--[[ Minecart ======== Copyright (C) 2019-2020 Joachim Stolberg MIT See license.txt for more information ]]-- -- for lazy programmers local M = minetest.get_meta local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local S = minecart.S local RegisteredInventories = {} local param2_to_dir = {[0]= {x=0, y=0, z=1}, {x=1, y=0, z=0}, {x=0, y=0, z=-1}, {x=-1, y=0, z=0}, {x=0, y=-1, z=0}, {x=0, y=1, z=0} } -- Registered carts local tValidCarts = {} -- [] = local lValidCartNodes = {} local tValidCartEntities = {} minetest.tValidCarts = tValidCarts function minecart.register_cart_names(cart_name_stopped, cart_name_running) tValidCarts[cart_name_stopped] = cart_name_running if minetest.registered_nodes[cart_name_stopped] then lValidCartNodes[#lValidCartNodes+1] = cart_name_stopped end if minetest.registered_nodes[cart_name_running] then lValidCartNodes[#lValidCartNodes+1] = cart_name_running end if minetest.registered_entities[cart_name_stopped] then tValidCartEntities[cart_name_stopped] = true end if minetest.registered_entities[cart_name_running] then tValidCartEntities[cart_name_running] = true end end local function is_air_like(name) local ndef = minetest.registered_nodes[name] if ndef and ndef.buildable_to then return true end return false end function minecart.get_next_node(pos, param2) local pos2 = param2 and vector.add(pos, param2_to_dir[param2]) or pos local node = minetest.get_node(pos2) return pos2, node end -- check if cart can be pushed function minecart.check_cart_for_pushing(pos, param2, radius) local pos2 = param2 and vector.add(pos, param2_to_dir[param2]) or pos if minetest.find_node_near(pos2, radius or 0.5, lValidCartNodes, true) then return true end for _, object in pairs(minetest.get_objects_inside_radius(pos2, radius or 0.5)) do --print(object:get_entity_name(), tValidCartEntities[object:get_entity_name()]) if tValidCartEntities[object:get_entity_name()] then local vel = object:get_velocity() if vector.equals(vel, {x=0, y=0, z=0}) then -- still standing? return true end end end return false end -- check if cargo can be loaded function minecart.check_cart_for_loading(pos, param2, radius) local pos2 = param2 and vector.add(pos, param2_to_dir[param2]) or pos if minetest.find_node_near(pos2, radius or 0.5, lValidCartNodes, true) then return true end for _, object in pairs(minetest.get_objects_inside_radius(pos2, radius or 0.5)) do if object:get_entity_name() == "minecart:cart" then local vel = object:get_velocity() if vector.equals(vel, {x=0, y=0, z=0}) then -- still standing? return true end end end return false end local get_next_node = minecart.get_next_node local check_cart_for_loading = minecart.check_cart_for_loading local check_cart_for_pushing = minecart.check_cart_for_pushing -- Take the given number of items from the inv. -- Returns nil if ItemList is empty. function minecart.inv_take_items(inv, listname, num) if inv:is_empty(listname) then return nil end local size = inv:get_size(listname) for idx = 1, size do local items = inv:get_stack(listname, idx) if items:get_count() > 0 then local taken = items:take_item(num) inv:set_stack(listname, idx, items) return taken end end return nil end function minecart.take_items(pos, param2, num) local npos, node if param2 then npos, node = get_next_node(pos, (param2 + 2) % 4) else npos, node = pos, minetest.get_node(pos) end local def = RegisteredInventories[node.name] local owner = M(pos):get_string("owner") local inv = minetest.get_inventory({type="node", pos=npos}) if def and inv and (not def.allow_take or def.allow_take(npos, nil, owner)) then return minecart.inv_take_items(inv, def.take_listname, num) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_takeitem then return ndef.minecart_hopper_takeitem(npos, num) end end end function minecart.put_items(pos, param2, stack) local npos, node = get_next_node(pos, param2) local def = RegisteredInventories[node.name] local owner = M(pos):get_string("owner") local inv = minetest.get_inventory({type="node", pos=npos}) if def and inv and (not def.allow_put or def.allow_put(npos, stack, owner)) then local leftover = inv:add_item(def.put_listname, stack) if leftover:get_count() > 0 then return leftover end elseif is_air_like(node.name) or check_cart_for_loading(npos) then minetest.add_item(npos, stack) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_additem then local leftover = ndef.minecart_hopper_additem(npos, stack) if leftover:get_count() > 0 then return leftover end else return stack end end end function minecart.untake_items(pos, param2, stack) local npos, node if param2 then npos, node = get_next_node(pos, (param2 + 2) % 4) else npos, node = pos, minetest.get_node(pos) end local def = RegisteredInventories[node.name] local inv = minetest.get_inventory({type="node", pos=npos}) if def then return inv and inv:add_item(def.put_listname, stack) else local ndef = minetest.registered_nodes[node.name] if ndef and ndef.minecart_hopper_untakeitem then return ndef.minecart_hopper_untakeitem(npos, stack) end end end function minecart.punch_cart(pos, param2, radius, dir) local pos2 = param2 and vector.add(pos, param2_to_dir[param2]) or pos local pos3 = minetest.find_node_near(pos2, radius or 0.5, lValidCartNodes, true) if pos3 then local node = minetest.get_node(pos3) --print(node.name) minecart.node_on_punch(pos3, node, nil, nil, tValidCarts[node.name], dir) return true end for _, object in pairs(minetest.get_objects_inside_radius(pos2, radius or 0.5)) do if tValidCartEntities[object:get_entity_name()] then object:punch(object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 1}, }, dir) break -- start only one cart end end end -- Register inventory node for hopper access -- (for examples, see below) function minecart.register_inventory(node_names, def) for _, name in ipairs(node_names) do RegisteredInventories[name] = { allow_put = def.put and def.put.allow_inventory_put, put_listname = def.put and def.put.listname, allow_take = def.take and def.take.allow_inventory_take, take_listname = def.take and def.take.listname, } end end minecart.register_inventory({"default:chest", "default:chest_open"}, { put = { listname = "main", }, take = { listname = "main", }, }) minecart.register_inventory({"default:chest_locked", "default:chest_locked_open"}, { put = { allow_inventory_put = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, take = { allow_inventory_take = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, }) minecart.register_inventory({"minecart:hopper"}, { put = { allow_inventory_put = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, take = { allow_inventory_take = function(pos, stack, player_name) local owner = M(pos):get_string("owner") return owner == player_name end, listname = "main", }, })