = param2}
|
|
end
|
|
end
|
|
for _,item in ipairs(nodes2) do
|
|
if not minetest.is_protected(item.pos, owner) and is_valid_dest(item.pos) then
|
|
minetest.add_node(item.pos, {name = item.name, param2 = item.param2})
|
|
end
|
|
end
|
|
return posses2
|
|
end
|
|
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
unlock_player(player)
|
|
end)
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
if unlock_player(player) then
|
|
detach_player(player)
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_dieplayer(function(player)
|
|
if unlock_player(player) then
|
|
detach_player(player)
|
|
end
|
|
end)
|
|
|
|
return flylib
|