techage_modpack/techage/ta1_watermill/mill.lua
2021-08-16 20:22:44 +02:00

179 lines
4.0 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA1 Mill
]]--
local M = minetest.get_meta
local S = techage.S
local function start_mill(pos)
local obj = minetest.add_entity(pos, "techage:ta1_mill_entity")
minetest.remove_node(pos)
end
local function stop_mill(pos, self)
minetest.swap_node(pos, {name = "techage:ta1_mill", param2 = 0})
minetest.get_node_timer(pos):start(2)
self.object:remove()
end
local function has_power(pos, y_offs)
local pos1 = {x = pos.x, y = pos.y + y_offs, z = pos.z}
local nvm = techage.get_nvm(pos1)
nvm.watermill_trigger = (nvm.watermill_trigger or 1) - 1
return nvm.watermill_trigger > 0
end
techage.ta1_mill_has_power = has_power
minetest.register_node("techage:ta1_mill_gear", {
description = S("TA1 Mill Gear"),
tiles = {
"default_wood.png^techage_axle_bearing.png^[transformR90",
"default_wood.png^techage_axle_bearing.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-1/2, -1/2, -1/2, 1/2, -1/8, 1/2},
{-1/8, -1/8, -1/2, 1/8, 1/8, 1/2},
},
},
after_place_node = function(pos, placer)
techage.TA1Axle:after_place_node(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.TA1Axle:after_dig_node(pos)
end,
paramtype2 = "facedir",
paramtype = "light",
use_texture_alpha = techage.CLIP,
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2, crumbly = 2, choppy = 2},
})
techage.register_node({"techage:ta1_mill_gear"}, {
on_transfer = function(pos, in_dir, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "trigger" then
nvm.watermill_trigger = 4
return true
end
end,
})
minetest.register_node("techage:ta1_mill", {
description = S("TA1 Mill"),
tiles = {
-- up, down, right, left, back, front
"techage_mill_side.png",
"techage_mill_side.png",
"techage_mill_side.png",
"techage_mill_side.png",
"techage_mill_front.png",
"techage_mill_front.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-1/8, -1/8, -1/8, 1/8, 4/8, 1/8},
{-3/8, -3/8, -4/8, -1/8, 3/8, 4/8},
{-3/8, -4/8, -3/8, -1/8, 4/8, 3/8},
{ 1/8, -3/8, -4/8, 3/8, 3/8, 4/8},
{ 1/8, -4/8, -3/8, 3/8, 4/8, 3/8},
},
},
after_place_node = function(pos, placer)
minetest.get_node_timer(pos):start(2)
end,
on_rightclick = function(pos, node, clicker)
start_mill(pos)
end,
on_timer = function(pos, elapsed)
if has_power(pos, 1) then
start_mill(pos)
end
return true
end,
paramtype2 = "facedir",
paramtype = "light",
use_texture_alpha = techage.CLIP,
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2, crumbly = 2, choppy = 2},
})
minetest.register_entity("techage:ta1_mill_entity", {
initial_properties = {
physical = true,
visual = "wielditem",
wield_item = "techage:ta1_mill",
visual_size = {x=0.67, y=0.67, z=0.67},
static_save = true,
automatic_rotate = -math.pi * 0.2,
pointable = false,
},
on_step = function(self, dtime)
self.dtime = (self.dtime or 0) + dtime
if self.dtime > 2 then
local pos = vector.round(self.object:get_pos())
if not has_power(pos, 1) then
stop_mill(pos, self)
end
self.dtime = 0
minetest.sound_play("techage_mill", {gain = 0.3, pos = pos,
max_hear_distance = 10}, true)
end
end,
on_rightclick = function(self, clicker)
local pos = vector.round(self.object:get_pos())
stop_mill(pos, self)
end,
})
techage.register_node({"techage:ta1_mill"}, {
on_node_load = function(pos, node)
minetest.get_node_timer(pos):start(2)
end,
})
minetest.register_craft({
output = "techage:ta1_mill_gear",
recipe = {
{"default:wood", "", "default:wood"},
{"techage:ta1_axle", "default:wood", "techage:ta1_axle"},
{"default:wood", "techage:ta1_axle", "default:wood"},
},
})
minetest.register_craft({
output = "techage:ta1_mill",
recipe = {
{"", "techage:iron_ingot", ""},
{"stairs:slab_stone", "techage:iron_ingot", "stairs:slab_stone"},
{"", "", ""},
},
})