118 lines
2.8 KiB
Lua
118 lines
2.8 KiB
Lua
-- Based on and derived from minetest_game.default
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-- License: LGPL v2.1
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-- support for MT game translation.
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local S = default.get_translator
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minetest.register_node("techage:water_flowing", {
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description = S("Flowing Water"),
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drawtype = "flowingliquid",
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waving = 0,
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tiles = {"default_water.png"},
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special_tiles = {
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{
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name = "default_water_flowing_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "default_water_flowing_animated.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "techage:water_flowing",
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liquid_alternative_source = "techage:water_source",
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liquid_viscosity = 1,
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post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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groups = {water = 3, liquid = 3, cools_lava = 1, not_in_creative_inventory = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("techage:water_source", {
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description = S("Water Source"),
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drawtype = "flowingliquid",
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waving = 0,
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tiles = {"default_water.png"},
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special_tiles = {
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{
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name = "default_water_flowing_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "default_water_flowing_animated.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "techage:water_flowing",
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liquid_alternative_source = "techage:water_source",
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liquid_viscosity = 1,
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post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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groups = {water = 3, liquid = 3, cools_lava = 1, not_in_creative_inventory = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("techage:water_stop", {
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description = "Water Stop",
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drawtype = "glasslike_framed_optional",
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tiles = {"techage_invisible.png"},
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inventory_image = 'techage_invisible_inv.png',
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use_texture_alpha = "blend",
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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drop = "",
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})
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