--[[ TA4 Addons ========== Copyright (C) 2020-2021 Joachim Stolberg Copyright (C) 2020-2021 Thomas S. AGPL v3 See LICENSE.txt for more information Matrix Screen ]]-- local S = ta4_addons.S local M = minetest.get_meta local N = techage.get_nvm local letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" local letters_to_idx = {} for idx = 1,64 do letters_to_idx[letters:sub(idx, idx)] = idx end local function letter_to_idx(letter) return letters_to_idx[letter] or 1 end local palettes = { "rgb6bit",-- "resurrect64", "aap64", "sweet_canyon_extended", "endesga64" } local palettes_to_idx = {} for k,v in ipairs(palettes) do palettes_to_idx[v] = k end local rgb6bit_palette = { "000000", "000055", "0000aa", "0000ff", "550000", "550055", "5500aa", "5500ff", "aa0000", "aa0055", "aa00aa", "aa00ff", "ff0000", "ff0055", "ff00aa", "ff00ff", "005500", "005555", "0055aa", "0055ff", "555500", "555555", "5555aa", "5555ff", "aa5500", "aa5555", "aa55aa", "aa55ff", "ff5500", "ff5555", "ff55aa", "ff55ff", "00aa00", "00aa55", "00aaaa", "00aaff", "55aa00", "55aa55", "55aaaa", "55aaff", "aaaa00", "aaaa55", "aaaaaa", "aaaaff", "ffaa00", "ffaa55", "ffaaaa", "ffaaff", "00ff00", "00ff55", "00ffaa", "00ffff", "55ff00", "55ff55", "55ffaa", "55ffff", "aaff00", "aaff55", "aaffaa", "aaffff", "ffff00", "ffff55", "ffffaa", "ffffff", } -- Source: https://lospec.com/palette-list/resurrect-64 local resurrect64_palette = { "2e222f", "3e3546", "625565", "966c6c", "ab947a", "694f62", "7f708a", "9babb2", "c7dcd0", "ffffff", "6e2727", "b33831", "ea4f36", "f57d4a", "ae2334", "e83b3b", "fb6b1d", "f79617", "f9c22b", "7a3045", "9e4539", "cd683d", "e6904e", "fbb954", "4c3e24", "676633", "a2a947", "d5e04b", "fbff86", "165a4c", "239063", "1ebc73", "91db69", "cddf6c", "313638", "374e4a", "547e64", "92a984", "b2ba90", "0b5e65", "0b8a8f", "0eaf9b", "30e1b9", "8ff8e2", "323353", "484a77", "4d65b4", "4d9be6", "8fd3ff", "45293f", "6b3e75", "905ea9", "a884f3", "eaaded", "753c54", "a24b6f", "cf657f", "ed8099", "831c5d", "c32454", "f04f78", "f68181", "fca790", "fdcbb0", } -- Source: https://lospec.com/palette-list/aap-64 local aap64_palette = { "060608", "141013", "3b1725", "73172d", "b4202a", "df3e23", "fa6a0a", "f9a31b", "ffd541", "fffc40", "d6f264", "9cdb43", "59c135", "14a02e", "1a7a3e", "24523b", "122020", "143464", "285cc4", "249fde", "20d6c7", "a6fcdb", "ffffff", "fef3c0", "fad6b8", "f5a097", "e86a73", "bc4a9b", "793a80", "403353", "242234", "221c1a", "322b28", "71413b", "bb7547", "dba463", "f4d29c", "dae0ea", "b3b9d1", "8b93af", "6d758d", "4a5462", "333941", "422433", "5b3138", "8e5252", "ba756a", "e9b5a3", "e3e6ff", "b9bffb", "849be4", "588dbe", "477d85", "23674e", "328464", "5daf8d", "92dcba", "cdf7e2", "e4d2aa", "c7b08b", "a08662", "796755", "5a4e44", "423934", } -- Source: https://lospec.com/palette-list/sweet-canyon-extended-64 local sweet_canyon_extended_palette = { "0f0e11", "2d2c33", "40404a", "51545c", "6b7179", "7c8389", "a8b2b6", "d5d5d5", "eeebe0", "f1dbb1", "eec99f", "e1a17e", "cc9562", "ab7b49", "9a643a", "86482f", "783a29", "6a3328", "541d29", "42192c", "512240", "782349", "8b2e5d", "a93e89", "d062c8", "ec94ea", "f2bdfc", "eaebff", "a2fafa", "64e7e7", "54cfd8", "2fb6c3", "2c89af", "25739d", "2a5684", "214574", "1f2966", "101445", "3c0d3b", "66164c", "901f3d", "bb3030", "dc473c", "ec6a45", "fb9b41", "f0c04c", "f4d66e", "fffb76", "ccf17a", "97d948", "6fba3b", "229443", "1d7e45", "116548", "0c4f3f", "0a3639", "251746", "48246d", "69189c", "9f20c0", "e527d2", "ff51cf", "ff7ada", "ff9edb", } -- Source: