-- Based on and derived from minetest_game.default -- License: LGPL v2.1 -- support for MT game translation. local S = default.get_translator minetest.register_node("techage:water_flowing", { description = S("Flowing Water"), drawtype = "flowingliquid", waving = 0, tiles = {"default_water.png"}, special_tiles = { { name = "default_water_flowing_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, { name = "default_water_flowing_animated.png", backface_culling = true, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, }, use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "flowing", liquid_alternative_flowing = "techage:water_flowing", liquid_alternative_source = "techage:water_source", liquid_viscosity = 1, post_effect_color = {a = 103, r = 30, g = 60, b = 90}, groups = {water = 3, liquid = 3, cools_lava = 1, not_in_creative_inventory = 1}, sounds = default.node_sound_water_defaults(), }) minetest.register_node("techage:water_source", { description = S("Water Source"), drawtype = "flowingliquid", waving = 0, tiles = {"default_water.png"}, special_tiles = { { name = "default_water_flowing_animated.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, { name = "default_water_flowing_animated.png", backface_culling = true, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, }, use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, is_ground_content = false, drop = "", drowning = 1, liquidtype = "source", liquid_alternative_flowing = "techage:water_flowing", liquid_alternative_source = "techage:water_source", liquid_viscosity = 1, post_effect_color = {a = 103, r = 30, g = 60, b = 90}, groups = {water = 3, liquid = 3, cools_lava = 1, not_in_creative_inventory = 1}, sounds = default.node_sound_water_defaults(), }) minetest.register_node("techage:water_stop", { description = "Water Stop", drawtype = "glasslike_framed_optional", tiles = {"techage_invisible.png"}, inventory_image = 'techage_invisible_inv.png', use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), drop = "", })