--[[ Hyperloop Mod ============= Copyright (C) 2017-2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information Some common used helper functions ]]-- local PI = 3.1415926 -- for lazy programmers --local SP = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local Stations = hyperloop.Stations function hyperloop.chat(player, text) if type(player) == "string" then minetest.chat_send_player(player, "[Hyperloop] "..text) elseif player ~= nil then minetest.chat_send_player(player:get_player_name(), "[Hyperloop] "..text) end end function hyperloop.get_facedir(placer) local lookdir = placer:get_look_dir() return core.dir_to_facedir(lookdir) end function hyperloop.facedir_to_rad(facedir) local tbl = {[0]=0, [1]=3, [2]=2, [3]=1} return tbl[facedir] / 2 * PI end -- Distance between two points in (tube) blocks function hyperloop.distance(pos1, pos2) return math.floor(math.abs(pos1.x - pos2.x) + math.abs(pos1.y - pos2.y) + math.abs(pos1.z - pos2.z)) end -- calculate the new pos based on the given pos, the players facedir, the y-offset -- and the given walk path like "3F2L" (F-orward, L-eft, R-ight, B-ack). function hyperloop.new_pos(pos, facedir, path, y_offs) if facedir == nil or pos == nil or path == nil or y_offs == nil then return pos end local _pos = table.copy(pos) _pos.y = _pos.y + y_offs while path:len() > 0 do local num = tonumber(path:sub(1,1)) local dir = path:sub(2,2) path = path:sub(3) if dir == "B" then facedir = (facedir + 2) % 4 elseif dir == "L" then facedir = (facedir + 3) % 4 elseif dir == "R" then facedir = (facedir + 1) % 4 end dir = core.facedir_to_dir(facedir) _pos = vector.add(_pos, vector.multiply(dir, num)) end return _pos end function hyperloop.is_player_around(pos) for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 2)) do if obj:is_player() then return true end end return false end function hyperloop.get_connection_string(pos) local item = Stations:get(pos) if item then local tbl = {} for k,v in pairs(item.conn) do tbl[#tbl+1] = v end return table.concat(tbl, " ") end return "" end function hyperloop.get_station(station_pos) local data = Stations:get(station_pos) if data then local tStation = table.copy(data) tStation.pos = station_pos return tStation end end -- Return a copy of the station table including the station pos information -- based on the given seat/booking/lcd position (the station position -- is determined via meta "sStationPos"). function hyperloop.get_base_station(pos) local meta = M(pos) local sStationPos = meta:get_string("sStationPos") if sStationPos ~= "" then local station_pos = P(sStationPos) return hyperloop.get_station(station_pos), station_pos end end