https://lospec.com/palette-list/endesga-64 local endesga64_palette = { "ff0040", "131313", "1b1b1b", "272727", "3d3d3d", "5d5d5d", "858585", "b4b4b4", "ffffff", "c7cfdd", "92a1b9", "657392", "424c6e", "2a2f4e", "1a1932", "0e071b", "1c121c", "391f21", "5d2c28", "8a4836", "bf6f4a", "e69c69", "f6ca9f", "f9e6cf", "edab50", "e07438", "c64524", "8e251d", "ff5000", "ed7614", "ffa214", "ffc825", "ffeb57", "d3fc7e", "99e65f", "5ac54f", "33984b", "1e6f50", "134c4c", "0c2e44", "00396d", "0069aa", "0098dc", "00cdf9", "0cf1ff", "94fdff", "fdd2ed", "f389f5", "db3ffd", "7a09fa", "3003d9", "0c0293", "03193f", "3b1443", "622461", "93388f", "ca52c9", "c85086", "f68187", "f5555d", "ea323c", "c42430", "891e2b", "571c27", } local function rgb6bit(idx) return rgb6bit_palette[idx] end local function resurrect64(idx) return resurrect64_palette[idx] end local function aap64(idx) return aap64_palette[idx] end local function sweet_canyon_extended(idx) return sweet_canyon_extended_palette[idx] end local function endesga64(idx) return endesga64_palette[idx] end local function get_palette(palette_name) --if palette_name == "resurrect64" then -- return resurrect64 --elseif palette_name == "aap64" then -- return aap64 --elseif palette_name == "sweet_canyon_extended" then -- return sweet_canyon_extended --elseif palette_name == "endesga64" then -- return endesga64 --end return rgb6bit end local function string_to_indices(input_string) input_string = input_string:gsub("%s", "") -- Ignore space characters input_string = input_string:sub(1, 256) -- Limit to 256 chars at max input_string = input_string..string.rep("A", 256-#input_string) -- Fill up to reach 256 chars local result = {} for i = 1,#input_string do result[i] = letter_to_idx(input_string:sub(i, i)) end return result end local function string_to_colors(input_string, palette_name) local palette_func = get_palette(palette_name) local indices = string_to_indices(input_string) local result = {} for i = 1,#indices do result[i] = palette_func(indices[i]) end return result end local function generate_texture_from_color_list(colors) local texture = {"[combine:16x16"} local x, y = 0, 0 for _,color in ipairs(colors) do texture[#texture+1] = ":" texture[#texture+1] = x texture[#texture+1] = "," texture[#texture+1] = y texture[#texture+1] = "=px.png\\^[colorize\\:#" texture[#texture+1] = color x = x + 1 if x >= 16 then x = 0 y = y + 1 end end texture[#texture+1] = "^[resize:128x128^ta4_addons_matrix_screen_overlay.png" return table.concat(texture, "") end local function generate_texture_from_indices(indices) local texture = {"[combine:16x16:0,0=px_bg.png"} local x, y = 0, 0 for _,index in ipairs(indices) do if index ~=1 then texture[#texture+1] = ":" texture[#texture+1] = x texture[#texture+1] = "," texture[#texture+1] = y texture[#texture+1] = "=px" texture[#texture+1] = index texture[#texture+1] = ".png" end x = x + 1 if x >= 16 then x = 0 y = y + 1 end end texture[#texture+1] = "^[resize:128x128^ta4_addons_matrix_screen_overlay.png" return table.concat(texture, "") end local function string_to_table(input_string) local indices = string_to_indices(input_string) local t = {} local x, y = 0, 0 for i = 1,#indices do t[y] = t[y] or {} t[y][x] = indices[i] x = x + 1 if x >= 16 then x = 0 y = y + 1 end end return t end ta4_addons.base64_to_texture = function(color_string, palette) --return generate_texture_from_color_list(string_to_colors(color_string, palette)) return