--[[ Minecart ======== Copyright (C) 2019-2021 Joachim Stolberg MIT See license.txt for more information ]]-- -- for lazy programmers local M = minetest.get_meta local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local S = minecart.S local CYCLE_TIME = 2 local StopTime = {} local function formspec(pos) local name = M(pos):get_string("name") local time = M(pos):get_int("time") return "size[4,4.2]" .. "label[0,0;Configuration]" .. "field[0.5,1.2;3.6,1;name;"..S("Station name")..":;"..name.."]".. "button_exit[1,3.4;2,1;exit;Save]".. "field[0.5,2.5;3.6,1;time;"..S("Waiting time/sec")..":;"..time.."]" end local function remote_station_name(pos) local route = minecart.get_route(pos) if route and route.dest_pos then return M(route.dest_pos):get_string("name") end return "none" end local function on_punch(pos, node, puncher) local name = M(pos):get_string("name") M(pos):set_string("infotext", name..": "..S("connected to").." "..remote_station_name(pos)) M(pos):set_string("formspec", formspec(pos)) minetest.get_node_timer(pos):start(CYCLE_TIME) -- Optional Teleport function if not minecart.teleport_enabled then return end local route = minecart.get_route(pos) if route and route.dest_pos and puncher and puncher:is_player() then -- only teleport if the user is not pressing shift if not puncher:get_player_control()['sneak'] then local playername = puncher:get_player_name() local teleport = function() -- Make sure the player object still exists local player = minetest.get_player_by_name(playername) if player then player:set_pos(route.dest_pos) end end minetest.after(0.25, teleport) end end end minetest.register_node("minecart:buffer", { description = S("Minecart Railway Buffer"), tiles = { 'default_junglewood.png', 'default_junglewood.png', 'default_junglewood.png', 'default_junglewood.png', 'default_junglewood.png', 'default_junglewood.png^minecart_buffer.png', }, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -4/16, 8/16}, {-8/16, -4/16, -8/16, 8/16, 0/16, 4/16}, {-8/16, 0/16, -8/16, 8/16, 4/16, 0/16}, {-8/16, 4/16, -8/16, 8/16, 8/16, -4/16}, }, }, selection_box = { type = "fixed", fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16}, }, after_place_node = function(pos, placer) M(pos):set_string("owner", placer:get_player_name()) minecart.del_route(pos) M(pos):set_string("formspec", formspec(pos)) minetest.get_node_timer(pos):start(CYCLE_TIME) end, on_timer = function(pos, elapsed) local time = M(pos):get_int("time") if time > 0 then local hash = minetest.hash_node_position(pos) local param2 = (minetest.get_node(pos).param2 + 2) % 4 if minecart.is_cart_available(pos, param2, 0.5) then if StopTime[hash] then if StopTime[hash] < minetest.get_gametime() then StopTime[hash] = nil local dir = minetest.facedir_to_dir(param2) minecart.punch_cart(pos, param2, 0.5, dir) end else StopTime[hash] = minetest.get_gametime() + time end else StopTime[hash] = nil end end return true end, after_dig_node = function(pos) minecart.del_route(pos) local hash = minetest.hash_node_position(pos) StopTime[hash] = nil end, on_receive_fields = function(pos, formname, fields, player) if M(pos):get_string("owner") ~= player:get_player_name() then return end if (fields.key_enter == "true" or fields.exit == "Save") and fields.name ~= "" then M(pos):set_string("name", fields.name) M(pos):set_int("time", tonumber(fields.time) or 0) M(pos):set_string("formspec", formspec(pos)) M(pos):set_string("infotext", fields.name.." "..S("connected to").." "..remote_station_name(pos)) minetest.get_node_timer(pos):start(CYCLE_TIME) end end, on_punch = on_punch, paramtype = "light", sunlight_propagates = true, on_rotate = screwdriver.disallow, paramtype2 = "facedir", groups = {cracky=2, crumbly=2, choppy=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "minecart:buffer", recipe = { {"dye:red", "", "dye:white"}, {"default:steel_ingot", "default:junglewood", "default:steel_ingot"}, }, }) minetest.register_lbm({ label = "Delete waiting times", name = "minecart:del_time", nodenames = {"minecart:buffer"}, run_at_every_load = false, action = function(pos, node) -- delete old data minecart.get_route(pos) M(pos):set_string("formspec", formspec(pos)) end, })