255 lines
5.7 KiB
Lua
255 lines
5.7 KiB
Lua
--[[
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Signs Bot
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=========
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Copyright (C) 2019 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Signal AND.
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Signal is sent, if all input signals are received.
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]]--
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-- for lazy programmers
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local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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-- Load support for intllib.
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local MP = minetest.get_modpath("signs_bot")
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local I,_ = dofile(MP.."/intllib.lua")
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local lib = signs_bot.lib
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local function inputs(tbl)
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local out = {}
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for _,v in ipairs(tbl) do
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if v then
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out[#out + 1] = "1"
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else
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out[#out + 1] = "0"
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end
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end
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return table.concat(out, " ")
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end
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local function update_infotext(pos, dest_pos, cmnd)
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local mem = tubelib2.get_mem(pos)
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local text = table.concat({
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I("Signal AND with"),
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#mem.inputs or 0,
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I("inputs"),
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":",
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I("Connected with"),
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S(dest_pos),
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"/",
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cmnd,
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":",
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inputs(mem.inputs or {})
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}, " ")
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M(pos):set_string("infotext", text)
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end
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local function all_inputs(mem)
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mem.inputs = mem.inputs or {}
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for _,v in ipairs(mem.inputs) do
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if not v then return false end
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end
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return true
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end
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local function zero_inputs(mem)
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mem.inputs = mem.inputs or {}
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for _,v in ipairs(mem.inputs) do
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if v then return true end
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end
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return false
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end
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local function clear_inputs(mem)
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mem.inputs = mem.inputs or {}
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for i,_ in ipairs(mem.inputs) do
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mem.inputs[i] = false
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end
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end
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local function infotext(pos)
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local meta = M(pos)
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local dest_pos = meta:get_string("signal_pos")
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local signal = meta:get_string("signal_data")
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if dest_pos ~= "" and signal ~= "" then
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update_infotext(pos, P(dest_pos), signal)
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end
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end
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-- Used by the pairing tool
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local function signs_bot_get_signal(pos, node)
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local mem = tubelib2.get_mem(pos)
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mem.inputs = mem.inputs or {}
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mem.inputs[#mem.inputs + 1] = false
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clear_inputs(mem)
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infotext(pos)
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return #mem.inputs
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end
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-- switch to normal texture
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local function turn_off(pos)
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local node = minetest.get_node(pos)
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if node.name == "signs_bot:and2" or node.name == "signs_bot:and3" then
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node.name = "signs_bot:and1"
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minetest.swap_node(pos, node)
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end
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end
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-- switch to not zero texture
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local function not_zero(pos)
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local node = minetest.get_node(pos)
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if node.name == "signs_bot:and1" or node.name == "signs_bot:and3" then
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node.name = "signs_bot:and2"
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minetest.swap_node(pos, node)
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end
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infotext(pos)
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end
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local function send_signal(pos)
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local meta = M(pos)
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local mem = tubelib2.get_mem(pos)
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local node = minetest.get_node(pos)
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if node.name == "signs_bot:and1" or node.name == "signs_bot:and2" then
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node.name = "signs_bot:and3"
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minetest.swap_node(pos, node)
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minetest.after(2, turn_off, pos)
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end
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signs_bot.send_signal(pos)
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signs_bot.lib.activate_extender_nodes(pos, true)
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clear_inputs(mem)
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infotext(pos)
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end
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-- To be called from sensors
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local function signs_bot_on_signal(pos, node, signal)
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local mem = tubelib2.get_mem(pos)
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signal = tonumber(signal) or 1
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mem.inputs = mem.inputs or {}
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mem.inputs[signal] = true
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if all_inputs(mem) then
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send_signal(pos)
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else
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not_zero(pos)
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end
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end
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minetest.register_node("signs_bot:and1", {
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description = I("Signal AND"),
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inventory_image = "signs_bot_and_inv.png",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -11/32, -1/2, -11/32, 11/32, -5/16, 11/32},
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},
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},
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tiles = {
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-- up, down, right, left, back, front
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"signs_bot_sensor2.png^signs_bot_and1.png",
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"signs_bot_sensor2.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local mem = tubelib2.init_mem(pos)
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mem.inputs = {}
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infotext(pos)
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end,
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signs_bot_get_signal = signs_bot_get_signal,
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signs_bot_on_signal = signs_bot_on_signal,
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update_infotext = update_infotext,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {sign_bot_sensor = 1, cracky = 1},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("signs_bot:and2", {
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description = I("Signal AND"),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -11/32, -1/2, -11/32, 11/32, -5/16, 11/32},
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},
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},
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tiles = {
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-- up, down, right, left, back, front
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"signs_bot_sensor2.png^signs_bot_and2.png",
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"signs_bot_sensor2.png",
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},
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signs_bot_get_signal = signs_bot_get_signal,
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signs_bot_on_signal = signs_bot_on_signal,
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update_infotext = update_infotext,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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is_ground_content = false,
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drop = "signs_bot:and1",
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groups = {sign_bot_sensor = 1, cracky = 1, not_in_creative_inventory = 1},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("signs_bot:and3", {
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description = I("Signal AND"),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -11/32, -1/2, -11/32, 11/32, -5/16, 11/32},
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},
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},
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tiles = {
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-- up, down, right, left, back, front
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"signs_bot_sensor2.png^signs_bot_and3.png",
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"signs_bot_sensor2.png",
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},
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update_infotext = update_infotext,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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is_ground_content = false,
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diggable = false,
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groups = {sign_bot_sensor = 1, not_in_creative_inventory = 1},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_craft({
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output = "signs_bot:and1",
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recipe = {
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{"group:wood", "dye:yellow", ""},
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{"", "", ""},
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{"default:steel_ingot", "", "default:mese_crystal_fragment"},
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}
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})
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if minetest.get_modpath("doc") then
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doc.add_entry("signs_bot", "and", {
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name = I("Signal AND"),
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data = {
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item = "signs_bot:and1",
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text = table.concat({
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I("Signal is sent, if all input signals are received."),
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}, "\n")
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},
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})
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end
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