generate_texture_from_indices(string_to_indices(color_string)) end local function update_matrix_display(pos, objref) pos = vector.round(pos) local nvm = N(pos) objref:set_properties({ textures = { ta4_addons.base64_to_texture(nvm.color_string or "", nvm.palette) }, }) end minetest.register_node("ta4_addons:matrix_screen", { description = S("TA4 Matrix Screen"), inventory_image = "ta4_addons_matrix_screen_inventory.png", tiles = {"ta4_addons_matrix_screen.png"}, drawtype = "nodebox", paramtype = "light", sunlight_propagates = true, paramtype2 = "wallmounted", node_box = techage.display.lcd_box, selection_box = techage.display.lcd_box, light_source = 6, display_entities = { ["techage:display_entity"] = { depth = 0.42, on_display_update = update_matrix_display }, }, after_place_node = function(pos, placer) local number = techage.add_node(pos, "ta4_addons:matrix_screen") local meta = M(pos) meta:set_string("node_number", number) meta:set_string("infotext", S("Matrix Screen no: ")..number) local nvm = techage.get_nvm(pos) nvm.color_string = "AABBCCDDEEFFGGHHAABBCCDDEEFFGGHH" .. "IIJJKKLLMMNNOOPPIIJJKKLLMMNNOOPP" .. "QQRRSSTTUUVVWWXXQQRRSSTTUUVVWWXX" .. "YYZZaabbccddeeffYYZZaabbccddeeff" .. "gghhiijjkkllmmnngghhiijjkkllmmnn" .. "ooppqqrrssttuuvvooppqqrrssttuuvv" .. "wwxxyyzz00112233wwxxyyzz00112233" .. "445566778899++//445566778899++//" lcdlib.update_entities(pos) minetest.get_node_timer(pos):start(2) end, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, on_timer = techage.display.on_timer, on_place = lcdlib.on_place, on_construct = lcdlib.on_construct, on_destruct = lcdlib.on_destruct, on_rotate = lcdlib.on_rotate, groups = {cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft({ output = "ta4_addons:matrix_screen", recipe = { {"dye:red", "dye:green", "dye:blue"}, {"default:copper_ingot", "techage:ta4_display", "default:copper_ingot"}, {"", "default:mese_crystal_fragment", ""}, }, }) techage.register_node({"ta4_addons:matrix_screen"}, { on_recv_message = function(pos, src, topic, payload) local mem = techage.get_mem(pos) mem.ticks = mem.ticks or 0 if mem.ticks == 0 then mem.ticks = 1 end if topic == "pixels" then N(pos).color_string = tostring(payload) elseif topic == "palette" then N(pos).palette = tostring(payload) end end, }) local function generate_px_button(x, y, i, palette_func, name) return "image_button["..x..","..y..";.5,.5;px.png^[colorize:#"..palette_func(i)..";"..name..";"..letters:sub(i,i).."]" end local function get_px_val(nvm, x, y) return ((nvm.px or {})[y] or {})[x] or 1 end local function generate_base64(nvm) local result = "" for y=0,15 do for x=0,15 do local i = get_px_val(nvm, x, y) result = result..letters:sub(i,i) end result = result.." " end return result:sub(1,-2) end local function update_fs(pos) local nvm = N(pos) local palette = nvm.palette or "rgb6bit" local palette_func = get_palette(palette) local current_idx = nvm.current_idx or 1 local fs = "formspec_version[4]size[18,12]" fs = fs.."label[0.5,.75;Palette:]" fs = fs.."dropdown[2,.5;3,.5;palette;"..table.concat(palettes, ",")..";"..(palettes_to_idx[palette] or 1).."]" local x = .5 local y = 1.5 for i = 1,64 do fs = fs..generate_px_button(x, y, i, palette_func, "color_idx_"..i) x = x + .6 if x > 2.5 then x = .5 y = y + .6 end end for y_px = 0,15 do for x_px = 0,15 do fs = fs..generate_px_button(3.5+x_px*.6, 1.5+y_px*.6, get_px_val(nvm, x_px, y_px), palette_func, "px_"..x_px.."_"..y_px) end end fs = fs.."label[13.5,.75;Current Color:]" fs = fs..generate_px_button(17, .5, current_idx, palette_func, "current_color") fs = fs.."style_type[textarea;font=mono]" fs = fs.."textarea[13.5,4.5;4,5;base64;Base64 string:;"..generate_base64(nvm).."]" fs = fs.."button[16.5,9.5;1,.5;read_base64;Read]" fs = fs.."field[13.5,10.5;3,1;target;Target Techage Number:;"..minetest.formspec_escape(nvm.target or "").."]" fs = fs.."button[16.5,10.5;1,1;send_cmnd;Send]" M(pos):set_string("formspec", fs) end minetest.register_node("ta4_addons:matrix_screen_programmer", { description = S("TA4 Matrix Screen Programmer"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png", "techage_filling_ta4.png^techage_frame_ta4.png^ta4_addons_appl_matrix_screen.png", }, drawtype = "normal", paramtype = "light", paramtype2 = "facedir", on_construct = function(pos) update_fs(pos) M(pos):set_string("infotext", S("TA4 Matrix Screen Programmer")) end, after_place_node = function(pos, placer) local number = techage.add_node(pos, "ta4_addons:matrix_screen_programmer") local meta = M(pos) meta:set_string("node_number", number) meta:set_string("infotext", S("Matrix Screen Programmer ")..number) end, after_dig_node = function(pos, oldnode, oldmetadata) techage.remove_node(pos, oldnode, oldmetadata) end, groups = {cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_metal_defaults(), on_receive_fields = function (pos, formname, fields, sender) local player_name = sender:get_player_name() if minetest.is_protected(pos, player_name) then return end local nvm = N(pos) for i=1,64 do if fields["color_idx_"..i] then nvm.current_idx = i end end for y=0,15 do for x=0,15 do if fields["px_"..x.."_"..y] then nvm.px = nvm.px or {} nvm.px[y] = nvm.px[y] or {} nvm.px[y][x] = nvm.current_idx end end end if fields.read_base64 and fields.base64 then nvm.px = string_to_table(fields.base64) end if fields.send_cmnd and fields.target and techage.check_numbers(fields.target, player_name) then nvm.target = fields.target local own_number = M(pos):get_string("node_number") if not own_number or own_number == "" then own_number = "0" end techage.send_multi(own_number, fields.target, "palette", nvm.palette or "rgb6bit") techage.send_multi(own_number, fields.target, "pixels", generate_base64(nvm)) end if fields.palette then nvm.palette = fields.palette end update_fs(pos) end }) techage.register_node({"ta4_addons:matrix_screen_programmer"}, { on_recv_message = function(pos, src, topic, payload) local nvm = N(pos) if topic == "on" then local own_number = M(pos):get_string("node_number") techage.send_multi(own_number, nvm.target, "pixels", generate_base64(nvm)) techage.send_multi(own_number, nvm.target, "palette", nvm.palette or "rgb6bit") end end, }) minetest.register_craft({ output = "ta4_addons:matrix_screen_programmer", recipe = { {"default:steel_ingot", "techage:ta4_ramchip", "default:steel_ingot"}, {"", "ta4_addons:matrix_screen", ""}, {"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"}, }, }) if techage.repair_number then minetest.register_lbm({ label = "Fix lost techage numbers for matrix screens", name = "ta4_addons:repair_matrix_screen_numbers", nodenames = {"ta4_addons:matrix_screen", "ta4_addons:matrix_screen_programmer"}, action = function(pos, node) techage.repair_number(pos) end }) end minetest.register_lbm({ label = "Fix lost timer for matrix screens", name = "ta4_addons:repair_matrix_screen_timer", nodenames = {"ta4_addons:matrix_screen"}, action = function(pos, node) minetest.get_node_timer(pos):start(2) end })